Fight for Dominaria: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Merfolk-Hero
Keep- Your starting deck has at least 12 different Merfolks
Flash
Merfolk creatures in your hand have flash
Merfolk creature spells you cast cost 1 less to cast
Merfolks you control get +1/+1
Illus. MarviniDerDjini
2/3
 U 
Instant
Choose one
• Counter target nonblue creature spell with mana value 4 or less
• Exile target blue permanent you control, then put it onto the battlefield with a +1/+1 counter on it
 U 
Creature – Elf
4/2
 U 
Instant
Coose one
• Exile target nonwhite permanent with mana value 4 or less
• Target white creature you control gets +2/+2 and lifelink until end of turn. Untap it
 
 C 
Basic Land – Forest
Tap to add {g} to your mana pool
 C 
Basic Land
Tap to add {r} to your mana pool
{w}
 
 C 
Instant
Target creature gets +1/+1 and first strike until end of turn
Illus. MarviniDerDjini
 
 
No more commons
 
 C 
Basic Land
Tap to add {w} to your mana pool
 
 C 
Basic Land
Tap to add {u} to your mana pool
 
 
No more commons
 
 C 
Basic Land
Tap to add {b} to your mana pool
 
 
No more commons
 
 
No more commons
Mountain
 
 B 
Basic Land – Mountain

Talrand, Hero of the Merfolks (mythic)
Tactical Blast (uncommon)
Elvish Swine-rider (uncommon)
Faithful Stroke (uncommon)
Forest (common)
Mountain (common)
Pump up (common)
Plains (common)
Island (common)
Swamp (common)
Mountain (basic)