Fight for Dominaria: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Keep: Your startig deck has at least 12 different Goblins
Haste ![]() Other Goblins you control have haste
Illus. MarviniDerDjini
3/2
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Choose one-
• Target creature you control fights target nongreen creature with mana value 4 or less. Then put a +1/+1 counter on it. • Put target green creature with mana value 3 or less onto the battlefield tapped. |
Choose one-
• Fiery Prophecy deals 4 damage to target nonred creature or Planeswalker with mana value 4 or less. If that target would be put into a graveyard from play this turn, exile it instead •Target red creature you control gets +4/+1 and trample until end of turn |
Choose one
• Counter target nonblue creature spell with mana value 4 or less • Exile target blue permanent you control, then put it onto the battlefield with a +1/+1 counter on it |
No more commons
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No more commons
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Target creature gets +1/+1 and first strike until end of turn
Illus. MarviniDerDjini
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No more commons
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Island
(common, foil)
Krenko, Lord of the Goblins
(mythic)
Evergreen Tendrils
(uncommon)
Fiery Prophecy
(uncommon)
Tactical Blast
(uncommon)
Swamp
(common)
Island
(common)
Mountain
(common)
Forest
(common)
Plains
(common)
Pump up
(common)
Forest
(basic)