Asheron's Call 2: Mechanics
**Champion \1**:
When this enters, sacrifice it unless you exile another PARAM1 you control. When this leaves, return that card to the field.
Used on 3 cards:
Human Defender, Tumerok Healer, Lugian Sage
Promotion to higher class.
**Escort**:
Must be blocked before creatures without escort
Used on 1 cards:
Human Defender
**Retaliation**:
Whenever this is dealt damage by a source, it deals that much damage to the source's controller
Used on 1 cards:
Human Defender
**Absorb \1**:
If a source would deal damage to this, prevent PARAM1 of that damage
Used on 1 cards:
Human Defender
Keyword that represents a state of a Vault
**Glyph**:
, Sacrifice **Glyph:** **Draw** a card, then **discard** a card.
Used on 1 cards:
Lost Wish Vault
Glyph is a token that can also be used to unlock Vaults
(Your creatures can help activate this ability. Each creature you tap while activating this ability reduces its cost by {1} or by one mana of that creature's color.):
Used on 1 cards:
Lost Wish Vault
Convoke's reminder text that goes after the entire ability
**Map**:
,
, Sacrifice **Map:** **Search** your **library** for a **basic or Vault land card,** reveal it, put it into your **hand,** then shuffle.
Used on 0 cards:
Map is a token that can also search for Vaults
Promotion to higher class.
Craft to convert mats into spells
**Demise**:
At the beginning of the end step, sacrifice this permanent
Used on 1 cards:
Austere Scepter
**Wither**:
deals damage to creatures in the form of -1/-1 counters
Used on 0 cards:
**Eternally frozen**:
tap it, and it can't untap
Used on 1 cards:
Still Water
**Predation**:
When this creature defeats another creature, this creature gets a +1/+1 counter
Used on 1 cards:
Restore Vitae
**Lifestone**:
,
, Sacrifice **Lifestone:** Target **creature gains **[vitae 1] until end of turn.
Used on 1 cards:
Summon Lifestone
Lifestone is a token where creatures respawn after death
Creature gets weaker for each time it gets destroyed. That means it returns with more and more -1/-1 counters.
Destroy doesn't count sacrifice or dying with 0 toughness.
Phase out = return to lifestone.
**Impervious**:
Prevent all damage dealt to this unless a single source deals lethal damage to it
Used on 1 cards:
Dissolved Wisp
**Vigor**:
When this enters, you get PARAM1ASWORDS
. Whenever you cast a spell, you lose a
.
Used on 0 cards:
***Energized***:
Used on 0 cards:
Vainword where condition is "if you have Energy counters".
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – 

. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".