[Racial Profile] -- Dryad: Virtual Booster

[Racial Profile] -- Dryad: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dryad Shapeshifter
{g}: Verdeling gains hexproof until end of turn.
{g}: Verdeling gains trample until end of turn.
{g}: Verdeling gains stalwart until end of turn.
{1}: Verdeling gets +0/+1 until end of turn.
1/3
 U 
Creature – Dryad Monk
Trample

Other friendly Dryads get +1/+1 and have trample.

At end of combat, if one or more friendly Dryads dealt combat damage to an opponent or opposing planeswalker, you draw a card.
3/3
 U 
Creature – Dryad Summoner
When Graceful Hedgemage enters, target Forest becomes also a 1/3 green Treefolk creature with haste. It gains "When this permanent dies, create a 1/1 green Saproling creature token."

Friendly Forests have stalwart (they deal damage equal to toughness.)
1/2
 U 
Creature – Dryad Shaman
Friendly Islands are also Forests.

You and your teammates have "Whenever you cast a blue spell, target creature gets a +1/+1 counter."
"Water is the mother of the vine, the nurse and fountain of fecundity, the adorner and refresher of the world."
-- Charles Mackay
2/2
 C 
Enchantment – Aura
Enchant green creature
Enchanted creature has hexproof.
Whenever a land enters under your control, enchanted creature gets +2/+2 until end of turn.
 
 
No more commons
 C 
Enchantment – Aura
Enchant creature
Enchanted creature loses all abilities, is a green Dryad Druid with base power and toughness 0/1, and has "{t}: Produce {g}."
0/1
 C 
Enchantment Creature – Nymph Dryad Druid
When Greenheart Dryad enters, dig a card for a Forest card, and put it onto the field. That Forest gains haste and "{t}: Produce {g}{g}" until end of turn.
2/1
 
 
No more commons
 C 
Instant – Charm
Choose one —

- Target permanent gets a +1/+1 counter.
- Target creature gains hexproof until end of turn.
- Put a land card in your hand onto the field.
 
 
No more commons
 
 
No more commons
 C 
Creature – Dryad Scout
Reach, frostbite (A creature damaged by this creature is tapped and frozen.)
The Dryad entangles an enemy unit in vines, stunning it for several rounds.
1/3
Swamp
 
 B 
Basic Land – Swamp

Verdeling (rare)
Dryad of the Sublime Order (uncommon)
Graceful Hedgemage (uncommon)
Sprinkler Merrymaker (uncommon)
Essence of the Dryad (common)
Connect with Nature (common)
Greenheart Dryad (common)
Dryadic Charm (common)
Dryad Arbor (common)
Entangling Dryad (common)
Swamp (basic)