[Racial Profile] -- Dryad: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Dryad Shaman
Deathtouch
If Deadwood Dryad would die and it dealt lethal damage to another creature this turn, Deadwood Dryad gains indestructible until end of turn instead.
2/2
 
 R 
Creature – Dryad Monk
Absorb 2, Guardian 1, Defender

When Guardian of the Grove enters, draw a card.
2/2
 U 
Creature – Dryad Summoner
When Graceful Hedgemage enters, target Forest becomes also a 1/3 green Treefolk creature with haste. It gains "When this permanent dies, create a 1/1 green Saproling creature token."

Friendly Forests have stalwart (they deal damage equal to toughness.)
1/2
 U 
Creature – Dryad Monk
Trample

Other friendly Dryads get +1/+1 and have trample.

At end of combat, if one or more friendly Dryads dealt combat damage to an opponent or opposing planeswalker, you draw a card.
3/3
 U 
Creature – Dryad Shaman
Friendly Islands are also Forests.

You and your teammates have "Whenever you cast a blue spell, target creature gets a +1/+1 counter."
"Water is the mother of the vine, the nurse and fountain of fecundity, the adorner and refresher of the world."
-- Charles Mackay
2/2
 
 
No more commons
 C 
Instant – Charm
Choose one —

- Target permanent gets a +1/+1 counter.
- Target creature gains hexproof until end of turn.
- Put a land card in your hand onto the field.
 
 
No more commons
 C 
Enchantment Creature – Nymph Dryad Druid
When Greenheart Dryad enters, dig a card for a Forest card, and put it onto the field. That Forest gains haste and "{t}: Produce {g}{g}" until end of turn.
2/1
 
 
No more commons
 C 
Enchantment – Aura
Enchant green creature
Enchanted creature has hexproof.
Whenever a land enters under your control, enchanted creature gets +2/+2 until end of turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature loses all abilities, is a green Dryad Druid with base power and toughness 0/1, and has "{t}: Produce {g}."
0/1
 C 
Creature – Dryad Scout
Reach, frostbite (A creature damaged by this creature is tapped and frozen.)
The Dryad entangles an enemy unit in vines, stunning it for several rounds.
1/3
Forest
 
 B 
Basic Land – Forest

Deadwood Dryad (uncommon, foil)
Guardian of the Grove (rare)
Graceful Hedgemage (uncommon)
Dryad of the Sublime Order (uncommon)
Sprinkler Merrymaker (uncommon)
Dryad Arbor (common)
Dryadic Charm (common)
Greenheart Dryad (common)
Essence of the Dryad (common)
Connect with Nature (common)
Entangling Dryad (common)
Forest (basic)