[Racial Profile] -- Dryad: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sorcerous,
, : Target Forest becomes a 1/3 Treefolk creature and gains haste.
Sorcerous, , : Target Treefolk becomes a Forest land and gains haste.3/2
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Friendly Islands are also Forests.
You and your teammates have "Whenever you cast a blue spell, target creature gets a +1/+1 counter." "Water is the mother of the vine, the nurse and fountain of fecundity, the adorner and refresher of the world."
-- Charles Mackay 2/2
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Trample
Other friendly Dryads get +1/+1 and have trample. At end of combat, if one or more friendly Dryads dealt combat damage to an opponent or opposing planeswalker, you draw a card. 3/3
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No more commons
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Enchant green creature
Enchanted creature has hexproof. Whenever a land enters under your control, enchanted creature gets +2/+2 until end of turn. |
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No more commons
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When Greenheart Dryad enters, dig a card for a Forest card, and put it onto the field. That Forest gains haste and "
: Produce ![]() " until end of turn.2/1
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No more commons
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Choose one —
- Target permanent gets a +1/+1 counter. - Target creature gains hexproof until end of turn. - Put a land card in your hand onto the field. |
Reach, frostbite (A creature damaged by this creature is tapped and frozen.)
The Dryad entangles an enemy unit in vines, stunning it for several rounds.
1/3
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No more commons
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Enchant creature
Enchanted creature loses all abilities, is a green Dryad Druid with base power and toughness 0/1, and has " : Produce ."0/1
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Hannastya's Reclamatiion
(rare)
Seedtime Ritualist
(uncommon)
Sprinkler Merrymaker
(uncommon)
Dryad of the Sublime Order
(uncommon)
Essence of the Dryad
(common)
Dryad Arbor
(common)
Greenheart Dryad
(common)
Dryadic Charm
(common)
Entangling Dryad
(common)
Connect with Nature
(common)
Island
(basic)


: Target Forest becomes a 1/3 Treefolk creature and gains haste.

