Mithrahil: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Human Wizard
When Ezelkeep Researcher enters the battlefield, draw a card, then discard a card.
2/1
Long Sabbatical
{3}{u}
 
 C 
Sorcery – Adventure
Draw two cards.
 C 
Artifact
When Talisman of the Caretaker enters the battlefield or is sacrificed, gain 1 life and create a 1/1 white Soldier creature token.
On its base are written the words "Keep this land sacred, for what transpired here redeemed us all."
 C 
Forgotten Instant
(Your first Forgotten spell each game costs {2} more to cast.)
Counter target spell.
The oldest surviving written record is a debate between two Great Mages. In it, Ethrahim lays out his myriad arguments for how civilization should be constructed, to which Demahim simply responds "No."
 C 
Creature – Bird Scout
Flying
One cannot sneak up on the sky.
3/2
Warning Caw
{u}
 
 C 
Instant – Adventure
|You may tap or untap target creature.
 C 
Forgotten Creature – Elemental Spirit
(Your first Forgotten spell each game costs {2} more to cast.)
Flying
When Skyflit Dreamer enters the battlefield or attacks, another target creature you control gains flying until end of turn.
For eons it slept, until one day it heard its master's voice, once more calling it to return to the sky.
3/3
 C 
Forgotten Sorcery
(Your first Forgotten spell each game costs {2} more to cast.)
Return up to two target creatures to their owner's hands.
Draw a card.
It is said that the ascetic Teryii spoke to the winds, but if so, there is no record of what they told her.
 C 
Artifact – Vehicle
As long as Serpentine Monstrosity isn't a creature, it has hexproof.
Whenever Serpentine Monstrosity is crewed by three or more creatures, it can't be blocked this turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Some things were not meant to be built.
5/5
 C 
Creature – Bird
Flying
Mythologize {3}{w}{w} ({3}{w}{w}: Transform this creature. Activate only as a sorcery.)
"It is said that the ancients worshipped the hawk for its speed and power. We have no more use for such primal beasts, but I must still admit a certain fondness for the design."-Sylveo, automations expert
2/1
Glimmering Roc
 
 C 
Creature – Bird
Flying, first strike
"The proportions of its body seem impossible. I suspect only Ezelkeep could explain how this majestic beast's wings support its weight."-Sylveo, automations expert
3/3
 C 
Artifact Creature – Construct
Repurpose {3}{w} (You may cast this card for {3}{w} by sacrificing an artifact as an additional cost.)
Vigilance
When Beacon Colossus enters the battlefield, other creatures you control get +1/+1 and gain vigilance until end of turn.
The roads of Kolodan are long and winding. Without the beacons, shipments would be lost, and that is the one thing the Empire cannot allow.
2/5
 C 
Artifact – Vehicle
Defender, lifelink
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
"The greatest wonders of the world owe much to the humble apple."-King Oscot Gethren IV
4/1
 C 
Creature – Sheep Soldier
First strike
In times of peace, invest in guards.
2/2
Close The Gate
{5}{w}
 
 C 
Sorcery – Adventure
Exile target creature

Ezelkeep Researcher (common)
Talisman Of The Caretaker (common)
Ancient's Refusal (common)
Aerie-Roost Watcher (common)
Skyflit Dreamer (common)
Hollow Wind (common)
Serpentine Monstrosity (common)
Sparrowhawk (common)
Beacon Colossus (common)
Fruit Cart (common)
Gethrehal Gatekeeper (common)