Mithrahil: Virtual Booster

Mithrahil: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Forgotten Instant
(Your first Forgotten spell each game costs {2} more to cast.)
Draw three cards, then discard a card
The tale of Cythra is a cautionary one. She made great and terrible sacrifices to the gods in exchange for knowledge of the future. In return, they told her the day she was destined to die.
 
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Human Soldier
Whenever you attack with one or more Vehicles, you may untap Hangar Sentry.
"The doors are closed for a reason, pal."
2/4
 C 
Artifact Creature – Construct
Repurpose {3}{w} (You may cast this card for {3}{w} by sacrificing an artifact as an additional cost.)
Vigilance
When Beacon Colossus enters the battlefield, other creatures you control get +1/+1 and gain vigilance until end of turn.
The roads of Kolodan are long and winding. Without the beacons, shipments would be lost, and that is the one thing the Empire cannot allow.
2/5
 C 
Creature – Human Wizard
When Ezelkeep Researcher enters the battlefield, draw a card, then discard a card.
2/1
Long Sabbatical
{3}{u}
 
 C 
Sorcery – Adventure
Draw two cards.
 C 
Artifact
When Talisman of the Caretaker enters the battlefield or is sacrificed, gain 1 life and create a 1/1 white Soldier creature token.
On its base are written the words "Keep this land sacred, for what transpired here redeemed us all."
 C 
Artifact – Vehicle
As long as Serpentine Monstrosity isn't a creature, it has hexproof.
Whenever Serpentine Monstrosity is crewed by three or more creatures, it can't be blocked this turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Some things were not meant to be built.
5/5
 C 
Artifact Creature – Construct
Repurpose {w} (You may cast this card for {w} by sacrificing an artifact as an additional cost.)
When Restoration Puppet enters the battlefield, you may return target artifact card with mana value 1 or less from your graveyard to your hand.
The job of repairing broken trinkets is seen as below the level of even the lowest craftsman.
2/2
 C 
Forgotten Creature – Elemental Spirit
(Your first Forgotten spell each game costs {2} more to cast.)
Flying
When Skyflit Dreamer enters the battlefield or attacks, another target creature you control gains flying until end of turn.
For eons it slept, until one day it heard its master's voice, once more calling it to return to the sky.
3/3
 C 
Forgotten Instant
(Your first Forgotten spell each game costs {2} more to cast.)
Counter target spell.
The oldest surviving written record is a debate between two Great Mages. In it, Ethrahim lays out his myriad arguments for how civilization should be constructed, to which Demahim simply responds "No."
 C 
Forgotten Sorcery
(Your first Forgotten spell each game costs {2} more to cast.)
Return up to two target creatures to their owner's hands.
Draw a card.
It is said that the ascetic Teryii spoke to the winds, but if so, there is no record of what they told her.
 C 
Artifact – Vehicle
Defender, lifelink
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
"The greatest wonders of the world owe much to the humble apple."-King Oscot Gethren IV
4/1

Remember Tomorrow (common, foil)
Hangar Sentry (common)
Beacon Colossus (common)
Ezelkeep Researcher (common)
Talisman Of The Caretaker (common)
Serpentine Monstrosity (common)
Restoration Puppet (common)
Skyflit Dreamer (common)
Ancient's Refusal (common)
Hollow Wind (common)
Fruit Cart (common)