Spirits of Dune
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3/2
[Foretell 
]
Detroy target creature.
If this spell was foretold, that creature owner must sacrifice a creature in addition.


Detroy target creature.
If this spell was foretold, that creature owner must sacrifice a creature in addition.
Choose one:
– Destroy target artifact
– Destroy target land
[Foretell
]
– Destroy target artifact
– Destroy target land
[Foretell


Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
When Great Sandworm dies, create two Treasure tokens.
When Great Sandworm dies, create two Treasure tokens.
6/6
First strike (This creature deals combat damage before creatures without first strike.)
Ward
(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Soldier creatures you control get +1/+1.
Ward


Soldier creatures you control get +1/+1.
4/4
First strike (This creature deals combat damage before creatures without first strike.)
Whenever you foretell a card, you may scry 1.
Whenever you foretell a card, you may scry 1.
2/2
First strike
At the beginning of your upkeep, look at the first three cards of your library, you may choose one and exile it face-down. This car gain a foretell cost equal to its mana cost. put the remaining cards on the bottom of your library in a random order.
When you cast a spell that was foretold, you may draw a card.
At the beginning of your upkeep, look at the first three cards of your library, you may choose one and exile it face-down. This car gain a foretell cost equal to its mana cost. put the remaining cards on the bottom of your library in a random order.
When you cast a spell that was foretold, you may draw a card.
4/4
Show frames: C U B G M
Show rarities: C U R M
Or view by sections
Spirits of Dune: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |