CML leaks
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Showing 9 of 9 Black cards
Go to section: Colourless (1) White (6) Blue (11) Black (9) Red (9) Green (10) Multicolour (16) Artifact (2) Land (7)
Show rarities: C U R M
When Elvish Blackseer dies, each opponent discards a card.
1/1
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Deathtouch
When Elvish Dread Prince dies, non-Elf creatures get -3/-3 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token that's a copy of this card. It attacks that player this turn if able and gains haste. Sacrifice it at the beginning of the next end step. Encore only as a sorcery.)
When Elvish Dread Prince dies, non-Elf creatures get -3/-3 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token that's a copy of this card. It attacks that player this turn if able and gains haste. Sacrifice it at the beginning of the next end step. Encore only as a sorcery.)
3/3
When Eyeblight Clubber dies, create three 1/1 green Elf Warrior creature tokens and mill three cards.
3/3
Commanders you control have menace and deathtouch.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
2/2
Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester.
2/2
Whenever Rakshasa Debaser attacks, put target creature card in defending player's graveyard onto the battlefield under your control.
Encore (, Exile this card from your graveyard: For each opponent, create a token that's a copy of this card. It attacks that player this turn if able and gains haste. Sacrifice it at the beginning of the next end step. Encore only as a sorcery.)
Encore (, Exile this card from your graveyard: For each opponent, create a token that's a copy of this card. It attacks that player this turn if able and gains haste. Sacrifice it at the beginning of the next end step. Encore only as a sorcery.)
6/6
Flying
Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.)
Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.)
4/4
+2: Create two 0/1 black Thrull creature tokens.
+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
-10: Gain control of all commanders, then put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat can be your commander.
Partner
+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
-10: Gain control of all commanders, then put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat can be your commander.
Partner
4
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
4/2
Go to section: Colourless (1) White (6) Blue (11) Black (9) Red (9) Green (10) Multicolour (16) Artifact (2) Land (7)
Show rarities: C U R M
CML leaks: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |