Marinia: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact Creature – Ship
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
{3}{r}{r}: The Bloody Pearl deals X damage to target creature or player where X is the numbers of creatures riding it. Actiavate this ability only as a sorcery.
7/5
 U 
Artifact Creature – Ship
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
Grand Warship gets +2/+2 for each creature riding it.
4/4
 U 
Sorcery
Target creature gains double strike until end of turn.
Swordsmanship-If that creature is equipped, it gets +1/+0 until end of turn.
 U 
Artifact Creature – Spirit Ship
When you cast Haunted Ship, put three 1/1 black spirit pirate creature tokens with flying onto the battlefield.
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
4/4
 C 
Artifact Creature – Ship
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
4/4
 C 
Creature – Human Pirate
Bloodthirsty Pirate attacks each turn if able.
"Ooh! Ooh! Cap'n! Can I kill someone?"
2/1
 C 
Creature – Human Soldier
First strike
"Who's ready to hunt down and kill some pirate scum?!"
1/1
 C 
Artifact Creature – Boat
Islandwalk
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.)
2/2
 C 
Artifact Creature – Boat
Flash
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.)
When Life Raft enters the battlefield, return a creature you control to its owner's hand.
1/2
 C 
Instant
Destroy target artifact creature. It can't be regenerated.
Draw a card.
The day the navy took off from port, they found their best ship was now a pile of ash.
 C 
Creature – Merfolk Rogue
Flash
Islandwalk
When Merfolk Shipsinker enter the battlefield, target creature gets -3/-0 until end of turn
2/2
 C 
Creature – Devil Pirate
Prowl {1}{r}{r}(You may play this card for its prowl cost if you dealt combat damage to a player with a Devil or a Pirate this turn.)
Haste
{t}: Discard a card: Draw a card.
2/2
 C 
Creature – Skeleton Pirate
Tap an untapped skeleton or pirate creature you control: Regenerate target creature.
Plunder-Whenever one or more pirate creatures you control deal combat damage to a player, put a +1/+1 counter on Skeletal Pirate.
1/1
 C 
Artifact Creature – Boat
Islandwalk, forestwalk
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.)
2/2
Swamp
 
 B 
Basic Land – Swamp

The Bloody Pearl (mythic)
Grand Warship (uncommon)
Swashbuckling (uncommon)
Haunted Ship (uncommon)
Ordinary Ship (common)
Bloodthirsty Pirate (common)
Naval Soldier (common)
Row Boat (common)
Life Raft (common)
Sabotage the Ships (common)
Merfolk Shipsinker (common)
Devilish Looter (common)
Skeletal Pirate (common)
Jungle River Boat (common)
Swamp (basic)