Marinia: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
Illusory Ship is unblockable. Creatures riding Illusory Ship are unblockable. 3/4
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Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
Grand Warship gets +2/+2 for each creature riding it. 4/4
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Target creature gains double strike until end of turn.
Swordsmanship-If that creature is equipped, it gets +1/+0 until end of turn. |
, Tap an untapped creature you control: Untap each other creature you control."Quick Cap'n fire the cannon! Enemy ship approaching!"
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Intimidate
Plunder-Whenever two or more pirate creatures you control deal combat damage to a player, draw a card. "Taking treasure from a heavily fortified pirate ship? Hah! That's a snap!"
1/1
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Flash
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.) When Life Raft enters the battlefield, return a creature you control to its owner's hand. 1/2
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Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
Broken-Down Ship gets -1/-1 for each nonskeleton, nonspirit, creature riding it. 4/3
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Destroy target artifact creature. It can't be regenerated.
Draw a card. The day the navy took off from port, they found their best ship was now a pile of ash.
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Islandwalk
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.) 2/2
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Tap an untapped skeleton or pirate creature you control: Regenerate target creature.
Plunder-Whenever one or more pirate creatures you control deal combat damage to a player, put a +1/+1 counter on Skeletal Pirate. 1/1
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Bloodthirsty Pirate attacks each turn if able.
"Ooh! Ooh! Cap'n! Can I kill someone?"
2/1
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Prowl
![]() ![]() (You may play this card for its prowl cost if you dealt combat damage to a player with a Devil or a Pirate this turn.)
Haste : Discard a card: Draw a card.2/2
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Islandwalk, forestwalk
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.) 2/2
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First strike
"Who's ready to hunt down and kill some pirate scum?!"
1/1
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Illusory Ship
(rare)
Grand Warship
(uncommon)
Swashbuckling
(uncommon)
Crow's Nest
(uncommon)
Cunning Plunderer
(common)
Life Raft
(common)
Broken-Down Ship
(common)
Sabotage the Ships
(common)
Row Boat
(common)
Skeletal Pirate
(common)
Bloodthirsty Pirate
(common)
Devilish Looter
(common)
Jungle River Boat
(common)
Naval Soldier
(common)
Swamp
(basic)





: Discard a card: Draw a card.