Marinia: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Pirate
Other Pirate creatures you control get +1/+0 and have lifelink.
Plunder-Whenever two or more pirate creatures you control deal combat damage to a player, if it's the first combat phase this turn, untap all pirate creatures you control. There will be an additional combat phase after this one.
4/3
 U 
Sorcery
Target creature gains double strike until end of turn.
Swordsmanship-If that creature is equipped, it gets +1/+0 until end of turn.
 U 
Creature – Kraken
Murkwater Kraken can't be blocked except by ships or creatures with islandwalk.
When you control no islands, sacrifice Murkwater Kraken.
3/5
 U 
Creature – Ape
Trample
Treetop Monkey can't be blocked except by creatures with flying or reach.
"The attack came straght out of the sky, cap'n. A ruthless volley of tropical fruit came raining down on our heads."
-Jimothy Swallows, pirate scout captain
3/2
 C 
Artifact Creature – Boat
Flash
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.)
When Life Raft enters the battlefield, return a creature you control to its owner's hand.
1/2
 C 
Creature – Devil Pirate
Prowl {1}{r}{r}(You may play this card for its prowl cost if you dealt combat damage to a player with a Devil or a Pirate this turn.)
Haste
{t}: Discard a card: Draw a card.
2/2
 C 
Creature – Human Pirate
Bloodthirsty Pirate attacks each turn if able.
"Ooh! Ooh! Cap'n! Can I kill someone?"
2/1
 C 
Artifact Creature – Boat
Islandwalk
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.)
2/2
 C 
Creature – Merfolk Rogue
Flash
Islandwalk
When Merfolk Shipsinker enter the battlefield, target creature gets -3/-0 until end of turn
2/2
 C 
Creature – Human Pirate
Intimidate
Plunder-Whenever two or more pirate creatures you control deal combat damage to a player, draw a card.
"Taking treasure from a heavily fortified pirate ship? Hah! That's a snap!"
1/1
 C 
Artifact Creature – Boat
Islandwalk, forestwalk
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.)
2/2
 C 
Creature – Human Soldier
First strike
"Who's ready to hunt down and kill some pirate scum?!"
1/1
 C 
Artifact Creature – Ship
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
4/4
 C 
Instant
Destroy target artifact creature. It can't be regenerated.
Draw a card.
The day the navy took off from port, they found their best ship was now a pile of ash.
Plains
 
 B 
Basic Land – Plains

Ebullient First Mate (rare)
Swashbuckling (uncommon)
Murkwater Kraken (uncommon)
Treetop Monkey (uncommon)
Life Raft (common)
Devilish Looter (common)
Bloodthirsty Pirate (common)
Row Boat (common)
Merfolk Shipsinker (common)
Cunning Plunderer (common)
Jungle River Boat (common)
Naval Soldier (common)
Ordinary Ship (common)
Sabotage the Ships (common)
Plains (basic)