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 M 
Legendary Creature – Voidspawn
Annihilator 3, Tank.

Whenever Cho’Gath, the Terror of the Void attacks, each other colorless non-artifact creature you control gets +0/+X/+0 until end of turn, where X is it’s power.

Whenever you cast a colorless non-artifact spell, target player exiles the top three spells of their library.

"You'd wish the world you know to end! Yeeeesssss..."
7/6
 M 
Legendary Creature – Spirit Avatar Cleric
During each turn, create a 1/1 white Spirit creature unit called Meep. It has “{w}: Put a +1/+1 counter on target creature you control.”

{2}{w}{w}, {t}: Double your life total.

Look at the top five cards of your library. You may reveal a white spell from among them and cast it. Put the rest on the bottom of your library in a random order.
2/2
 M 
Legendary Creature – Human Warrior
When Braum, the Heart of the Frejord enters the battlefield, creatures you control with power and toughness less than Braum’s power and toughness get +1/+1.

{t}: Prevent all damage that would be dealt to creatures you control this turn.

"They may have many, but you have me."
3/3
 M 
Legendary Artifact Creature – Golem
Galio, the Colossus has Vigilance and Tank.
Galio enters the battlefield tapped. Whenever a creature with a power and toughness of 9 or less enters the battlefield, untap Galio and put three +1/+1 counters on it.
{w}: Galio gains Flying until end of turn.
{w}{w}, {t}: Exile target creature an opponent controls that dealt damage this turn, tap Galio.
“Get behind me, Demacian! You may not have noticed, but I’m very large.”
6/6
 M 
Legendary Creature – Human Wizard
Flash.
Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color.
{w}, {t}: Tap all nonwhite creatures opponents control.
“The light inside is what makes me different, and I’m always careful where I shine it.”
3/3
 R 
Legendary Artifact – Equipment
Equipped creature gets +0/+7, has vigilance, and can block any number of creatures.

Equip {5}
 R 
Artifact – Equipment
Equipped creature gets +0/+5 and has “Prevent all combat damage that would be dealt to equipped creature. You gain life equal to the damage that would have been dealt.”

Equip {5}
 M 
Legendary Creature – Phoenix
Flying, Frosttouch.
Whenever you attack with three or more creatures, you may pay {3}{u}. If you do, tap up to three targets. Those target’s don’t untap during their untap steps.
During each turn, if you've cast three or more instant and sorcery spells this turn, return Anivia, the Cryophoenix from your graveyard to the battlefield.
''I am the fury of the blizzard, the bite of the wind, and the cold of the ice. I am the Freljord.''
6/6
 M 
Legendary Creature – Human Rouge
As long you control Ekko, instant and sorcery spells you cast have rebound.

Whenever Ekko attacks or blocks, draw a card, then discard a card.

{3}, {t}: Untap five artifacts: Take an extra turn after this one.

"My devices work best when they don’t work as intended… which is most of the time."
2/2
 R 
Artifact – Equipment
Equipped creature has Menace and “At the begging of your upkeep, target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.”

Equip {4}
 R 
Artifact – Equipment
Equipped creature gets +5/+0 and has “Whenever a source an opponent controls deals damage to equipped creatures, that source’s controller loses that much life unless they sacrifice that many permanents.”

Equip {5}
 M 
Legendary Creature – Human Warrior
Draven enters the battlefield with two blade counters on it.

Whenever Draven attacks, you may remove a blade counter from Draven. If you do, Draven deals 3 damage to any target. If a creature would die this way, add a blade counter to Draven.

”All my fans adore me, even the dead ones!”
4/3
 M 
Legendary Creature – Demon Shade
Seductive (Whenever a creature is blocked by a creature with seductive, put a seduce counter on that creature.)
During each opponent’s end step, if a creature they control with a seduce counter is on the battlefield, Evelynn gets +3/+0 and has Shroud. Opponents that control creatures with a seduce counter discards the top three cards of their library and lose life equal to the total converted mana cost of cards they would discard this way.
​"The height of their happiness is the depth of their pain."
3/3
 M 
Legendary Creature – Human Wizard
Whenever you cast a red spell, untap Annie, the Dark Child.
{t}: Annie deals 4 damage to any target. If you’ve casted two or more red instant and/or sorcery abilities, create a 6/6 red Bear Elemental creature unit with Haste called Tibbers.
“Ashes, ashes, they all fall down.”
2/2
 R 
Legendary Creature – Human Wizard
Haste.

Whenever you cast a red instant or sorcery spell, untap Annie, the Dark Child.

{t}: Annie deals 4 damage to any target. If you’ve casted four or more red instant and/or sorcery spells, create "Tibbers" a 6/6 red Elemental Bear creature token with Haste.
"Ashes, ashes, they all fall down."
2/2
 M 
Legendary Creature – Elemental Wizard
Brand has Mage.
When Brand, enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
Whenever a land enters the battlefield under your control, Brand deals 7 damage to any target. If that land is a Mountain, Brand, deals 10 damage to that permanent or player instead.
''This place will burn, not by cinder flying or breath of wind, but by the vengeance of my hand.''
4/4
 M 
Legendary Creature – Yordle Pilot
Corki, Daring Bombardier has haste.
When Corki enters the battlefield, you may put a Vehicle with flying with converted mana cost 4 or less into the battlefield.
Whenever Corki crews a vehicle with flying, that vehicle gains haste and first strike.
”Hello, I’m Mr. Death from Above!”
3/1
 M 
Legendary Creature – Human Rouge
Graves, the Outlaw has Haste and Marksman (Whenever this creature deals damage
to a player, it deals twice that damage to that player.)
Graves enters the battlefield with two ammo counters on it. Whenever you assign Graves to do combat damage, remove an ammo counter from it. For each ammo counter removed, Graves deals 5 damage to any target.
Whenever you tap Graves, put an ammo counter on it.
“We’re here for your gold, not your heads, so don’t nobody decide to be a hero.”
6/4
 M 
Legendary Creature – Human Rouge
Discard a card at random: Jinx, the Loose Cannon deals X damage to target creature or player, where X is that card's converted mana cost. If it is an artifact, Jinx gets an additional +Y/+0, where Y is the card's converted mana cost.

At the beginning of each other player's upkeep, you may discard a card to draw a card. If it is a noncreature artifact card, draw two cards instead.
2/2
 U 
Artifact – Equipment
Equipped creature gets +0/+3 and has “Whenever damage would be dealt to equipped creature, it deals that much damage to the attacking creature.”

Equip {3}
 M 
Legendary Creature – Treefolk
Ivern, the Green Father has Forestwalk.
Whenever a forest enters the battlefield under your control, if you control seven or more forests, creatures you control gain “As long as you control a forest, prevent all damage that would be dealt to creatures you control.”
{4}{g}{g}, {t}: Create a 6/6 green Elemental creature token with trample called Daisy.
"Those who contemplate the beauty of the earth find reserves of strength that will endure as long as life lasts."
1/4
 M 
Legendary Creature – Human Archer
Reach, marksman.
Ashe enters the battlefield with five arrow counters on it.
Whenever Ashe would deal combat damage to a creature an opponent controls, remove an arrow counter from Ashe and tap that creature.
{t}: Add an arrow counter to Ashe.
3/1
Legendary Creature – Human Wizard
Flying, mage

Creatures you control with Flying get +1/+1.

Whenever a player casts an instant or sorcery spell, exile it. Then that player copies each instant or sorcery exiled. For each copy, the player may cast the copy without paying its mana cost.

“Do not fear the winds of change – they will always be at your back.”
3/1
 M 
Legendary Creature – Zombie
Tank.

Whenever a player would discard a card, create a 2/2 black Zombie creature token.

{u}{u}{b}{b}: Creatures target player controls get X -1/-1 counters and that player mills X cards, where X is the number of Zombies you control.
”Nobody wants to be around me.”
2/4
 R 
Legendary Artifact – Equipment
Equipped creature gets +5/+0 and has “Whenever an opponent discards a spell, you may put a charge counter on Blade of the Ruined King.
During each turn, if Blade of the Ruined King has five or more charge counters on it, you may have target player mill five cards and lose 5 life.”

Equip {5}
 M 
Legendary Creature – Shade
Nocturne can't be blocked.
When Nocturne enters the battlefield, creatures opponents control get a paranoia counter.
Whenever Nocturne deals combat damage to a creature with a paranoid counter on it, it’s controller reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
”Darkness will spread into every mind, and I shall relish in your greatest fears.”
3/3
 M 
Legendary Creature – Darkin Warrior
First Strike.
Whenever another creature dies, you may put a +1/+1 counter on Aatrox.
Remove a +1/+1 counter from Aatrox: It deals 8 damage to any target.
If Aatrox would die for the first time during your turn, Aatrox instead gains Flying and Menace gets a +3/+3 counter.
"I shall not kiss the ground, nor let myself be wielded as a tool! I am damned, but I will remake this world in my dark image!"
6/6
 M 
Legendary Creature – Human Warrior
Darius, The Hand of Noxus has Menace.
When Darius, The Hand of Noxus deals combat damage to a player, put a bleed counter on that player.
Whenever Darius deals combat damage to a creature, it gains +X/+0, where X is equal to the number of bleed counters on defending player.
“History only remembers the victors. Stand with Noxus, and be remembered forever.”
5/5
 M 
Legendary Creature – Mutant
Menace.
Whenever Dr. Mundo attacks, you may sacrifice another creature. If you do, you may put a +3/+3 counter on Dr. Mundo

Remove a +3/+3 counter from Dr. Mundo: Destroy target creature. It’s controller loses life equal to that creature’s toughness.

Madness {1}{b}{r}
5/4
 M 
Legendary Creature – Human Pirate
Gangplank, the Saltwater Scourge has Menace.
Whenever a creature dies, you may put a +3/+1 counter on Gangplank.
Remove a +3/+1 counter from Gangplank: Each opponent loses 8 life unless they pay {8}.
“I was cutting throats and sinking Noxian war galleys when you were still pissing your britches, boy. You don’t want to take me on.”
4/4
 M 
Legendary Creature – Human Assassin
Deathtouch, first strike.

Whenever a creature dealt damage by Jhin would die, create a colorless Flesh Lotus artifact token with "Tap four untapped Flesh Lotus you control: Destroy up to four creatures you don't control."

"I never hurt anyone. It is the performance that kills."
4/4
 M 
Legendary Creature – Human Assassin
Whenever Kayn deals damage to a player, put a Darkin counter on Kayn. Whenever Kayn deals damage to a creature, put a Shadow counter on Kayn.
When Kayn has five of either counter, sacrifice Kayn, then choose one:
• Search your library for a card named Raast, reveal it, and put it onto the battlefield.
• Search your library for a card named Kayn, Shadow Assassin, reveal it, and put it onto the battlefield.
“The child is gone. The killer remains.”
3/3
 M 
Legendary Creature – Minotaur
Haste, trample, tank (This creature has Vigilance. {t}: This turn, all damage that would be dealt to target creature is dealt to this creature instead.)

Whenever you cast a spell, if that spell was kicked, put X +1/+1 counters on Alistar, where X is that spell’s converted mana cost. Alistar deals damage equal to the number of +1/+1 counters on it to each opponent.
”Nothing can hold me back!”
4/6
 M 
Legendary Creature – Human Assassin
Assassin (This creature has flash. When it enters the battlefield, you may have it deal damage equal its power to target tapped creature you don't control.)

When Akali, the Rouge Assassin enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.

Akali can't block. Akali has hexproof as long as Akali is untapped.
"The words on their tombstones will be my new mantras."
3/2
 M 
Legendary Creature – Naga Wizard
Whenever Cassiopeia deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever a creature with three or more -1/-1 counters on it attacks or blocks, destroy that creature. Return it to the battlefield under your control during your next turn.

"Failure is an elegant poison. Let it seep in."
3/2
 M 
Legendary Creature – Human
Whenever an artifact enters the battlefield, you may have Ezreal explore, then explore again. (Reveal the top spell of your library. Put that spell onto the battlefield if it’s a land. Otherwise, put a +110/+10/+10 counter on this creature, then put the spell back or put it into your graveyard.)

Whenever Ezreal explores, you may draw a card, then discard a card. If you’ve had Ezreal explore six times, each player searches their library for an artifact and puts it onto the battlefield.

"They really hate me in Shurima. And in Noxus. Demacia's lukewarm on me. Haven't been to Ionia yet, seems nice."
2/2
 M 
Legendary Creature – Human Cleric
Trample, tank

At the beginning of your upkeep, create a 0/0 blue Tentacle enchantment creature token with defender.

Whenever Illaoi blocks or becomes blocked by a creature, you may have any number of Tentacles you control fight that creature.

{u}, {t}: Tentacles you control get +3/+3 and lose defender until end of turn.

“Wisdom is frequently a kick in the head.”
4/4
 M 
Legendary Creature – Oovi-Kat
Evolve.
You may have Neeko enter the battlefield as a copy of any nonland permanent on the battlefield.
Remove a +1/+1 counter from Neeko: Neeko becomes a copy of a creature of your choice, except it has this ability.
"The air is part of me. So are the flowers and the rocks. Neeko is everywhere."
2/2
 M 
Legendary Creature – Human Wizard
Tank.
Whenever a creature with power 3 or less enters the battlefield under your control, Put a concoction counter on Singed.
At the beginning of your upkeep, pay {b} and discard a card: Put X -1/-1 counters on target creature, where X is the number of concoction counters on Singed.
“You mustn’t die yet; I have far too much to learn from your fragile anatomy.”
1/3
 M 
Legendary Artifact Creature – Construct
Modular 5, tank.
Whenever you cast an instant or sorcery spell, Blitzcrank gets +1/+1 until end of turn. Untap it.
Instant and sorcery cards you cast have Overload. Their overload cost is equal to their mana cost.
“A SINGLE GEAR TURNING CAN MAKE ALL THE DIFFERENCE.”
6/6
 M 
Legendary Creature – Human Soldier
First Strike, Marksman.
{2}{u}, {t}: Create a colorless Trap unit with “When this enters the battlefield, tap target creature an opponent controls.”
{2}{r}, {t}: Caitlyn deals 6 damage to target tapped creature.
“To be the best hunter, you have to be able to think like your prey.”
3/3
 M 
Legendary Creature – Yordle Artificer
Artifact spells you cast cost {1} less and have flash.

When Heimerdinger enters the battlefield, you get {e}{e}{e}.

{x}, {t}: Pay {e}: Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.

"There are three key ingredients to invention: excessive imagination, good old fashioned stick-to-it-iveness, and a rocking good hairstyle!"
2/2
 M 
Legendary Creature – Human Wizard Warrior
Irelia, the Blade Dancer enters the battlefield with five blade counters on it.
Whenever you draw a card, add a blade counter to Irelia.
Whenever you cast an instant or sorcery spell, you may remove a blade counter: Irelia deals 2 damage to any target.
“There was a time when I danced only for myself. Now, I dance for the First Lands.”
3/3
 M 
Legendary Creature – Human Rouge
Double strike, marksman (Whenever this creature deals damage to a player, it deals twice that damage to that player.)
Whenever Miss Fortune would be block or become blocked, put a bounty on attacking or blocking creature. If Miss Fortune would deal combat damage to a creature with a bounty counter on it, instead destroy it unless it’s controller pays {3}.
"You've got dangerous eyes... I like that."
3/3
 R 
Artifact – Equipment
Equipped creature gets +5/+0 and has “Whenever you would cast an instant or sorcery spell, you may put a charge counter on equipped creature. Remove ten charge counters from equipped creature: Equipped creature deals 5 damage to target creature. Tap that creature.”

Equip {5}
 M 
Legendary Creature – Human Warrior
Haste, Vigilance.
When Azir, Emperor of Sands enters the battlefield create a 2/2 white Elemental Soldier creature token for each Desert you control.
Battalion — Whenever Azir and at least two other creatures attack, Azir gets +1/+1 and gains Double Strike until end of turn.
"Shurima will once again stretch to the horizon."
3/3
 M 
Legendary Creature – Human Warrior
Vigilence, Tank (This creature has Vigilance. {t}: This turn, all damage that would be dealt to target creature is dealt to this creature instead.)
Whenever Garen enters the battlefield or attacks, distribute three +1/+1 counters among one, two, or three target creatures you control.
“This kingdom, and its people, have given me everything. What kind of man would I be if I gave any less in return?”
3/4
 M 
Legendary Creature – Warrior
Prowess.

When Jax, Grandmaster at Arms enters the battlefield, you may attach target equipment you control to it.

{r}{w}: The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Jax deals that much damage to that source’s controller.

"Strength and will are what make a weapon."
3/3
 M 
Legendary Creature – Human Artificer Warrior
Whenever Jayce attacks or blocks, put a +1/+1 counter on target creature you control. Whenever you cast an instant or sorcery spell, you may destroy target artifact or enchantment.

Overload {r}{w} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each.”)

"Picking a fight with me is the dumbest thing you've done today – and that's saying a lot."
2/3
 M 
Legendary Creature – Human Assassin
Artifact spells you cast cost {1} less to cast.
As Aphelios enters the battlefield, you may reveal any number of other artifact cards from your hand. Aphelios enters the battlefield with a +1/+1 counter on it for each card revealed this way.
Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {3}. If you do, target player loses 3 life and you gain 3 life.
3/3
 M 
Legendary Artifact Creature – Human Cyborg
First Strike.

Whenever Camille, Steel Shadow attacks, reveal the top card of your library. You may cast it without paying its mana cost if its converted mana cost is odd.

at the beginning or your upkeep, for each artifact you control, put a +1/+0 counter on Camille. Camille gains Flying until end of turn.

"Precision is the difference between a butcher and a surgeon."
2/2
 M 
Legendary Creature – Human Warrior
When Diana, Scorn of the Moon enters the battlefield and at the beginning of your upkeep, if you would pay colored mana for spells you cast, you may instead pay colorless mana for those spells.

Constellation — Whenever Diana, Scorn of the Moon or another enchantment enters the battlefield under your control, choose one —
• Draw two cards.
• Target player discards two cards.
• Return target nonland permanent to its owner's hand.

”I am the light coursing in the soul of the moon."
3/3
 M 
Legendary Creature – Yordle Wizard
Whenever you cast an instant or sorcery spell, you may sacrifice another creature with the same converted mana cost as that spell. If you do, copy it. You may choose new targets for the copy.

When Veigar enters the battlefield, you may sacrifice another creature. If you do, you may cast an instant or sorcery with the same converted mana cost as the sacrificed creature.

"My every victory symbolizes the crumbling of justice!"
3/3
 M 
Legendary Creature – Human Soldier
First strike, haste, vigilance.

Battalion — Whenever Jarvan IV and at least two other creatures attack, creatures you control get +1/+1 and have first strike. until end of turn.

"Words may make a ruler, but only actions make history."
4/4
 M 
Legendary Creature – Vastaya
Mage (This creature enters the battlefield with an Spell counter on it. {2}, {t}: This creature deals damage equal to the number of Spell counters on it to target creature you don't control.)
When Ahri enters the battlefield, you may return target enchantment from your graveyard to the battlefield. If it’s an aura, you may attach it to Ahri or another creature you control.
{u}, {t}: Gain control of target creature you don’t control. Put a -1/-1 counter on it. Sacrifice it during your next turn.
"If you'd like to play with me, you'd better be sure you know the game."
3/3
 M 
Legendary Enchantment Creature – Avatar
Mage.
Constellation — Whenever Zoe or another enchantment enters the battlefield under your control, add five mana of any color to your mana pool.
Whenever you cast a instant or sorcery with converted mana cost 4, search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library.
3/3
 M 
Legendary Enchantment Creature – Dragon Avatar
Flying.
Constellation — Whenever Aurelion Sol or another enchantment enters the battlefield under your control, multicolored spells you cast cost {5} less to cast.
When Aurelion Sol enters the battlefield, create three X/X Star tokens with were X is equal to Aurelion Sol's power and toughness with Trample and Protection from Everything. When Aurelion Sol leaves the battlefield, remove all star units you control.
"The depths of space crawl with terrible entities. Pray they ignore this world."
6/6
 R 
Artifact
You may cast spells that have a cycling ability from your graveyard.

If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn’t cycled, exile it instead.
 U 
Artifact – Equipment
Equipped creature gets +0/+3 and has hexproof.

Equip {3}
 R 
Artifact
At the beginning of your upkeep, you may put a charge counter on Aether Vial.

{t}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
 C 
Artifact
{t}: Target creature you control gets +2/+0 until end of turn.
Artifact
Reveal the top card of your library. If it’s converted mana cost is equal or lower than {x}, put it into your hand. Otherwise, put it into your graveyard.

”You’d think they’d be rare and sealed away, but ancient scrolls containing forbidden knowledge about the past are actually all over the place.” —Ezreal, the Prodigal Explorer
 U 
Artifact
{3}, {t}: Draw a card.

Knowledge itself is neither good nor evil. Just as the wrong book in the wrong hands could doom all existence, the same book in the right hands could save it.
 C 
Artifact
{t}: Add {u}, {b}, or {r}.

{u}{b}{r}, {t}, Sacrifice Bilgewater Banner: Draw a card.
 U 
Artifact – Equipment
Equipped creature gets +2/+1 has Lifelink, and is a black Pirate creature in addition to it’s other colors and types.

Equip {3}
 R 
Artifact – Equipment
Equipped creature gets +40/+0 and has “Whenever equipped creature deals damage to a creature, put a cleave counter on that creature. Creatures with a cleave counters on them receive additional damage from attacks and cannot block.”

Equip {4}
 R 
Artifact
{1}, {t}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.

{3}, {t}, Remove X charge counters from Brain in a Jar: Scry X.
 C 
Artifact
{t}: Add {r}, {g}, or {w}.

{r}{g}{w}, {t}, Sacrifice Demacia Banner: Draw a card.
 R 
Artifact
Empowered Autogenerator enters the battlefield tapped.

{t}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.

Magic, unlike physics, has no unbreakable laws.
 R 
Artifact
Sacrifice Eye of the Herald: Create a colorless 6/6 Voidspawn creature token called "Rift Herald". It has menace and “This creature can’t be blocked by creatures with Defender.”
 M 
Legendary Artifact Creature – Scarecrow
Fiddlesticks enters the battlefield tapped. It has hexproof as long as it's tapped.

Whenever a creature you don't control enters the battlefield, you may untap Fiddlesticks and put a +4/+0 counter on it. Fiddlesticks gains deathtouch and cannot be blocked until end of turn.

High above the rotten rows. Cloth and metal. Teeth and crows.
0/2
 U 
Artifact
At the beginning of your upkeep, all creatures get -2/-2 until end of turn. Exile all creatures in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
 C 
Artifact
{t}: Add {g}, {u}, or {r}.

{g}{u}{r}, {t}, Sacrifice Freljord Banner: Draw a card.
 U 
Artifact – Equipment
Equipped creature gets +3/+0 and has Frosttouch (Whenever a creature with frosttouch deals damage to a creature, tap that creature. It doesn’t untap during it’s controllers next turn.)

Equip {3}

"Well, two hammers are better than one."—Poppy, Keeper of the Hammer
 R 
Artifact – Equipment
Equipped creature gets +0/+4 and has Armor 4 (This creature has four armor counters. Whenever this creature is dealt damage, prevent that damage and remove one armor counter from this creature.)

Equip {4}
 U 
Artifact – Equipment
Equipped creature gets +3/+0.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

The only blow that matters is the killing blow.
 R 
Artifact – Equipment
Equipped creature gets +4/+0 and has “At the beginning of your upkeep, you gain {e}. Whenever equipped creature attacks, pay {e}{e}{e}: Equipped creature deals 3 damage to any number target creatures. Tap those creatures.”

Equip {4}
 U 
Artifact – Equipment
Equipped creature gets +2/+0 and has “At the beginning of your upkeep, you gain {e}. Whenever equipped creature attacks, pay {e}: Equipped creature deals 2 damage to any target.”

Equip {1}
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has “Whenever equipped creature deals damage to a creature with power 4 or more, it gains lifelink until end of turn.”

Equip {3}
 U 
Artifact – Equipment
Equipped creature gets +3/+3 and has Frosttouch.

Equip {3}
 C 
Artifact – Equipment
Equipped creature gets +1/+2.

Whenever an Artificer enters the battlefield under your control, you may attach Inventor’s Goggles to it.

Equip {2}
 C 
Artifact
{t}: Add {u}, {r}, or {w}.

{u}{r}{w}, {t}, Sacrifice Ionia Banner: Draw a card.
 U 
Artifact – Equipment
Equipped creature gets +2/+0 has prowess and “Whenever equipped deals combat damage to a player, you may draw a card. If you do, discard a card.”

Equip {2}
 R 
Artifact
Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.

{3}, {t}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
 R 
Artifact
{t}: Draw three cards, untap up to two lands, then discard a card.
 R 
Legendary Artifact – Equipment
Equipped creature has “Whenever you cast an instant or sorcery spell, put a charge counter on equipped creature. If the equipped creature would deal combat damage to target creature, if there are ten charge counters on equipped creature, it deals an additional 3 damage to up to three other target creatures.”

Equip {5}
 R 
Artifact
Manascape Refractor enters the battlefield tapped.

Manascape Refractor has all activated abilities of all lands on the battlefield.

You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor’s abilities.
 R 
Artifact
When Morellonomicon enters the battlefield, exile all cards from target opponent’s graveyard.

At the beginning of your upkeep, you may cast a spell from among spells exiled with Morellonomicon and lose 1 life.

Delirium — If there are four or more spell types among spells in your graveyard, you cast three additional spells and you lose 3 life.

"Not a book for the faint of heart." —Ryze, the Rune Mage
 R 
Artifact
Noxian Ballista enters the battlefield with eight shot counters on it.

{t}: Remove a shot counter from Noxian Ballista: Noxian Ballista deals 4 damage to any target.

Conquest — As long as you own three or more lands that didn’t enter the battlefield under your control, Noxian Ballista deals 6 damage to any target instead.
 C 
Artifact
{t}: Add {r}, {w}, or {b}.

{r}{w}{b}, {t}, Sacrifice Noxious Banner: Draw a card.
 C 
Artifact – Equipment
Equipped creature has hexproof.

Equip {1}
 U 
Artifact
{t}: Mill two cards.

{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.

Do not be so caught up in keeping track of time that you forget to make use of it.
 R 
Artifact
{t}: Put a charge counter on Ratchet Bomb.

{t}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
 U 
Artifact – Equipment
Equipped creature has “{t}, Unattach Razor Boomerang: It deals 1 damage to any target.“

Equip {2}

Few can catch it without losing a finger.
 R 
Artifact – Equipment
Equipped creature gets +0/+6 and has exalted, haste, and vigilance.

Equip {6}

In battle, the Demacian steel shines bright like the sun.
 U 
Artifact – Equipment
Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Thievery requires subtlety, from the beginning of the heist to the end.
 R 
Artifact
Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.

{3}, {t}: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.
 C 
Artifact
{t}: Add {w}, {b}, or {g}.

{w}{b}{g}, {t}, Sacrifice Shurima Banner: Draw a card.
 U 
Artifact – Equipment
Equipped creature gets +3/+0 and has “Whenever you would cast an instant or sorcery spell, you may put a charge counter on equipped creature. Remove ten charge counters from equipped creature: Equipped creature deals 3 damage to up to seven target creatures.”

Equip {3}
 R 
Artifact – Equipment
Equipped creature gets +4/+0 has Vigilance and “Whenever equipped creature attacks, create two 110/10/10 white Human Soldier creature units and you gain 2 life.”

Equip {4}
 U 
Artifact – Equipment
Equipped creature has hexproof and haste.

Equip {1}
 R 
Artifact
At the beginning of your upkeep, if you would spend mana to cast a spell, add {u} to your mana pool if that spell had you spend four or more mana to cast it.

"I remember when such tears were shed."—Ryze, the Rune Mage
 U 
Artifact – Equipment
Equipped creature gets +2/+0.

Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and can block an additional creature each combat.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Wars are not fought on a single front.
 U 
Artifact
{1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

There are worse ways to die, but not many.
 U 
Artifact
{1}, {t}: Untap target artifact.

The missing piece to every puzzle.
Plane – Runeterra
At the beginning of your upkeep, create a 220/20/20 black Pirate creature token with Menace.
Whenever you roll {chaos}, sacrifice a kraken, leviathan, octopus or serpent: draw three cards.
Plane – Runeterra
Knights and Soldiers you control get +1/+1.
Whenever you roll {chaos},exile target black or red permanent: Creatures you control gain Indestructible until end of turn.
Plane – Runeterra
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
Whenever you roll {chaos}, add {u}{r}{w}.
Plane – Runeterra
At the beginning of your upkeep, gain control or target land you don't control unless that its controller pays {3}
Whenever you roll {chaos}, destroy target land you don't control. Put a +1/+1 counter on creatures you control. Those creatures gain haste until end of turn.
Plane – Runeterra
Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {e}{e}.
Whenever you roll {chaos}, you may pay {e}. If you do, draw a card.
Plane – Runeterra
Whenever a creature you control dies, mill two cards. Then return a creature with lesser converted mana cost than the creature that died from your graveyard to the battlefield.
Whenever you roll {chaos}, return any number of permanents with different names from your graveyard to the battlefield.
Plane – Runeterra
Look at the top five cards of your library. Reveal an enchantment from among them and put it into your hand.
Whenever you roll {chaos}, enchantment creature spells you cast have Bestow. It’s Bestow cost is equal to it’s mana cost.
Plane – Runeterra
Whenever a creature with power 4 or greater enters the battlefield, put a +1/+1 counter on creatures you control.
Whenever you roll {chaos}, put a glaciate counter on target permanent. Permanents with a glaciate counter on them remain tapped and cannot untap. Creatures with a glaciate counter cannot attack or block.
Plane – Runeterra
Spells and abilities your opponents control can’t cause their controller to search their library.
Whenever you roll {chaos}, look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Plane – Runeterra
You may pay life equal to the converted mana cost of spells you cast.
Whenever you roll {chaos}, exile all permanents target player controls.
Plane – Runeterra
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Whenever you roll {chaos}, look at the top four spells of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
 R 
 
Menace
This creature can’t be blocked by creatures with Defender.
6/6
 R 
Legendary Creature – Elemental Bear
Haste.
6/6

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