Dragonfall Revised: Virtual Booster
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| Mechanics | Skeleton | Counts |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Bestow
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Enchanted creature gets +1/+1 and has Flying. : Return Soul of the Winds or enchanted creature to its owner's hand.1/1
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First Strike, Deathtouch
Creatures you control have Haste At the beginning of your end step, return each creature you control that didn’t attack this turn to their owners’ hands. 3/3
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Bone Strider and enchanted creature each get +1/+1 for each creature card in your graveyard. 0/0
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Haste
Battalion – Whenever Spellchain Orc and at least two other creatures you control attack, return an Instant or Sorcery card at random from your graveyard to your hand. 3/2
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)
Each creature you control with a +1/+1 counter on it has Menace. 1/2
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Trample Enchanted creature gets +2/+2 and has Trample. 2/2
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Tap up to two target creatures.
Draw a card. |
Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +4/+4 Essence of Frost and enchanted creature don't untap during their controllers' untap steps. 4/4
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)
1/1
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: Move a +1/+1 counter from another creature you control to Wielder of Might.1/1
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Battalion – Whenever Zurgo's Vanguard and at least two other creatures you control attack, you may tap target creature.
3/2
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Prowess
2/1
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Enchant creature
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1. |
Exile the top card of your library. You may play it this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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Soul of the Winds
(uncommon, foil)
Gvar, Thunder Crasher
(mythic)
Bone Strider
(uncommon)
Spellchain Orc
(uncommon)
Rakshasa Fearmonger
(uncommon)
Branchbender
(common)
Repel the Darkness
(common)
Essence of Frost
(common)
Young Wolf
(common)
Wielder of Might
(common)
Zurgo's Vanguard
(common)
Disciple of Qat'Sek
(common)
Ancestral Vengeance
(common)
Bloodfire Knowledge
(common)
Forest
(basic)




