Dragonfall Revised: Virtual Booster
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Mechanics | Skeleton | Counts |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever one or more counters are removed from a permanent you control, you gain that much life.
Whenever a nonSpirit creature you control dies, create a 1/1 white Spirit token with flying and move all counters that were on the killed creature to it. 2/4
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Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Bone Strider and enchanted creature each get +1/+1 for each creature card in your graveyard. 0/0
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Haste
Battalion – Whenever Spellchain Orc and at least two other creatures you control attack, return an Instant or Sorcery card at random from your graveyard to your hand. 3/2
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Flying, Bestow
Enchanted creature gets +1/+1 and has Flying. : Return Soul of the Winds or enchanted creature to its owner's hand. 1/1
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Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +4/+4 Essence of Frost and enchanted creature don't untap during their controllers' untap steps. 4/4
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Destroy target artifact, enchantment, or creature with flying.
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Exile the top card of your library. You may play it this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Tap up to two target creatures.
Draw a card. |
Battalion – Whenever Zurgo's Vanguard and at least two other creatures you control attack, you may tap target creature.
3/2
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Enchant creature
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1. |
Flying
Siphon (Each +1/+1 counter removed from among creatures you control as you cast this pays for .) 2/3
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)
1/1
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Battalion – Whenever Orc Squadmate and at least two other creatures you control attack, Orc Squadmate gains First strike until end of turn.
3/1
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Untap target creature.
Draw a card. |
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Oret, Spirit Caller
(mythic)
Bone Strider
(uncommon)
Spellchain Orc
(uncommon)
Soul of the Winds
(uncommon)
Essence of Frost
(common)
Return to the Earth
(common)
Bloodfire Knowledge
(common)
Repel the Darkness
(common)
Zurgo's Vanguard
(common)
Ancestral Vengeance
(common)
Siphon Spirit
(common)
Young Wolf
(common)
Orc Squadmate
(common)
Refocus
(common)
Island
(basic)