Dragonfall Revised: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Shaman
You may cast Elemental cards as though they had Flash.
Enchanted creatures you control have Hexproof.
3/2
 U 
Enchantment Creature – Elemental
Flying, Bestow {3}{u}
Enchanted creature gets +1/+1 and has Flying.
{u}: Return Soul of the Winds or enchanted creature to its owner's hand.
1/1
 U 
Creature – Cat Demon
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)
Each creature you control with a +1/+1 counter on it has Menace.
1/2
 U 
Creature – Orc Shaman
Haste
Battalion – Whenever Spellchain Orc and at least two other creatures you control attack, return an Instant or Sorcery card at random from your graveyard to your hand.
3/2
 C 
Creature – Human Shaman
{b}: Move a +1/+1 counter from another creature you control to Wielder of Might.
1/1
 C 
Enchantment Creature – Elemental
Bestow {3}{g} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Trample
Enchanted creature gets +2/+2 and has Trample.
2/2
 C 
Enchantment Creature – Elemental
Bestow {5}{g} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Reach
Enchanted creature gets +3/+3 and has Reach.
3/3
 C 
Sorcery
Create two 1/1 red Goblin creature tokens.
 C 
Creature – Human Cleric
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)
0/1
 C 
Creature – Human Soldier
Battalion – Whenever Zurgo's Vanguard and at least two other creatures you control attack, you may tap target creature.
3/2
{1}{u}
 
 C 
Instant
Untap target creature.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted creature gets -1/-1.
 C 
Sorcery
Creatures you control get +2/+1 until end of turn.
 C 
Enchantment Creature – Elemental
Bestow {3}{u} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +4/+4
Essence of Frost and enchanted creature don't untap during their controllers' untap steps.
4/4
Forest
 
 B 
Basic Land – Forest

Arel, Unseen Whisperer (mythic)
Soul of the Winds (uncommon)
Rakshasa Fearmonger (uncommon)
Spellchain Orc (uncommon)
Wielder of Might (common)
Branchbender (common)
Spidersilk Elemental (common)
Dragon Fodder (common)
Thrall of Gidharra (common)
Zurgo's Vanguard (common)
Refocus (common)
Ancestral Vengeance (common)
Ethereal Guidance (common)
Essence of Frost (common)
Forest (basic)