Starcraft 2: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zerg
Flying
{t}: Put 2 black/green 1/1 Broodling tokens with Fading 3 onto the battlefield tapped and attacking.
0/5
 U 
Enchantment – Aura
Enchant Creature
Spellcast
You control enchanted creature.
 U 
Enchantment
All Zerglings and Lings you control have Double Strike.
 U 
Enchantment
All Zerglings and Lings you control have Haste.
 
 
No more commons
 C 
 
Spellcast (As an additional cost to cast this spell, you may remove any number of Spell counters from creatures you control. Each Spell counter removed this way reduces the cost to cast this spell by {1} or by one mana of any of that spell's colors.)
Prevent the next 4 damage to target creature or player.
 
 
No more commons
 C 
Creature – Zerg
When Zergling enters the battlefield, put a 1/1 green Ling creature token onto the battlefield.
1/1
 
 
No more commons
 
 
No more commons
{2}{r}
 
 C 
Instant
Spellcast (As an additional cost to cast this spell, you may remove any number of Spell counters from creatures you control. Each Spell counter removed this way reduces the cost to cast this spell by {1} or by one mana of any of that spell's colors.)
Deal 5 damage to target non-Artifact Creature or Player.
 C 
Creature – Building
Defender
{1}{g}, {t}: Put 1 green 1/1 Ling creature token onto the battlefield.
When Spawning Pool dies, Swarm 2 (Put 2 green 1/1 Broodling tokens with Fading 3 onto the battlefield.).
0/3
 
 
No more commons
 
 
No more commons
 
 
No more commons
 T 
Colour indicator G Creature – Zerg
1/1

Brood Lord (rare)
Neural Parasite (uncommon)
Adrenal Glands (uncommon)
Metabolic Boost (uncommon)
Transfuse (common)
Zergling (common)
Snipe (common)
Spawning Pool (common)
Ling (token)