Starcraft 2: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
: Put 2 black/green 1/1 Broodling tokens with Fading 3 onto the battlefield tapped and attacking.0/5
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Enchant Creature
Spellcast You control enchanted creature. |
All Zerglings and Lings you control have Double Strike.
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All Zerglings and Lings you control have Haste.
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No more commons
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Spellcast (As an additional cost to cast this spell, you may remove any number of Spell counters from creatures you control. Each Spell counter removed this way reduces the cost to cast this spell by
or by one mana of any of that spell's colors.)
Prevent the next 4 damage to target creature or player. |
No more commons
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When Zergling enters the battlefield, put a 1/1 green Ling creature token onto the battlefield.
1/1
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No more commons
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No more commons
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Spellcast (As an additional cost to cast this spell, you may remove any number of Spell counters from creatures you control. Each Spell counter removed this way reduces the cost to cast this spell by
or by one mana of any of that spell's colors.)
Deal 5 damage to target non-Artifact Creature or Player. |
Defender
![]() , : Put 1 green 1/1 Ling creature token onto the battlefield.
When Spawning Pool dies, Swarm 2 (Put 2 green 1/1 Broodling tokens with Fading 3 onto the battlefield.). 0/3
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No more commons
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No more commons
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No more commons
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1/1
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Brood Lord
(rare)
Neural Parasite
(uncommon)
Adrenal Glands
(uncommon)
Metabolic Boost
(uncommon)
Transfuse
(common)
Zergling
(common)
Snipe
(common)
Spawning Pool
(common)
Ling
(token)


: Put 2 black/green 1/1 Broodling tokens with Fading 3 onto the battlefield tapped and attacking.

or by one mana of any of that spell's colors.)
Creature – Zerg