Starcraft 2
Starcraft 2 by amaterasu
16 cards in Multiverse
1 with no rarity, 4 commons, 5 uncommons,
4 rares, 2 tokens
2 black, 1 red, 10 green, 2 multicolour, 1 hybrid
1 comments total
SC2 based card set
Starcraft 2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recently active cards: (all recent activity)
X: Put a Charge counter on Evolution Chamber. X is 2 + 2 * the number of Charge counters on Evolution Chamber.
Evolution chamber can have a maximum of 3 Charge counters.
All Zerg creatures you control gain +1/+1 for each Charge counter on Evolution Chamber.
Evolution chamber can have a maximum of 3 Charge counters.
All Zerg creatures you control gain +1/+1 for each Charge counter on Evolution Chamber.
Larvae enters the battlefield with 1 Larva counter.
, : Spellcast. Add a Larva counter to Larvae.
, : As an additional cost, remove a Larva counter from Larvae. Search your deck for a creature card and put it onto the battlefield.
, : Spellcast. Add a Larva counter to Larvae.
, : As an additional cost, remove a Larva counter from Larvae. Search your deck for a creature card and put it onto the battlefield.
Creep Spread enters the battlefield with 1 Creep counter.
, : Spellcast. Add 1 Creep counter to Creep Spread.
Opponent's must pay for each Creep counter on Creep Spread in order to declare an attack.
, : Spellcast. Add 1 Creep counter to Creep Spread.
Opponent's must pay for each Creep counter on Creep Spread in order to declare an attack.
Spellcast (As an additional cost to cast this spell, you may remove any number of Spell counters from creatures you control. Each Spell counter removed this way reduces the cost to cast this spell by or by one mana of any of that spell's colors.)
Prevent the next 4 damage to target creature or player.
Prevent the next 4 damage to target creature or player.
Enchant Creature
Spellcast
You control enchanted creature.
Spellcast
You control enchanted creature.
Recent comments: (all recent activity)
See other cardsets
Needs a lot of work. Maybe split it into two cards, attack and defense?