Dungeon Delvers: Virtual Booster
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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
(After you use your Hero Skill, turn it face down. When you descend a Level, turn all your Hero Skills face-up.)
Use this Skill only during an Encounter. Draw a card from the Item deck. |
To cast this spell, discard a Mana Rune.
Restore 1d4 ♥ to yourself or another Hero on the same room tile as you. |
(After you use your Hero Skill, turn it face down. When you descend a Level, turn all your Hero Skills face-up.)
The next time you deal damage with an attack this turn, you gain that much ♥. |
(After you use your Hero Skill, turn it face down. When you descend a Level, turn all your Hero Skills face-up.)
Use this skill only after you deal damage to a Hero or Monster during an encounter. Deal that much damage to each other Hero or Monster in the encounter, except yourself. |
You begin the game with a Longsword, a Shield, a Mana Rune, and the Minor Heal spell.
Sturdy — The first time on a Level you would be reduced to less than 1 ♥, you're reduced to 1 ♥ instead. 6/♥
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You begin the game with a Battleaxe.
Bloodlust — Whenever you slay another Hero or Monster, you gain 1 ♥. (You can't have more ♥ than you start the game with.) 5/♥
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You begin the game with a Dagger, two Mana Runes, and a random card from the Spell deck.
Infernal casting — Instead of discarding Mana Runes to cast a spell, you may instead lose 1 ♥ for each Mana Rune you would've discarded. 5/♥
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(After you use your Hero Skill, turn it face down. When you descend a Level, turn all your Hero Skills face-up.)
If you cast a Spell this turn, you may immediately cast another Spell. (You still must discard enough Mana Runes to cast the second spell.) |
You begin the game with a War Axe and a Shield.
Weapons training — All of your weapon attacks deal 1 more damage. 5/♥
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You begin the game with a Dagger, six Mana Runes, and two random cards from the Spell Deck.
Adept casting — Whenever you roll a die for a Spell, add 1 to the result of that roll. 4/♥
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Battlefield Scavenging
(none)
Minor Heal
(none)
Rallying Cry
(none)
Ravenous Fury
(none)
Paladin
(none)
Barbarian
(none)
Warlock
(none)
Spellsurge
(none)
Warrior
(none)
Wizard
(none)