Dungeon Delvers
Dungeon Delvers by HijackAttack
10 cards in Multiverse
10 with no rarity
1 blue, 5 green, 4 hybrid
0 comments total
A tabletop boardgame that uses nothing but a playmat, cards, and dice. Pick a Hero card, gather weapons and magical spells, and work together or against each other to conquer the dungeon and kill the boss.
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(After you use your Hero Skill, turn it face down. When you descend a Level, turn all your Hero Skills face-up.)
Use this skill only after you deal damage to a Hero or Monster during an encounter. Deal that much damage to each other Hero or Monster in the encounter, except yourself.
Use this skill only after you deal damage to a Hero or Monster during an encounter. Deal that much damage to each other Hero or Monster in the encounter, except yourself.
You begin the game with a Battleaxe.
Bloodlust — Whenever you slay another Hero or Monster, you gain 1 ♥. (You can't have more ♥ than you start the game with.)
Bloodlust — Whenever you slay another Hero or Monster, you gain 1 ♥. (You can't have more ♥ than you start the game with.)
5/♥
(After you use your Hero Skill, turn it face down. When you descend a Level, turn all your Hero Skills face-up.)
If you cast a Spell this turn, you may immediately cast another Spell. (You still must discard enough Mana Runes to cast the second spell.)
If you cast a Spell this turn, you may immediately cast another Spell. (You still must discard enough Mana Runes to cast the second spell.)
You begin the game with a Dagger, six Mana Runes, and two random cards from the Spell Deck.
Adept casting — Whenever you roll a die for a Spell, add 1 to the result of that roll.
Adept casting — Whenever you roll a die for a Spell, add 1 to the result of that roll.
4/♥
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Infernal casting — Instead of discarding Mana Runes to cast a spell, you may instead lose 1 ♥ for each Mana Rune you would've discarded.