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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Jigglypuff Colourless Common 2{2} Creature – Pokemon 2 2 Jigglypuff is Pink
{t}: Play a subgame of Pokemon TCG, each player who loses the subgame takes a nap for 15 minutes, skipping each of their turns while napping
0
2 Premiere Pokéball White Mythic 100{100} Legendary Artifact – Equipment One-Off (Only one of Premiere Pokéball may be in any deck, and only one may be played per match)
Equip target Pokemon creature with converted mana cost 2 or less {e}{e}{e}
Whenever Premiere Pokéball would Equip a creature, flip four coins. If you win at least three of the flips, equip the creature. Otherwise, don't.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
3 Heavy Pokéball Blue Uncommon 4{4} Artifact – Equipment Heavy Pokéball is Blue
Equip target Pokemon creature {8}, this ability {x} less to activate where X is the toughness of the target
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
4 Magikarp (Gyrados) Blue Common 1 {u} Creature – Fish Pokemon
‑‑‑‑
Creature – Pokemon Leviathan
0
‑‑‑‑
7
1
‑‑‑‑
7
Whenever a creature you control deals combat damage to a player or planeswalker, you may prevent that damage. When you do, put an Experience counter on Magikarp.
Whenever Magikarp has ten or more Experience counters on it, transform it.
‑‑‑‑
Gyrados is Rare.
Trample, Flying, Indestructible, Haste, Annihilator 5, Menace, Vigilance.
{6}{r}{r}{r}{r}{r}{r}: Gyrados transforms into Red Gyrados.
0
5 Type Null Black Mythic 3{2}{b} Legendary Creature – Pokemon 2 3 Devoid 0
6 Cherish Ball Red Mythic 100{100} Legendary Artifact – Equipment One-Off (Only one of Cherish Ball may be in any deck, and only one may be played per match)
Equip target Pokemon creature with converted mana cost 2 or less {e}{e}{e}
Whenever Cherish Ball would Equip a creature, flip four coins. If you win at least three of the flips, equip the creature. Otherwise, don't.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
7 Ew, Nova! Red Uncommon 3{1}{r}{r} Smelly Tribal Land Sorcery – Pokemon Target red enchantment artifact becomes Smelly until end of turn 0
8 Red Gyrados Red Mythic 0 Legendary Creature – Pokemon Leviathan 16 16 (Red Gyrados transforms from Gyrados)
Haste, Hexproof, Indestructible
Whenever Red Gyrados attacks, defending player loses the game.
1 1559661695 on 04 Jun 2019 by Froggychum
9 Tall Grass Green Common 2{g}{g} Artifact – Structure {t}: You may put a Pokemon with converted mana cost 3 or less from your hand onto the battlefield tapped 0
10 Beast Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Beast Pokéball is Blue and Gold
Equip target Legendary Pokemon Ultra-Beast creature {1}
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
11 Dream Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Dream Pokéball is Pink and Purple
Equip target Pokemon creature. If you control a Dreamland, this ability costs {0} to activate. Otherwise, it costs {5}
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
12 Dusk Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Dusk Pokéball is Black, Green and Orange
Flash
Equip target Pokemon creature. If you activate this ability while tapping a Cave or if it's a Black opponent's turn, it costs {0}. Otherwise, it costs {5}.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
13 Fast Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Fast Pokéball is Orange, Red and Yellow
Equip target Pokemon creature {3}, this ability costs {2} less to activate if the target has Haste
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
14 Friend Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Friend Pokéball is Green, Yellow and Red
Equip target Pokemon creature {2}
Equipped creature cannot attack you
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
15 Heal Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Heal Pokéball is Pink, Yellow and Blue
Equip target Pokemon creature with converted mana cost {2}
When Heal Pokéball equips a creature, remove all damage marked on it this turn
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
16 Level Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Level Pokéball is Yellow, Red and Green
Equip target Pokemon creature {8}, this ability costs {x} less to activate where X is the converted mana cost of target untapped Pokemon you control
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
17 Lure Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Lure Pokéball is Blue, Green, Red and Yellow
Equip target Pokemon creature {3}, this ability costs {2} less to activate if you control a tapped Island and have cast a blue artifact spell this turn
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
18 Luxury Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Luxury Pokéball is Black, Red and Yellow
Equip target Pokemon creature {2}
At the beginning of your upkeep, put a Cozy counter on equipped creature.
Whenever there are three or more Cozy counters on equipped creature. Remove all counters from it and it has "this creature cannot attack it's controller"
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
19 Moon Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Moon Pokéball is Blue, Black and Yellow
Equip target Pokemon creature {3}, this ability costs {2} less to activate if the target's mana cost was paid using a Moonland
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
20 Nest Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Nest Pokéball is Green and Yellow
Equip target Pokemon creature {0}, this ability costs {x} more to activate, where X is the target's converted mana cost
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
21 Park Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Park Pokéball is Yellow, Green, Red, Blue and White
Equip target Pokemon creature not on your side of the battlefield {0}
Cast Park Pokéball only if you have cast a card named Friend Ball or Luxury Ball this game.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
22 Quick Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Quick Pokéball is Blue and Yellow
Equip target Pokemon creature. If you active this ability on your first turn it costs {0}. Otherwise, it costs {5}.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
23 Repeat Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Repeat Pokéball is Red, Black and Yellow
Equip target Pokemon creature {3}, this ability costs {2} less to activate if you control a copy of the target.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
24 Timer Pokéball Multicolour Uncommon 4{4} Artifact – Equipment Timer Pokéball is White, Black and Red
Equip target Pokemon creature {8}, this ability costs {x} less to activate where X is the turn number.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
25 Pikachu Multicolour Common 2{1}{r} Creature – Pokemon 2 2 Pikachu is Yellow
{3}{t}: Pikachu bolts any target
0
26 Rare Candy Multicolour Rare 2{u}{g} Artifact – Delectable Sacrifice Rare Candy: Put X +1/+1 counters on target Pokemon you control, where X is that Pokemon's converted mana cost. You may transform that creature. When you do, draw a card. 0
27 Victory Road Multicolour Mythic 6{3}{w}{u}{r} Legendary Land {w}{u}{r}{t}: All Pokemon you control get +X/+X where X is their combined number of age counters 0
28 Dive Pokéball Hybrid Uncommon 2{2} Artifact – Equipment Dive Pokéball is White and Blue
Flash
Cast Dive Pokéball only when you tap a nonbasic Island
Equip target Pokemon creature {0}
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
29 Great Pokéball Hybrid Uncommon 4{4} Artifact – Equipment Equip target Pokemon creature with converted mana cost 4 or less {e}{e}
Whenever Great Pokéball would Equip a creature, flip four coins. If you win at least two of the flips, equip the creature, otherwise, don't.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
30 Love Pokéball Hybrid Uncommon 4{4} Artifact – Equipment Love Pokéball is Pink
Equip target Pokemon creature {0}
Cast Love Pokéball only if you control an untapped Pokemon creature of the opposite gender of the target creature
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
31 Net Pokéball Hybrid Uncommon 2{2} Artifact – Equipment Net Pokéball is Blue and Black
Equip target blue Pokemon creature or target Pokemon Insect creature {0}
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
32 Pokéball Hybrid Common 2{2} Artifact – Equipment Equip target Pokemon creature with converted mana cost 2 or less {e}{e}{e}
Whenever Pokéball would Equip a creature, flip four coins. If you win at least three of the flips, equip the creature, otherwise, don't.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
33 Mew // Mewtwo Hybrid Mythic 1 {u} // {4}{u}{u} Legendary Creature – Pokemon // Legendary Creature – Pokemon Clone 1 // 6 1 // 6 Mew is Pink
Flying
{t}: Scry 3 // Mewtwo is Pink and Purple
Spaceflight (This creature cannot be blocked except by creatures with Spaceflight or by Astronauts)
{1}: Cast a blue spell for free
Whenever you cast a blue spell Mewtwo deals 3 damage to any target
0
34 Pocket Monster Hybrid Common 4{1}{g/b} Creature – Pokemon Monster 2 2 Menace
Storage 2 ( At any time you could cast a sorcery, you may play a card face down on Pocket Monster, as long as there are less than two cards on Pocket Monster {2}: Choose a card on Pocket Monster, and put it into your hand, if you do, you may cast it for {4} less, activate this ability only if the chosen card has been on Pocket Monster for at least one turn)
0
35 Gym Badge Artifact Rare 2{2} Artifact – Equipment Badge Equip creature that won a fight this turn {2}
Equipped creature gets +2/+2 and an additional +2/+2 for each Pokemon it's controller controls
0
36 Master Pokéball Artifact Mythic 8{8} Legendary Artifact – Equipment Master Pokéball is Purple
One-Off (Only one of Master Pokéball may be in any deck, and only one may be played per match)
Equip target Pokemon creature {0}
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
37 Ultra Pokéball Artifact Rare 6{6} Artifact – Equipment Ultra Pokéball is Black and Yellow
Equip target Pokemon creature with converted mana cost 6 or less {e}
Whenever Ultra Pokéball would Equip a creature, flip four coins. If you win at least one of the flips, equip the creature, otherwise, don't.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
38 Competitive Bugfields Land Rare 0 Land – Forest Plains Swamp Island Competitive Bugfields enters the battlefield tapped
When Competitive Bugfields enters the battlefield, create 20 orange and yellow Sport Pokéball artifact tokens
{t}, Pay 3 life: Add {g} or {w} or {b} or {u}
{3}{t}: You may put an Insect Pokemon card from your hand with converted mana cost 3 or less onto the battlefield tapped
0
39 Safari Zone Land Rare 0 Legendary Land – Forest Plains Safari Zone enters the battlefield tapped
When Safari Zone enters the battlefield create thirty green Safari Pokéball artifact tokens
{t}: Add {w} or {g}
{3}{t}: You may put a Pokemon card from your hand with converted mana cost 3 or less onto the battlefield tapped
0
40 Safari Pokéball token Green Token 0 Token Artifact – Equipment Equip target Pokemon creature with converted mana cost 3 or less {1}
Whenever Safari Pokéball would Equip a creature, roll a d20. If you win the roll, equip the creature. Otherwise, don't.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
41 Sport Pokéball token Multicolour Token 0 Token Artifact – Equipment Sport Pokéball is Orange and Yellow
Equip target Pokemon creature {1}
Whenever Sport Pokéball would Equip a creature, roll a d10. If you win the roll, equip the creature. Otherwise, don't.
You control equipped creature and it gains, "{0}: Return this creature to it's owners hand, still equipped"
0
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Mechanics