Fireplace Pebble

Fireplace Pebble by dude1818

46 cards in Multiverse

3 with no rarity, 9 commons, 11 uncommons,
15 rares, 8 mythics

6 colourless, 2 white, 4 blue, 4 black,
11 red, 4 multicolour, 14 hybrid, 1 land

59 comments total

Storage for random Hearthstone ideas for posterity's sake

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Recently active cards: (all recent activity)

Warrior Minion
Costs {1} less for each damage marked on friendly minions.
Illus. Pawel Fotek
1 comment
2020-10-11 17:45:29 by dude1818
Legendary Rogue Minion – Murloc
Battlecry: Add 2 random cards from another class to your hand.
1 comment
2020-04-20 22:46:57 by dude1818
Minion – Dragon
This minion's attacks ignore Taunt.
1 comment
2018-07-24 04:49:11 by dude1818
Rogue Minion
If you would draw a card, instead Discover one from your deck.
last 2019-06-13 12:09:45 by Froggychum
Legendary Shaman Minion – Elemental
After this minion transforms, it gains this ability. Summon a copy of it.
1 comment
2018-09-06 20:00:34 by dude1818

Recent comments: (all recent activity)
On Blood Giant:
On Murgle Buburgle:

No one burgles like Murgle Buburgles.

On Mushroom Farmer:

Congratulation. :)

On Mushroom Farmer:

What the hell, apparently this card came out for real the same month I made this design. Escaped Manasaber

On Silent as the Grave:

Resurrection is mostly in Priest, but a "nerfed" Ancestral Spirit is particularly interesting in Warlock, given all of its minions with downsides

On Mushroom Farmer:

Mmm. Which makes it even worse. I don't think hearthstone has a keyword for it; but it has secrets which trigger on "When a minion attacks" so it could probably use that wording?

On Mushroom Farmer:

Hearthstone also doesn't have an explicit combat phase. Each minion can attack whenever you want during your turn

On Mushroom Farmer:

Well, this is "Attack, and I get a crystal"
Where the mtg equivalent is "Do not attack, I get a crystal"

And "Use it before you attack" was kinda there as a deliberate nod to trying to do clever things with it, but staying on-curve before combat is hardly a clever thing.

On Mushroom Farmer:

But then you can just use it before you attack. Unless you mean like "battlecry: gain a mana crystal until this minion attacks," so it has to never attack? Given the limited board space, that feels so much worse than just a Rampant Growth variant

On Mushroom Farmer:

This is almost the opposite of a mana elf, mind you. A more direct implementation would be... give you a crystal but cost you if it attacks?

(All recent activity)
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