[Alara] Esper: Virtual Booster

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Card Cycles | Mechanical Themes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Serpent
Whenever Etherium Serpent or another nontoken artifact you control dies, create two artifact tokens named Etherium Cell with “{t}, Sacrifice this artifact: Add one mana of any color.”
Sacrifice six permanents named Etherium Cell: Return Etherium Serpent from your graveyard to the battlefield.
6/6
 U 
Artifact Creature – Serpent
Exile an artifact card from your graveyard: Sluice Serpent gets -2/-0. Any player may activate this ability.
5/5
 U 
Legendary Artifact Creature – Vedalken
Whenever you cast an artifact spell, draw a card and gain 2 life, then discard a card unless you pay 4 life.
“We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes.”
2/3
 U 
Artifact Enchantment – Implement
Whenever a player buries an artifact card, you may pay {w/b}. If you do, you gain 1 life.
{1}{u}, {t}: Target player buries the top two cards of their library.
 
 
No more commons
 C 
Artifact Creature – Vedalken Wizard
{w}, {t}: Tap target creature. Its controller gains 1 life.
1/2
 C 
Artifact Creature – Human Scout
When Carmot Chaser enters the battlefield, investigate and lose 1 life.
An elusive resource of incredible value like carmot drives its pursuers to reckless action.
2/2
 C 
Artifact Creature – Vedalken Artificer
{1}{u}: You may cast an artifact spell from your hand.
1/3
 C 
Artifact Creature – Human Artificer
{1}{b}, Exile Tidehollow Scrapper from your graveyard: Create a 1/1 black Homunculus creature token.
2/2
 C 
Artifact Creature – Human Rogue
{2}{u}: Vectis Rogue gains hexproof and skulk until end of turn.
2/1
 C 
Instant – Arcane
For each spell you don't control, counter that spell unless its controller pays {2}.
 C 
Artifact Creature – Spirit
{2}, Tap two untapped artifacts you control: Target player buries the top two cards of their library. You may exile a card from their graveyard.
Hauntcreeps, shadowy ghosts that drift around the Cesspools, make no other sound other than a hissing white noise.
1/1
 C 
Artifact Creature – Human Soldier
Wrought with Etherium (This creature enters with a +1/+1 counter if an Etherium source was used to provide payment for it.)
2/2
 C 
Artifact Creature – Human Wizard
{b}, {t}: Target player loses 1 life and buries the top card of their library.
1/2
 C 
Artifact Creature – Human Rogue
{1}{w}, Sacrifice Tidehollow Hermit: You gain life equal to the total amount of life target opponent has lost this turn.
2/1
 T 
Token Artifact Creature – Zombie
Silas created an army of zombies and fought with Tezzeret.
2/2

Etherium Serpent (rare)
Sluice Serpent (uncommon)
Tullus of Palandius (uncommon)
Æther-Lich's Scepter (uncommon)
Palandius Mage (common)
Carmot Chaser (common)
Palandius Artificer (common)
Tidehollow Scrapper (common)
Vectis Rogue (common)
Stormcaller's Response (common)
Hauntcreep (common)
Fencer of Palandius (common)
Vectis Mage (common)
Tidehollow Hermit (common)
Zombie (token)