The Five Seas of Santhala: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land – Swamp Forest
({t}: Add {b} or {g}.)
{2}: Gain control of Cave of Whispers. Any opponent may activate this ability.
 
 R 
Legendary Land – Plains Swamp
({t}: Add {w} or {b}.)
{2}: Gain control of Hallowed Grounds. Any opponent may activate this ability.
 U 
Creature – Shaman
Deathtouch
At the beginning of your upkeep, you may return a land card from your graveyard to the battlefield.
1/5
{2}{u}{u}
 
 U 
Enchantment – Aura
Enchant land
You control enchanted land.
 
 
No more uncommons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Kraken
Landlocked{t}: Add {g}{u}. Activate this ability only if an opponent controls more lands than you.
3/7
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Sorcery
Search your library for a basic land card, reveal it, and put it into your hand. Shuffle your library afterwards.
Landlocked – If an opponent controls more lands than you, you may put that card onto the battlefield instead.

Cave of Whispers (rare, foil)
Hallowed Grounds (rare)
Revitalizer (uncommon)
Annex (uncommon)
Islandback Kraken (common)
Shamanic Navigation (common)