Future Sight (card dump): Virtual Booster
Future Sight (card dump): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
When Heartland Banisher enters the battlefield, destroy target artifact or enchantment.
Alternate (Before a game or while sideboarding, you may change which side of this card is face up.) 2/2
Flying
Alternate (Before a game or while sideboarding, you may change which side of this card is face up.) 2/2
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The next time you cast a spell this turn, search your library for up to 3 cards with the same name as that card.
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: Transform Invisible Attacker.
2/2
1/4
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Flying
Prevent all damage dealt to creatures and/or players. 1/5
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Exile all permenants target spell or ability an opponent controls is targeting, then return them to the battlefield under their owner's control.
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Other commanders in your command zone cost less to cast.
: Add to your mana pool. Partner (You can have two commanders if they both have partner.) 3/3
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If Everhaunting Soul would be put into your graveyard from anywhere, put it into your hand instead.
2/2
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Noble Warhorse can't attack unless you control a Soldier, Knight, or Scout.
2/3
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You may cast creature spells for less.
Whenever you cast a creature spell, if the total mana spent to cast it was equal to its converted mana cost, draw a card. 3/3
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Enchant creature
Enchanted creature has, "When this creature dies, you lose 4 life, then attach Deadly Dose to another target creature." |
: Untap target creature with exactly two activated abilities.
Creatures with exactly two activated abilities get +1/+1. |
Whenever an instant or sorcery an opponent controls deals damage to you or a creature you control, it also deals that much damage to its controller.
3/1
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Counter target spell.
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Ambush (Whenever a creature attacks you or a planeswalker you control, you may cast Invisible Soldier for its ambush cost.)
2/3
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Draw X cards, then Destructive Knowledge deals damage to each player equal to the number of cards in that player's hand.
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Heartland Banisher
(common)
Arcane Correlation
(rare)
Invisible Attacker
(common)
Golem of the Truce
(mythic)
Arranged Misfire
(uncommon)
Bormatron, Dormant Golem
(rare)
Everhaunting Soul
(common)
Noble Warhorse
(common)
The Forest Keeper
(mythic)
Deadly Dose
(uncommon)
Mage's Powerstone
(rare)
Enraged Painmage
(uncommon)
Ineffective Rejection
(rare)
Invisible Soldier
(common)
Destructive Knowledge
(rare)