Zenguard: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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When Forest Hermit enters the battlefield, create a 1/1 green Saproling creature token.
2/3
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When Vestige Mutant enters the battlefield, put a +1/+1 counter on target Mutant you control.
2/1
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First Strike
3/2
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Unity-At the beginning of your upkeep, if you control 3 or more creatures, put a +1/+1 counter on Slugbeast.
1/1
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Target creature gets +1/+1 until end of turn.
Unity-That creature gets +3/+3 and gains trample instead if you control 3 or more creatures. |
Speedy Boi Fungus can't be blocked by creatures with power 2 or less.
4/3
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Enchant Land
When Turn to Waste enters the battlefield, Scry 1. Enchanted land has " ![]() ![]() |
Destroy target creature with flying.
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![]() 1/2
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Choose target creature an opponent controls. If that creature would dies this turn, draw a card. Target creature you control fights that creature.
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![]() ![]() 1/2
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Forest Hermit
(common)
Vestige Mutant
(common)
Lonely Walker
(common)
Slugbeast
(common)
Seeded Growth
(common)
Speedy Boi Fungus
(common)
Turn to Waste
(common)
Plummet
(common)
A binder
(common)
Consume Flesh
(common)
Druid of the Wastes
(common)