Arigregian Uprising: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a Contraption enters the battlefield under your control, you may crank it.
"I don't need a fancy mansion in the sky to prove my superiority. The proof is right here in my hands."
4/4
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Enchant creature
Enchanted creature has " : Put a +1/+1 counter on target creature with greater power than this one."
Aura swap ![]() (![]() : Exchange this Aura with an Aura card in your hand.) |
Vigilance
At the beginning of each player's upkeep, that player sacrifices Contraptions they control until they have no more than one Contraption on each of their sprockets. 3/4
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Whenever a creature enters the battlefield under an opponent’s control, that creature gets -X/-X until end of turn, where X is the number of cards in your hand.
"Your eyes are unworthy to look upon our magnificence."
2/2
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: Shuffle target Contraption card from your scrapyard into your contraption deck.1/1
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Whenever you crank Trawler's Junk Net, draw a card, then discard a card.
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Whenever you crank Sewage Filter, exile up to two target cards from a single graveyard.
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You may play an additional land this turn.
Collude – If you've played another green spell this turn, draw a card. |
: Untap target land. Activate this ability only if Weary Tiller is equipped.1/1
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Whenever you crank Power Pylon, add
. Until end of turn, you don't lose this mana as steps and phases end. |
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Choose one -
- Return target card from your graveyard to your hand. - Shuffle target card from your scrapyard into your contraption deck. "0100 is dumping hour. After that, it's anybody's game."
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Destroy target artifact or enchantment.
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Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Draw a card. |
: Target opponent reassembles target Contraption you control. (That player gains control of it and moves it onto one of his or her sprockets.)2/2
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Scrapyard Sovereign
(rare)
Obedient Service
(uncommon)
Regulator
(uncommon)
Scornful Saboteur
(uncommon)
Derivar Trawler
(common)
Trawler's Junk Net
(common)
Sewage Filter
(common)
Fertilize
(common)
Weary Tiller
(common)
Power Pylon
(common)
Midnight Salvage
(common)
Naturalize
(common)
Noble Commission
(common)
Generous Junker
(common)
Plains
(basic)


: Put a +1/+1 counter on target creature with greater power than this one."




. Until end of turn, you don't lose this mana as steps and phases end.