25th Anniversary Cube: Skeleton Key

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Mechanics | Skeleton | Skeleton Key | Mechanics Used

Current Plan

a 30/30/30/10 Rarity Distribution mixed with same amount of commons in a normal set. (300 normal cards + 60 extra)

Create normal percentage high power rarities but treat niche rares as commons. (e.g. Dual Lands)

70 Gold Cards: (10 hybrid 10 gold common - 10 uncommon - 10 Wedge uncommon - 10 Spit Uncommon - 10 Rares ??? Misc Cards: (20 Duals Lands + (few other lands + artifacts)

120 Commons: 10 Changelings, 10 Gold, 15 Colourless, 85 Monocolour (17x5) 120 Uncommons: 70 Monocolour (13 x 5), 10 Colorless, 10 Panoramas, 20 Gold, 10 Split 120 Rares: 80 Monocolor (15 x 5), 20 Colorless, 10 Dual Lands ; 10 Gold, 2

Land (25): 10 Panoramas, 10 Dual Land Types, Artifact, Hideaway, Filter, ect.

Common White (10 creature, 7 noncreature spells) Common Blue (8 creatures, 8 noncreatures spells, 1 Awaken/Defender.) Common Black (9 creature, 8 noncreatures.) Common Red (9 creatures, 8 non creatures) Common Green (10 creature, 7 non creatures.) Common Artifact Common Colourless: (A Scheme, A Desert, topdown mirage.)

Uncommon White Uncommon Blue Uncommon Black Uncommon Red Uncommon Green

Cycles

A Cycle of Common Instant/Sorceries with off-colour cost of a keyword that has yet to use them.

­{w/u}, {u/b}, {b/r} Madness?, {r/g} (Madness Landcycling?) , {g/w}, (WB) Overload, {u/r} Entwine, {b/g} , {r/w} (white creature red bloodrush?) , and {G/U) Awaken

Common Ally Cycle: (White Banding), Blue, Black, (Red Flanking), (Green Bolster 1)

Uncommon Ally Cycle

Rare Ally Cycle: (White Melee), Blue Horsemanship, Black Undying, Red Provoke, Green Dethrone? Elf Rebel Ally

Updated on 28 Dec 2018 by KeresAcheron