Zombie Apocalypse Top Down
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Showing all 15 cards
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Target creature must block this turn if able, if that creature is a human, draw a card.
Feast – Whenever Infectious Biter deals combat damage to a human creature, gain control of that creature, it becomes a zombie.
2/4
When Quivering Corpse enters the battlefield, target player puts the top two cards of their library into their graveyard.
2/1
When Watchful Sniper reloads, target player reveals their hand.
1/4
Feast – Whenever Ravenous Feeder deals combat damage to a human creature, gain 2 life.
3/2
Menace, Deathtouch
When Ruthless Saboteur deals combat damage to a player, that player discards a card.
When Ruthless Saboteur deals combat damage to a player, that player discards a card.
If we can't have it, they can't either
1/1
Relentless (When this creature dies, you may exile a creature card in your graveyard, if you do, return Shambling Ripper to the battlefield tapped).
Haste
Feast – Whenever Tireless Sprinter deals combat damage to a human creature, if it would die this turn, return it onto the battlefield tapped.
Feast – Whenever Tireless Sprinter deals combat damage to a human creature, if it would die this turn, return it onto the battlefield tapped.
1/1
Thrive – At the end of each opponent's turn, if you lost no life this turn, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/3
Creatures you control have hexproof.
When a creature you control attacks or you activate a creature's activated ability, put Stealth Formation on top of your library.
When a creature you control attacks or you activate a creature's activated ability, put Stealth Formation on top of your library.
If Trained Sharpshooter is equipped, Trained Sharpshooter has deathtouch
2/2
Antique Handgun enters the battlefield with 2 bullet counters on it.
Equipped creature has "Remove a bullet counter from Antique Handgun: deal 1 damage to target creature" and "
: Reload (put a bullet counter on Antique Handgun).
Equip
Equipped creature has "Remove a bullet counter from Antique Handgun: deal 1 damage to target creature" and "


Equip

Bulky Sawn Off enters the battlefield with 2 bullet counters on it.
Equipped creature has "Remove a bullet counter from Bulky Sawn Off: deal 1 damage to each creature target player controls" and "
: Reload (put a bullet counter on Bulky Sawn Off).
Equip
Equipped creature has "Remove a bullet counter from Bulky Sawn Off: deal 1 damage to each creature target player controls" and "

Equip

Uncontrollable Minigun enters the battlefield with 5 bullet counters on it.
Equipped creature has "Remove all bullet counters from Uncontrollable Minigun: deal X damage to target creature, where X is the amount of counters revealed this way" and "
: Reload (put a bullet counter on Uncontrollable Minigun).
Equip
Equipped creature has "Remove all bullet counters from Uncontrollable Minigun: deal X damage to target creature, where X is the amount of counters revealed this way" and "

Equip

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If Lone Survivor is the only creature you control, it has indestructible.