Enemy Tribal: Virtual Booster
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| Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Trainer of the Warriors enters the battlefield, creatures you control gain vigilance until end of turn.
5/4
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn.
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Hexproof
1/4
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Lifelink
2/2
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Target creature gets +2/+2 and gains first strike until end of turn.
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Tap target creature, it doesn't untap during its controller's next untap step.
Draw a card. |
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Flying
4/4
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Ambush 4W (Whenever a creature attacks you or a planeswalker you control, you may cast this card for its ambush cost.)
Cleric Swordsman has +1/+1 if you control another Cleric. 4/4
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Flying
2/1
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Tap up to two target creatures. Scry 1.
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Draw three cards. Then discard two cards unless you control a Mutant.
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Trainer of the Warriors
(common, foil)
Rush of Battle
(common)
Crazy Crab
(common)
Life Bear
(common)
Delightful Perry
(common)
Icy Infusion
(common)
Angel of Colaberation
(common)
Cleric Swordsman
(common)
Starwalker
(common)
Force of Attack
(common)
Airy Illusions
(common)



