Enemy Tribal: Virtual Booster
| Enemy Tribal: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
No more rares or mythics
|
No more uncommons
|
No more uncommons
|
No more uncommons
|
Flying
4/4
|
|
Counter target spell unless its controller pays X, where X is 1 plus the number of Wizards you control.
|
Whenever Cleric Enchanter or another Cleric enters the battlefield, you gain 1 life.
1/1
|
Flying
2/1
|
Draw three cards. Then discard two cards unless you control a Mutant.
|
Enchant creature
When Forced Isolation enters the battlefield, exile target creature until Forced Isolation leaves the battlefield. When Forced Isolation enters the battlefield, if you control a Cleric, you gain 3 life. |
|
Counter target spell.
|
Tap target creature, it doesn't untap during its controller's next untap step.
Draw a card. |
Destroy target artifact or enchantment, you gain 2 life.
|
2/1
|
When Deserter Priest enters the battlefield, create two 1/1 white Warrior creature tokens.
2/2
|
Angel of Colaberation
(common)
Wizardflux
(common)
Cleric Enchanter
(common)
Starwalker
(common)
Airy Illusions
(common)
Forced Isolation
(common)
Cancel
(common)
Icy Infusion
(common)
Mystic Removal
(common)
Elite Combatant
(common)
Deserter Priest
(common)




