Enemy Tribal: Virtual Booster
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| Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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When Trainer of the Warriors enters the battlefield, creatures you control gain vigilance until end of turn.
5/4
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Prowess
1/3
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Destroy target artifact or enchantment, you gain 2 life.
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Counter target spell.
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Tap target creature, it doesn't untap during its controller's next untap step.
Draw a card. |
Ambush 4W (Whenever a creature attacks you or a planeswalker you control, you may cast this card for its ambush cost.)
Cleric Swordsman has +1/+1 if you control another Cleric. 4/4
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When Deserter Priest enters the battlefield, create two 1/1 white Warrior creature tokens.
2/2
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Enchant creature
When Forced Isolation enters the battlefield, exile target creature until Forced Isolation leaves the battlefield. When Forced Isolation enters the battlefield, if you control a Cleric, you gain 3 life. |
Vigilance
Whenever Elephant Bombarder blocks or becomes blocked, you gain 2 life. 3/5
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Aerial Instructor has flying if you control another Warrior.
2/3
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Enchant creature
Enchanted creature can't attack or block, and is an Illusion instead of its other creature types. |
Trainer of the Warriors
(common)
Wizard Person
(common)
Mystic Removal
(common)
Cancel
(common)
Icy Infusion
(common)
Cleric Swordsman
(common)
Deserter Priest
(common)
Forced Isolation
(common)
Elephant Bombarder
(common)
Aerial Instructor
(common)
Forced Restraint
(common)



