Setasara, Forgotten Lands: Skeleton

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Mechanics | Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M

Code Slot Notes
Creature Small - Corrupted flying
Creature Small - Corrupted
Creature Small - Works with Corrupted
Creature Small - Fauna first strike
Creature Small - Resistance
Creature Small - Resistance vigilance
Creature Small - Corrupted Pawn
Creature Small - Fauna flying
Creature Medium - Pawn
Creature Medium - Pawn Corrupted
Creature Medium - Fauna "lifelink"
Instant
Instant
Instant
Sorcery
Sorcery
Aura
Creature Serena
Creature Small - Pawn
Creature Small - Pilgrim
Creature Small
Creature Small - Pilgrim
Creature Small
Creature Medium - Pilgrim
Creature Medium
Creature Large - Pilgrim, flying (Leviathan mount)
Instant
Instant
Instant
Instant
Instant
Sorcery
Sorcery
Sorcery
Aura Binding
Creature
Creature Small - Pawn
Creature Small
Creature Small
Creature Small
Creature Small
Creature Medium
Creature Medium
Creature Medium
Creature Medium
Instant
Instant
Sorcery
Sorcery
Sorcery
Sorcery
Sorcery
Aura
Creature Black Primordial
Creature Small - Pawn
Creature Small - Pawn
Creature Small
Creature Small
Creature Medium - Pawn
Creature Medium - Pawn
Creature Medium
Creature Medium - Scry
Creature Large, Vanilla - Fauna
Instant Damage - Scry
Instant
Instant
Instant
Instant
Sorcery Removal
Sorcery
Aura
Creature
Creature
Creature
Creature Medium - Hellbent Payoff?
Creature
Creature
Creature Ignis
Creature Small - Pawn
Creature Small - Primordial
Creature Small - Primordial
Creature Small - Pilgrim
Creature Small - Pilgrim
Creature Medium - Primordial
Creature Medium - Pilgrim
Creature Medium - Pilgrim
Creature Large - Primordial
Creature Large - Pilgrim
Instant Combat Trick, Pump - Primordial
Instant
Sorcery
Sorcery - Primordial
Sorcery
Sorcery
Aura
Creature
Planeswalker Ferz
Creature Small - Flying, Fixing
Creature Small - Familiar, Pilgrims
Fixing
Fixing
W
U
B
R
G
Karoo W
Karoo U
Karoo B
Karoo R
Karoo G
Green Primordial grounds