Reserve Cards

Reserve Cards by Harrison

8 cards in Multiverse

2 with no rarity, 4 commons, 2 uncommons

6 blue, 2 multicolour

2 comments total

Cut cards and mechanics

Reserve Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics

Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Telltale Diver (reply):

Is this anti fun?

Recently active cards: (all recent activity)

{u}
 
Instant
Destroy target creature, then put a copy of that creature under its owner's control. It loses all abilities until end of turn.
 C 
Creature – Merfolk Rogue
Flash
When Merkwell Slink enters the battlefield Coerce then untap target creature you control. (Look at the top card of target opponents library. You may put it in it's owners graveyard if you reveal the top card of your library.)
2/2
1 comment
2016-12-02 09:57:08 by Alex
Creature – Spider
Reach
Ward Weaver can block creatures with flying while tapped.
As long as Ward Weaver is tapped, creatures can't attack you unless their controller pays {1} for each creature he or she controls that's attacking you. Those creatures don't untap during their controllers next untap step.
3/5
 U 
Creature – Merfolk Wizard
When Telltale Diver enters the battlefield, Coerce. (Look at the top card of target opponents library. You may put it in it's owners graveyard if you reveal the top card of your library.)
3/2
1 comment
2016-06-26 01:29:31 by Harrison
 U 
Enchantment
Creatures you control have skulk.

{u}{b}: Coerce. (Look at the top card of target opponents library. You may put it in it's owners graveyard if you reveal the top card of your library.)

Recent comments: (all recent activity)
On Merkwell Slink:

Hee! Cunning use of Multiverse's mechanics! Linking the reminder text for an action verb to the full stop/period. Clever.

On Telltale Diver:

Is this anti fun?

(All recent activity)
See other cardsets