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Tsalal Schemes: Virtual Booster

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Mechanics | Flavour Stuff
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Each opponent puts the top X cards of his or her graveyard into his or her graveyard. You may draw cards up to the greatest number of cards put into a graveyard this way.
(brain drain, but more serious)
 U 
Enchantment – Aura Curse
Enchant Player
At the begging of enchanted players upkeep, that player exiles the top card of his or her library face down.
You may look at and play cards exiled with (minddrain curse), name in prog.
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature
Starved 1 (This creature enters the battlefield with a -1/-1 counter it. Whenever it deals combat damage, you may remove a -1/-1 from it.)
3/2
 
 
No more commons
 C 
Sorcery
Each opponent puts the top two cards of his or her library into his or her graveyard. Then, look the top two cards of your library, put one of them into your hand and the other into your graveyard.
 C 
Snow Land
Snow Dual-land Cycle enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Enchantment – Aura Curse
Enchant Player
At the begging of enchanted players upkeep, that player loses 1 life and you gain 1 life.
 
 
No more commons
Island
 
 B 
Basic Land – Island

(name in prog) (mythic)
(minddrain curse), name in prog (uncommon)
(starved 2 drop in prog) (common)
Card79513 (common)
Snow Dual-land Cycle (common)
'Vampiric Curse' (common)
Island (basic)