Expanse: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Siv, Sands of Life enters the battlefield from your library, it deals 1 damage to each opponent.
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![]() ![]() ![]() ![]() ![]() ![]() There are few stable oases in the expanse, but those that do exist become safe havens for the people who wander it.
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Decay (If you control a permanent with Decay at the beginning of your upkeep, sacrifice a permanent.)
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When Warrenfinder enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
0/1
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![]() ![]() 1/1
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Shiftsand Flats enters the battlefield tapped.
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Shiftsand Tangle enters the battlefield tapped.
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![]() ![]() 0/1
![]() ![]() 2/3
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No more commons
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Shiftsand Mire enters the battlefield tapped.
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Shiftsand Oasis enters the battlefield tapped.
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Shiftsand Peaks enters the battlefield tapped.
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![]() ![]() ![]() 1/1
The strange energies of the expanse can cause unexpected shifts in physiology. Sometimes permanently.
3/3
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Double Strike, Prowess
0/1
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Siv, Sands of Life
(rare)
Expansive Wastes
(uncommon)
Paradisaical Vestige
(uncommon)
Warrenfinder
(uncommon)
Channeller of the Expanse
(common)
Shiftsand Flats
(common)
Shiftsand Tangle
(common)
Expanse Kobold
(common)
Shiftsand Expanse
(common)
Shiftsand Mire
(common)
Shiftsand Oasis
(common)
Shiftsand Peaks
(common)
Expanse Wanderer
(common)
Kobold Firedancer
(common)