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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Unicorn
Flash
Whenever a red spell targets you or a permanent you control, it targets Lightningrod Unicorn instead.
Prevent all damage that would be dealt to Lightningrod Unicorn by spells.
2/2
 U 
Creature – Elemental
Flying
Whenever you draw your second card this turn, put a +1/+1 counter on Storm of Forms.
{1}{u}: Switch Storm of Forms' power and toughness until end of turn.
0/2
 U 
Creature – Vampire
Abstract (This permanent is the color of mana spent to cast it.)
Lifelink
If Blood Dancer is red, it has haste.
2/1
 U 
Instant
Remove all counters from creatures and artifacts.
Draw a card.
 C 
Instant – Dream
(Exile this spell attached to its target as it resolves. You may cast it from exile while it's attached.)
Target creature gets +3/+3 until end of turn.
 
 
No more commons
 
 
No more commons
 
 
No more commons
{g}
 
 C 
Instant
Counter all spells that are copies.
Draw a card.
 
 
No more commons
 C 
Creature – Bear
Abstract (this permanent is the color of mana spent to cast it.)
If Lurking Beast is black, it has menace.
2/2
 
 
No more commons
 
 
No more commons
 C 
Creature – Giant Soldier
Sacred Sentinel can't be sacrificed.
4/6
Forest
 
 B 
Basic Land – Forest

Lightningrod Unicorn (rare)
Storm of Forms (uncommon)
Blood Dancer (uncommon)
Collapse (uncommon)
Power Fantasy (common)
Quell (common)
Lurking Beast (common)
Sacred Sentinel (common)
Forest (basic)