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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Unicorn
Flash
Whenever a red spell targets you or a permanent you control, it targets Lightningrod Unicorn instead.
Prevent all damage that would be dealt to Lightningrod Unicorn by spells.
2/2
 U 
Instant
All instances of X become 0 until end of turn.
 U 
Instant
Destroy all tokens.
 U 
Creature – Vampire
Abstract (This permanent is the color of mana spent to cast it.)
Lifelink
If Blood Dancer is red, it has haste.
2/1
 C 
Creature – Bear
Abstract (this permanent is the color of mana spent to cast it.)
If Lurking Beast is black, it has menace.
2/2
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant – Dream
(Exile this spell attached to its target as it resolves. You may cast it from exile while it's attached.)
Target creature gets +3/+3 until end of turn.
{g}
 
 C 
Instant
Counter all spells that are copies.
Draw a card.
 C 
Creature – Giant Soldier
Sacred Sentinel can't be sacrificed.
4/6
 
 
No more commons
Plains
 
 B 
Basic Land – Plains

Lightningrod Unicorn (rare)
Subtract (uncommon)
Quick Disposal (uncommon)
Blood Dancer (uncommon)
Lurking Beast (common)
Power Fantasy (common)
Quell (common)
Sacred Sentinel (common)
Plains (basic)