Random Cards: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
Whenever a red spell targets you or a permanent you control, it targets Lightningrod Unicorn instead. Prevent all damage that would be dealt to Lightningrod Unicorn by spells. 2/2
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All instances of X become 0 until end of turn.
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Destroy all tokens.
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Abstract (This permanent is the color of mana spent to cast it.)
Lifelink If Blood Dancer is red, it has haste. 2/1
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Abstract (this permanent is the color of mana spent to cast it.)
If Lurking Beast is black, it has menace. 2/2
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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(Exile this spell attached to its target as it resolves. You may cast it from exile while it's attached.)
Target creature gets +3/+3 until end of turn. |
Counter all spells that are copies.
Draw a card. |
Sacred Sentinel can't be sacrificed.
4/6
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No more commons
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Lightningrod Unicorn
(rare)
Subtract
(uncommon)
Quick Disposal
(uncommon)
Blood Dancer
(uncommon)
Lurking Beast
(common)
Power Fantasy
(common)
Quell
(common)
Sacred Sentinel
(common)
Plains
(basic)




