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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Giant Dryad
Miracle {3}{g}{w} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
When Elysian Matriarch enters, put any number of creatures from your hand onto the battlefield.
5/5
 U 
Creature – Vampire
Abstract (This permanent is the color of mana spent to cast it.)
Lifelink
If Blood Dancer is red, it has haste.
2/1
 U 
Instant
All attacking creatures become blocked.
Draw a card.
 U 
Instant
Detach all cards. (Any card attached to something becomes detached)
Draw a card.
{g}
 
 C 
Instant
Counter all spells that are copies.
Draw a card.
 
 
No more commons
 C 
Instant – Dream
(Exile this spell attached to its target as it resolves. You may cast it from exile while it's attached.)
Target creature gets +3/+3 until end of turn.
 
 
No more commons
 C 
Creature – Giant Soldier
Sacred Sentinel can't be sacrificed.
4/6
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Bear
Abstract (this permanent is the color of mana spent to cast it.)
If Lurking Beast is black, it has menace.
2/2
 
 
No more commons
Forest
 
 B 
Basic Land – Forest

Elysian Matriarch (mythic)
Blood Dancer (uncommon)
Astonish (uncommon)
Disconnect (uncommon)
Quell (common)
Power Fantasy (common)
Sacred Sentinel (common)
Lurking Beast (common)
Forest (basic)