Dragon Spirits: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
(R):Hellkite Remnant gets +1/+0 until end of turn
Illus. James Cunningham
1/1
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Flying Shroud
Merfolk you control get +3/+3
Illus. James Cunningham
7/7
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(W)(4):You gain 2 life
(B)(4):Target opponent loses 2 life Tap:Add (W) or (B) to your mana pool
Illus. James Cunningham
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Flying
(R):Hellkite Remnant gets +1/+0 until end of turn
Illus. James Cunningham
1/1
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No more uncommons
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Illus. James Cunningham
3/3
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Put a 3/3 dragon essence token with flying onto the battlefeild
Illus. James Cunningham
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No more commons
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Flying
Illus. James Cunningham
3/3
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Illus. James Cunningham
2/2
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No more commons
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No more commons
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Trample
Illus. James Cunningham
4/4
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If you control one or more dragons Dragon Mage gets +1/+1 flying
Illus. James Cunningham
1/1
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Illus. James Cunningham
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Hellkite Remnant
(uncommon, foil)
Typhoon, Terror of the Sea
(mythic)
The Balance
(uncommon)
Hellkite Remnant
(uncommon)
Sun Worshiper
(common)
Will of the dragon
(common)
Dragon Essence
(common)
Merfolk Spirit
(common)
Wurm Hatchling
(common)
Dragon Mage
(common)
Forest
(basic)
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