Chronoclasm

Chronoclasm by Jack V

16 cards in Multiverse

14 commons, 1 rare, 1 basic

7 white, 2 blue, 1 black,
4 red, 1 green, 1 land

22 comments total

Time-travel themed cards, not sorted into a set atm

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Recently active cards: (all recent activity)

 R 
Creature – Human Warrior
1/20
8 comments
last 2011-08-01 10:46:03 by Alex
 B 
Creature – Demon
Whenever Scourge of the Weak attacks or blocks, you may pay X. If you do, at end of combat, Scourge of the Weak deals X damage to each creature not in combat.
6/6
3 comments
last 2011-07-19 13:18:58 by Jack V
 C 
Instant
Remove target blocking creature from combat. Any attacking creatures which were blocked by it but no other creatures become unblocked.
 C 
Creature – Human Wizard
{1}{w},{t}: Untap all attacking creatures and restart the combat phase.
1/2
 C 
Creature – Human Knight
{r}{r}: Put Crimson Cavalier onto the battlefield from your hand tapped and attacking.
2/2

Recent comments: (all recent activity)
On Caught out of time:

dude: Yes, please do.

On Caught out of time:

This is awesome. Can I use it in my set, http://multiverse.heroku.com/cardsets/92? It's a Doctor Who-themed set, so lots of time travel and exile mechanics.

On Cagloistro:

­{x} doesn't include color, so you should say "Pay any amount of mana: Return Cagloistro to play from your graveyard as a copy of target creature with mana cost equal to the mana you spent this way. (Mana cost includes color.)"

On Eternal Guardian:
On Eternal Guardian:

Me: I swing with my guardian.
Opponent: Yeah. Whatever. I don't block.
Me: About Face?
Opponent: WTF!

On Eternal Guardian:

I'd not considered the cost in detail. I'm not sure why, but I admit, Indominable Ancients suggests you're probably correct.

On Eternal Guardian:

If it's going to cost 5, I feel like there should be more white in the mana cost.

On Scourge of the Weak:

Thank you! I was thinking of variants on "deal damage to blah creatures" and the opposite of white's ability popped into my mind. And it's so red -- obviously red can do damage to any creature, when that's especially useful is hitting things that are being held back.

On Scourge of the Weak:

Awesome! I don't think anything has done "damage to each creature not in combat" before. About the only thing that's done anything to creatures not in combat is Unlikely Alliance.

On Scourge of the Weak:

This isn't really part of this set, I'm just dropping ideas in. Has red done "damage to each creature not in combat"? It seems very red. Originally it was going to be an instant, but I thought it had more emphasis if the defending player had to keep choosing whether to block or not.

(All recent activity)
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