Muraganda: Virtual Booster
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Mechanics | Things Here | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Counter target spell unless its controller pays .
Primal – If only mana produced by basic lands was spent to cast Spell Shred, counter that spell instead. |
Pyrosaur attacks each combat if able.
: Pyrosaur gets +1/+0 until end of turn. 1/2
|
(Your deck may contain any number of copies of a basic card.)
2/3
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As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
0/0
|
: Untap target basic permanent.
1/2
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Whenever you cast a noncreature spell, creatures you control with no abilities get +1/+1 until end of turn.
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Creatures you control with no abilities can't be the target of spells or abilities your opponents control.
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Primal – If only mana produced by basic lands was spent to cast Young Imperiosaur, it enters the battlefield with a +1/+1 counter on it.
3/3
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Put a creature card with mana value X from your hand onto the battlefield. If that creature has no abilities, you may have it fight another target creature.
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Whenever a creature you control with no abilities attacks, untap that creature.
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(Your deck may contain any number of copies of a basic card.)
5/6
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Whenever a creature you control with no abilities deals damage, you gain that much life.
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Vigilance
Other Lizard creatures you control have Vigilance. 2/2
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Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Lizard.)
Menace 3/2
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(Your deck may contain any number of copies of a basic card.)
1/2
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Spell Shred
(uncommon)
Pyrosaur
(common)
Primordial Ooze
(common)
The Mimeoplasm
(mythic)
Primal Warden
(common)
Glyph of Dexterity
(uncommon)
Glyph of Warding
(uncommon)
Young Imperiosaur
(common)
Primal Ambush
(uncommon)
Glyph of Readiness
(uncommon)
Primordial Thunderfoot
(common)
Glyph of Power
(uncommon)
Saurid Sentinel
(common)
Pouncing Fangmaw
(common)
Primordial Stonescale
(common)