A Game of Thrones: Mechanics

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Mechanics

Stand in: Once per turn, if another creature you control blocks or becomes blocked this creature may remove that creature from combat and fight all creatures it was blocking or blocked by. Used on 0 cards:

This is a mechanic which gives the user more control in combat, mostly found in white.

Sellsword: pay \X, put a +1/+1 counter on this creature, gain control of this creature. Any player may activate this ability during their turn. X is equal to this creature’s power. Used on 0 cards:

This is a mechanic for creatures with low moral fiber and can be bought.




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".