Rockman Beyond: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Hero
As long as you haven’t cast a spell this turn, aura cards in your graveyard have retrace.

Lands you control have all activated abilities of land cards that entered your graveyard this turn.
2/3
RockMan.exe
{1}{w}{u}{b}
 
 R 
Legendary Artifact Creature – Robot Hero
Constellation – Shuffle target non-Aura card from your graveyard into your library.

Whenever RockMan.exe attacks, mill three cards. Then return target Aura card with mana value X or less from your graveyard to the battlefield with a finality counter on it, where X is the number of Auras attached to RockMan.exe plus 1.
3/2
 U 
Artifact Enchantment – Aura Role
Enchant Creature

Enchanted Creature has Training and "{q} remove a counter from this creature, discard a card: This creature deals damage equal to its power to any target. If excess damage was dealt to a creature this way, draw a card.
Suzaku Castle
{2}{w}{w}
 
 U 
Artifact Battle – Stage
(As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)

When this Battle enters, it's defender creates a Legendary Artifact 2/2 white Robot Hero creature token named Ryu with "When a Stage you are defending is attacked, Ryu gains your choice of Reach, First Strike, or Bushido 1.” and "For each instance of Bushido Ryu has, he may block an additional creature."

When this battle is defeated, it's owner creates an Energy Capsule token.
2
 U 
Artifact Enchantment – Aura Role
Enchant Creature

Enchanted creature has "{t}: Deal 1 damage to target permanent."

Remove a counter from enchanted creature: Damage cannot be prevented this turn, and creatures your opponents control lose hexproof and shroud and can’t have hexproof or shroud.
The Coiling Foundry
{2}{b}{g}
 
 U 
Artifact Battle – Stage
(As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)

When this Battle enters, it's defender creates a Legendary Artifact 3/3 green Robot Villain creature token named Snakeman with "Creatures attacking Stages named The Coiling Foundry deal no damage in combat.”

When this battle is defeated, it's owner creates an Energy Capsule token.
2
 U 
Artifact Enchantment – Aura Role
Enchant Creature

Enchanted Creature has "{t}, remove any number of counter from this creature: For every two counters removed this way, deal 1 damage to any target. If that target is a creature and has any counters on them, move them to this creature."
Shade Castle Ruins
{2}{u}{b}
 
 U 
Artifact Battle – Stage
(As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)

When this Battle enters, it's defender creates a Legendary Artifact 3/2 blue and black Robot Villain creature token named Shade Man with flying and "When a creature attacks a Stage named Shade Castle Ruins, Goad that creature."

When this battle is defeated, it's owner creates an Energy Capsule token.
2
 
 
No more commons
 
 
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Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact Enchantment – Role Aura
Enchant creature

Enchanted creature gets +1/+1.
Whenever this creature attacks, you may tap or untap target creature.
Infiltrator
 T 
Token Artifact Enchantment – Role Aura
Enchant creature

Enchanted creature gets +1/+1.
Whenever enchanted creature attacks one of your opponents, its controller draws a card.

Lan, Navi Operator (rare)
Hadouken Protocol (uncommon)
Search Snake Protocol (uncommon)
Noise Crush Protocol (uncommon)
Swamp (basic)
Tactician // Infiltrator (token)