Sharn Block Set 2 (In-prog): Card Ideas
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Mechanics | Skeleton | Set Details | Sharn Variants | Card Ideas |
(morph, creatures with big/hard to reach additional cost.)
White Black
- W+B gives "target player exiles a card from his or her hand face down until ~ leaves. They can look at it."
- Wall of Nets
WR
Bue Black
- 1C 2/1
- 1C 1/3
- 2C 1/4
- CCC 1/5 with upside
- 3C 1/6 Fortress Crab
- 4C 2.6 Thassa's Devourer
4cc 4/5 with upside
high power, lough toughness flyers. Phantasmal Force
- Skulk
- Discard
- power reduction
- Rummaging Wizard
- Stealing creatures (rare)
- Wormfang Behemoth/Thought Devourer - 3CC 5/5, etb exile all cards in your hand
- Protection from mono green, Faerie Swarm / Chameleon Spirit /
- Jace's Mindseeker
- Sphinx Ambassador
- U+B: ueot base pt equal to the no of cards in target players graveyard. Consuming Aberration ; Notion Thief ;
- Mindleech Mass, activated, spend both.
- Haunter of the Nightviel
-bounce a creature if it would die.
Blue Green Hybrid
- C 0/3 of 0/4
- 1C 2/1 with effect
- 1C 1/3 colourless mana source
- CC 2/2 Flash
- 2C 2/3 Effect
- 3C 2/4 Effect
- 3C 3/3
- 4C 3/5
- 4C 4/4 Defender, way to lose defender + small plus) Whimwader, Floodtide Serpent, Hightide Hermit
- 3CC 4/4 Uncommon. Whitewater Naiads
- 4C 3/? Hexproof + effect Benthic Giant
- 5C 5/5 rare Deadeye Navigator
- 4CC 5/5 Deep-Sea Serpent/Deep-Sea Terror, Floodchaster/Glacial Crasher/Godhunter Octopus/Harbour Serpent/Shoal Serpent / Tolarian Serpent
3CCC 6/6 no drawback,
3C 3/2 flash hexproof
- Self mill
- big wall Carnivorous Plant
- increase maximum handsize
- (moving auras around your own stuff???, maybe WU instead / (regrow enchantments/auras????) / Iridescent Drake / Hakim, Loreweaver
- regrow an instant/sorcery.
- 4C 4/4 with conditional defender. (constellation) Salvage Scuttler,
- Elder Pine of Jukai
- Weatherseed Treefolk, bounce on moment of death if pay mana?
- Riptide Shapeshifter
- Sages of the Anima
- Rootwater Shaman
- Blue and/or green creatures you control get +1/+1
- Reduce cost of white spells by 1
- unblockable/can't be blocked by creatures with lesser power (3 power,
- U+G, make something 3/3 until end of turn. Omnibian
(X: This create has base power and toughness X/X until end of turn): Gigantoplasm
Preator's Counsel meets Time Spiral.
- Islandwalk Serpent of Endless Sea / Segovian Leviathan / bigger if opponent controls an Island Wu Admiral
- Arbiter of the Ideal (blue and green overlap on big undercoated creatures that force you to bounce your own stuff. Bull Elephant, Ambush Krotique, Invasive Species, Pangosaurus, Roaring Primadox, Stampeding Serrow, Stampeding Wildebeests, Species Gorger, Denizen of the Deep / Taniwha
Red Green
- C 2/1
- 1C 2/2 with effect requiring red mana.
- 2C 4/1
- 2CC 3/4 or 4/3
4C 5/4
Fossil Find, requires both colours to activate. On a rare,
Elsewhere
U/G landtype schifting Sea Snid / Terraformer / Reef Shaman (you control) *w/g: when opponent discards this, you get to play it.
blue wall, w/r can attack those it didn't have defender. (white definitely has this.) ; Asault Formation, Glade Watcher ; Return Phalanx ; Rolling Stones ; Wakestone Gargoyles ; Wall of Swords
- W+U: name a nonland card. + Your opponents can't cast spells of the chosen name. Alhamamarett, High Arbiter ; Glamour Spinners ; Fowl Play /
- WU, whenever you gain lifer, draw a card Drogskol Reaver
- W/U "Suq'Ata Firewalker can't be the target of red spells or abilities from red sources."
- U/r scrivener, 5 mana 2/2, only regrows a blue and/or red instant/sorceries. (only exactly those colours?) ; Arjun, the Shifting Flame, ; bounce after combat Leyline Phantom ; Noggle Bridgebreaker ; Phantom Force / Illusive Force / Shifty Doppelganger / Alluring Siren
- Self bounce after combat
- W/G: Regrow an artifact (and/or enchantment)
Planar Chaos set Water Elemental / Wind Spirit / Aerial Caravan / Avatar of Will / Wall of Shadows (cool effect), / Council of Advisors /
blue, 6/5 cmc, Rimefeather Owl, your snow permanents.
zendikar, kraken , 5/6 power, landfall can't be blocked.
??? hybrid, tutor an artifact creature. Sphinx Summoner.
white, reflector, morph hero, W: reflect next 1 damage (is dealt to either that source or its controller.)
- blue + something, draw a card when a creature etbs from a graveyard/spell cast form their River Kelpie
- Blue hero. Rubinia Soulsinger/Roil Elemental (5/6 mana to harcast, when etbs or unmorphs.0
- Unmorph: Icefall Regent/Somnophore, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.
- Unmorph Mulldrift (six mana to cast, morph 5?, draw 2 cards>>-
- Maro with morph.
- Ixidor, Reality Sculptor
- 6-7 mana creatures with Morph. (swamphome/Swamp Thing ; blue seven mana 7/7)
- 5 mana 3/3 flying morph.
- "Champion a SUBTYPE" + Morph.
- 5C 3/4 unblockable morph. or flyer 4 power. Wind-Kin Raiders
- [Arrest, detain,
- WBG Charnelhoard Wurm /
- UBR = Flowstone ability + Trample. (4/4 or bigger, 5/6)