Sharn Block Set 2 (In-prog): Virtual Booster
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| Mechanics | Skeleton | Set Details | Sharn Variants | Card Ideas |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: |
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Flying
3/2
|
5/5
|
|
Reach
2/4
|
, : Target player puts the top card of his or her library into his or her graveyard.
, : Target player puts a card from his or her graveyard on the bottom of his or her library. |
![]() : Djinn Something gains flying and haste until end of turn.Calormene expy/mirages/flying carpets.
2/2
|
Skulk (This creature can't be blocked by creatures with greater power.)
1/1
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When 'PT Swapper' attacks, swap its power and toughness until end of turn.
2/5
|
""
3/5
|
Flying
2/1
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Whenever 'Death Cultist' or another creature you control dies, you may gain 1 life.
1/1
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|
Target player draws a card.
Target player discards a card. |
Lifelink
2/1
|
When 'Charging Satyr' attacks, it gets +2/+0 until end of turn.
1/1
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1/1
|
Commander Cycle (in-prog)
(rare)
U/R begins here
(uncommon)
(french vanilla hybrid flyer)
(uncommon)
'Vanilla 5/5'
(uncommon)
'Centaur Archer'
(common)
('Something Memory')
(common)
Djinn Something
(common)
(Skulker)
(common)
'PT Swapper'
(common)
Ettinmoor Wanderer
(common)
WB Winddrake
(common)
'Death Cultist'
(common)
'Discard + Draw' (in-prog name)
(common)
Lifelink
(common)
'Charging Satyr'
(common)
Noggle Token
(token)
:


,
: Target player puts the top card of his or her library into his or her graveyard.
,
: Djinn Something gains flying and haste until end of turn.


