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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Ancient Scholar Blue Rare 5{3}{u}{u} Creature – Human Wizard 1 3 When Ancient Scholar enters the battlefield, you may exile an instant or sorcery from your hand.
{u}, {t}: Exile Ancient Scholar, then return it to the battlefield under your control. Activate this ability only during your upkeep and only once each turn.
{x}, {t}: Copy a card exiled with Ancient Scholar. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.
0
2 Gloomy Blue None 3{2}{u} Creature – Mutant 1 1 Flying
{t}: Put a token that's a copy of Gloomy onto the battlefield tapped.
0
3 Psionic Architect Blue Mythic 8{7}{u} Legendary Creature – Human Wizard 4 2 At the beginning of your upkeep, you may exile an instant or sorcery card from your graveyard. If you do put a / blue Spellcraft creature token with “This creature’s power and toughness are each equal to the exiled card's converted mana cost and when this creature dies, you may cast the exiled card without paying its mana cost.” 0
4 Sentinel of Waves Blue Rare 4{3}{u} Legendary Creature – Merfolk Shaman 1 5 Sentinel of Waves can’t be blocked except by creatures with flying or islandwalk.
{u}: Sentinel of Waves gets +1/-1 until end of turn.
{u}: Sentinel of Waves gets -1/+1 until end of turn.
0
5 Savage Troops Black Uncommon 3{2}{b} Creature – Orc Berserker 3 1 Menace
When Savage Troops enters the battlefield, each player loses 4 life unless he or she sacrifices a creature.
0
6 Thoughtgrip Black Uncommon 5{3}{b}{b} Sorcery Target player discards two cards at random. If he or she discards a creature card, that player sacrifices a creature. 0
7 Amiri Duelist Red Common 3{2}{r} Creature – Human Warrior 2 2 Amiri Duelist gets +1/+0 and has first strike as long as you control a Forest.
When Amiri Duelist dies, you may pay G. If you do, search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
0
8 Tunneler Swarm Red Common 5{4}{r} Creature – Goblin Warrior 3 3 Haste, trample
Whenever Tunneler Swarm attacks, you may pay 1R. If you do, put a 1/1 red Goblin creature tokens onto the battlefield.
0
9 Beastform Priest Green Uncommon 3{1}{g}{g} Creature – Human Druid 2 2 {g}: Beastform Priest gains trample until end of turn.
{1}{g}: Target creature must block Beastform Priest this turn.
0
10 Sentinel of Scales Multicolour None 4{2}{r}{g} Legendary Creature – Human Berserker 4 4 Whenever you cast a red or green spell, Sentinel of Scales gets +1/+1, and gains flying, and is a Dragon in addition to its other types until end of turn.
{2}{r}: Sentinel of Scales deals 2 damage to target creature.
0
11 Sentinel of Scales Multicolour None 4{2}{r}{g} Legendary Creature – Human Berserker 4 4 Whenever you cast a red or green spell, Sentinel of Scales gets +1/+1, and gains flying, and is a Dragon in addition to its other types until end of turn.
{2}{r}: Deal 2 damage to target creature.
0
12 Heartblade Seer Multicolour Rare 3{1}{b}{g} Creature – Zombie Shaman 1 3 Deathtouch
Whenever a creature dies, add {c} to your mana pool.
0
13 Sentinel of Battlefields Multicolour Mythic 6{3}{w}{b}{r} Legendary Creature – Goblin Warrior 4 3 Menace, trample
Dash {1}{w}{b}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of end step)
Whenever Sentinel of Battlefields becomes blocked you may pay {2}{r}. If you do, destroy all creatures blocking Sentinel of Battlefields.
0
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