Mutiny in underworld: Card List
| Mutiny in underworld: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
Show frames: W
Show rarities: C
Hide card text Hide code Hide comments
| # | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text | Comments | Recent comment |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Angelic Pilgrim | White | Common | ![]() |
Creature – Angel Soldier | 1 | 1 | CW01 | Exorcism — Whenever this creature attacks a player, if they are a sinner, Angelic Pilgrim gets +1/+0 and first strike until end of turn. | 0 | |
| 2 | Coalition Medic | White | Common | ![]() |
Creature – Angel Cleric | 1 | 1 | CW03 |
Flying
Exorcism — Whenever a sinner raids the underworld, you gain 1 life. |
0 | |
| 3 | Coalition trapper | White | Common | ![]() ![]() |
Creature – Human Ranger | 2 | 2 | CW05 |
, Remove a counter from another creature you control: Tap or untap target creature.
|
0 | |
| 4 | End the plunder | White | Common | ![]() ![]() |
Instant | CW12 | Destroy target creature that dealt damage to you this turn. | 0 | |||
| 5 | Kaelian Mobilizer | White | Common | ![]() ![]() ![]() |
Creature – Angel Soldier | 4 | 6 | CW10 |
Flying
Exorcism — Angel spells you cast cost less to cast as long as an opponent is a sinner.
|
0 | |
| 6 | Kaelian Rouser | White | Common | ![]() ![]() |
Creature – Angel Warrior | 4 | 3 | CW08 |
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) |
0 | |
| 7 | Kaelian footsoldier | White | Common | ![]() |
Creature – Angel Soldier | 2 | 2 | CW07 | Exorcism — This creature can attack only sinners. (A sinner is a player who has raided the underworld at least once this game.) | 0 | |
| 8 | Kaelian forerunner | White | Common | ![]() ![]() |
Creature – Angel Cleric | 2 | 2 | CW02 |
Flying
When Kaelian forerunner enters, angels and Humans you control get +1/+0 until end of turn. Demons, Devils, and Imps you control get -1/-0 until end of turn. |
0 | |
| 9 | Meanderer Hound | White | Common | ![]() ![]() |
Creature – Dog Nomad | 3 | 4 | CW11 | 0 | ||
| 10 | Outpost Lifeguard | White | Common | ![]() ![]() ![]() |
Creature – Human Rogue | 2 | 3 | CW06 |
Flash
When Outpost Lifeguard enters, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) |
0 | |
| 11 | Rookie faithful | White | Common | ![]() |
Creature – Human Solider | 2 | 1 | CW09 | As long as you control a creature with a prayer counter, Rookie faithful has vigilance. | 0 | |
| 12 | Stranded Faithful | White | Common | ![]() ![]() |
Creature – Human Cleric | 0 | 3 | CW04 |
Defender
: You gain 2 life if your devotion to white is six or greater. Otherwise, put a prayer counter on Stranded Faithful. (each prayer counter increases your devotion to this creature's color by one)
|
0 |
| Mutiny in underworld: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |

, Remove a counter from another creature you control: Tap or untap target creature.


