Khazad-dûm
Showing 15 of 15 Hybrid cards
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Show rarities: C U R
Vigilance
Whenever Keeper of Justice blocks, draw a card.
Whenever Keeper of Justice blocks, draw a card.
1/4
Flying
Whenever an opponent casts a creature spell, that player loses 2 life unless he or she discards a card.
Whenever an opponent casts a creature spell, that player loses 2 life unless he or she discards a card.
2/2
Flash
Whenever an opponent discards a card, that player sacrifices a land.
Whenever you draw a card, you lose 2 life.
Whenever an opponent discards a card, that player sacrifices a land.
Whenever you draw a card, you lose 2 life.
"He who believes in the power of light is foolish. Let the ancient words of wizards rot as the true power of shadow is revealed to this world."
2/3
Haste
Whenever another creature enters the battlefield under your control, if an opponent was dealt damage this turn, put a +1/+1 counter on that creature.
Whenever a creature enters the battlefield under your control from exile, sacrifice Commander of Narchost.
Whenever another creature enters the battlefield under your control, if an opponent was dealt damage this turn, put a +1/+1 counter on that creature.
Whenever a creature enters the battlefield under your control from exile, sacrifice Commander of Narchost.
"Ambushes and tactics are for elves. When we overrun our enemy, they shall see us pour forth from the gates of Mordor, and we shall laugh at their fall."
3/1
Bloodthirst 2
Whenever a creature dies, Massacre Bellower deals 1 damage to target player.
Whenever a creature dies, Massacre Bellower deals 1 damage to target player.
2/1
Trample
Whenever a basic land enters the battlefield under your control, you may have Captain of Harad deal 2 damage to target creature.
Whenever you scry, Captain of Harad deals 2 damage to each creature you control.
Whenever a basic land enters the battlefield under your control, you may have Captain of Harad deal 2 damage to target creature.
Whenever you scry, Captain of Harad deals 2 damage to each creature you control.
"Heed not the lie-laced words of elves, for they will deceive you. Live instead by the axe and the cudgel, your fate determined only by the strength of your blows."
4/3
Haste
Whenever a basic land enters the battlefield under your control, Greenwood Reveler gets +1/+1 until end of turn.
Whenever a basic land enters the battlefield under your control, Greenwood Reveler gets +1/+1 until end of turn.
3/1
At the beginning of each end step, if Edoras Valiants was dealt damage this turn, put a 1/1 white Soldier creature token onto the battlefield.
Steadfast — Whenever a creature attacks you, Edoras Valiants gains indestructible until end of turn.
Steadfast — Whenever a creature attacks you, Edoras Valiants gains indestructible until end of turn.
2/1
Lifelink
Whenever a creature you control gains indestructible, untap up to two target lands.
Whenever a creature you control attacks, tap all untapped lands you control.
Whenever a creature you control gains indestructible, untap up to two target lands.
Whenever a creature you control attacks, tap all untapped lands you control.
"Elves and Dragons! Cabbages and potatoes are better for me and you. Don’t go getting mixed up in the business of your betters, or you’ll land in trouble too big for you."
2/3
Thwart — Whenever a permanent an opponent controls becomes the target of a spell or ability you control, that permanent's controller loses 1 life and you gain 1 life.
2/3
Menace
Lurk — , Sacrifice a land (You may exile this card from your hand by paying and sacrificing a land. Put it onto the battlefield at any time for its mana cost.)
Lurk — , Sacrifice a land (You may exile this card from your hand by paying and sacrificing a land. Put it onto the battlefield at any time for its mana cost.)
3/2
Foresight — Whenever you scry, untap Elven Ponderer.
1/2
Haste
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn.
Whenever you cast a spell from exile, Sarn Gebir Rager gets +1/+1 until end of turn.
2/1
Whenever a creature attacks, Pelennor Charger gains prowess until end of turn.
Whenever a creature blocks, Pelennor Charger gains first strike until end of turn.
Whenever a creature blocks, Pelennor Charger gains first strike until end of turn.
2/1
Go to section: White (33) Blue (33) Black (33) Red (33) Green (33) Multicolour (25) Hybrid (15) Artifact (13) Land (12)
Show rarities: C U R
Whenever you cast a spell that targets a creature you control, draw a card.
Whenever you cast a spell that targets a creature an opponent controls, that player gains 2 life.
2016-04-23 16:52:22 by Samuel