Destines Of Krond

Destines Of Krond by joekinguyr

16 cards in Multiverse

1 with no rarity, 15 commons

16 white

26 comments total

Set 1 of 3 in the Krond block.

Destines Of Krond : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics

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The set creator would like to draw your attention to these comments:

On Lance Carrier (reply):

Too Good?

On Unifed Defense (reply):

Too good?

On Hillton Crier (reply):

Too Good?

On Defender of Valedon (reply):

Too Good?

On Moonglade Ale (reply):

Feedback appreciated.

On Moonglade Commoner (reply):

Too good?

On Hillton Innkeper (reply):

Too good?

On Mayor of Hillton (reply):

Too good?

Recently active cards: (all recent activity)

 C 
Creature – Human Soilder
When Novice Soilder Becomes Equipped, transform Novice Soilder.
1/1
Solider Captian
 
 C 
Creature – Human Soldier
Armed ("As long as Solider Captian is equipped, Solider Captian gets +1/+1" )
2/2
1 comment
2015-12-13 05:52:45 by dude1818
 C 
Colour indicator W Creature – Human Soilder
Armed ("As long as Hero Of Hilton is equipped, Hero Of Hilton gets +1/+1" )
1/1
 C 
Creature – Human Townsfolk
When Moongalde Farmer Blocks a creature, Transform Moongalde Farmer.
1/1
Moonglade Hero
 
 C 
Creature – Human Tonwsfolk
2/2
4 comments
last 2015-12-13 07:33:24 by joekinguyr
Creature – Human Artificer
When Hilton Weaponsmith enters the battlefield, put a equipment artifact token named Sword with "equipped creature gets +1/+1" and Equip {1} onto the battlefield.
1/2
2 comments
last 2017-02-10 04:24:55 by jmgariepy
 C 
Creature – Human Soilder
Defender.
1/3

Recent comments: (all recent activity)
On Hilton Weaponsmith:

I don't think it's such a bad idea. But I do think that idea makes more sense if multiple cards in the same set made 'swords' in a variety of ways. That way, you cut on the mental space that each sword-maker creates.

On Hilton Weaponsmith:

This feels like avery natural - but bad - idea. Token equipment is just going to be painful to keep track of.

I'd suggest instead capturing the feeling via: 1, Remove a +1/+1 token from a creature you control: Put a +1/+1 token on a creature you control; only as a sorcery.

And yuck needing the 'only as a sorcery' part; but it really does, doens't it?

On Unifed Defense:

It's basically a card that's been printed twice before - Parapet / Lumithread Field - but both of those had a random other ability. It's fine for common (and the cost is spot on).

I'd normally rather have Veteran Armorer, of course.

On Unifed Defense:

Pretty bad, actually.

On Lance Carrier:

Too weak. C.f. Veteran Armorsmith. You also probably don't need to ask on every card, since that's the point of this whole website.

On Lance Carrier:

Too Good?

On Unifed Defense:

Too good?

On Hillton Crier:

Too Good?

On Moongalde Farmer:

Fixed once more

On Moonglade Commoner:

Interesting. Really depends on what else is on the set. Guess it's like Bloodshot Trainee.

(All recent activity)
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