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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Card180611 Colourless Mythic 0 Plane Miaum 0
2 Lab-Grown Virus Colourless Common 4{4} Creature Germ 2 2 Replicate {2} (When you cast this spell, copy it for each time you paid its replicate cost.) 0
3 name Colourless None 4{c}O{s}{t} cardtype power toughness rulestext 1 1756068299 on 24 Aug 2025 by amuseum
4 Aborted Spirit White Common 1{w} Enchantment Creature Spirit 1 1 {w}{3}: Master `flying`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it gets +2/+2. 0
5 Befriend the Aven White Common 3{w}{2} Enchantment Saga ;;I, II;;III (As this enters and after your draw step, this gains a lore counter. Sacrifice after III.)//;;//Tokenize a 1/1 white Bird creature with flying.//;;//Friendly creatures get +1/+1 until your next turn. 0
6 Cure Magic White Common 2{w}{1} Instant Force Tiered (Choose an extra cost.)//<<|| Cure — {0} — Gain 3 life. Scry 1.//| Rejuvenate — {2} — Gain 6 life. Scry 2.//|* Full Heal — {w}{3} — Gain 10 life. Scry 3. 0
7 Cyborg Recruiter White Common 4{w}{3} Artifact Enchantment Creature Cyborg Summoner 2 2 When this enters, dig 3 for a mystical card; reveal and draw it; tuck the rest. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
8 Expanding Shield White Common 3{w}{2} Artifact Equipment +0 +2 Equipee gets +0/+2 and has guardian 1. (It can block an extra creature.)//Equip {2} 0
9 First Aid White Common 1{w} Instant Force (Back face Medicated Bandage.)//Prevent the next 3 damage that would be dealt to any target this turn. 0
10 Holographic Cell White Common 3{w}{2} Enchantment Aura k d Replicate {w}{1} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee has defender, defenseless, and disability. 0
11 Holy Shell White Common 2{w}{1} Enchantment Aura +0 +3 Replicate {w}{1} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee gets +0/+3. 0
12 Medicated Bandage White Common 2{w}{1} Enchantment Aura k l (Front face First Aid.)//Enchant creature//Enchantee has lifelink and absorb 1. 0
13 Military Police White Common 2{w}{1} Creature Human Soldier 1 3 Defender//{w}{2}: Master `stalwart`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it can attack as though it didn't have defender. (It deals combat damage equal to its toughness rather than power.) 0
14 Mobile Vault White Common 4{w}{3} Artifact Vehicle 3 4 Living Metal (This is also a creature during your turn.)//Protection from mana value two or less 0
15 Biting Frost Blue Common 2{u}{1} Instant Force (Front face Icy Breath.)//Freeze target permanent. 0
16 Breeze Elemental Blue Common 7{u}{u}{5} Enchantment Creature Elemental 5 5 {u}{u}{3}: Master `flying`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it gets +2/+2. 0
17 Creative Engineering Blue Common 3{u}{2} Instant Draw three cards.//Discard two cards unless you discard an artifact or enchantment card. 0
18 Denial Magic Blue Common 2{u}{1} Instant Force Tiered (Choose an extra cost.)//<<|| Mana Sap — {0} — Counter target spell unless its controller pays {1}.//| Mana Choke — {2} — Counter target spell unless its controller pays {3}.//|* Full Stop — {u}{2} — Counter target spell. 0
19 Diving Submarine Blue Common 4{u}{u}{2} Artifact Vehicle 2 4 Living Metal (This is also a creature during your turn.)//Subsurface (This can only be blocked by creatures with subsurface or defender.)//Mimicry — When this enters, it gains a random counter among +1/+1, hexproof, retreat, inform, and impervious. 0
20 Glacial Prison Blue Common 3{u}{u}{1} Enchantment Aura Replicate {u}{1} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant nonland permanent//Enchantee has eternally frozen. (It can't untap.) 0
21 Icy Breath Blue Common 2{u}{1} Enchantment Aura +0k f (Back face Biting Frost.)//Enchant creature//Enchantee gets +0/+1 and has frostbite. (Whenever it deals damage to a creature, freeze that creature.) 0
22 Professor Cum Laude Blue Common 1{u} Creature Scholar – Human Scholar 1 1 {u}{3}: Master `inform`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it gets +1/+2. (Whenever this attacks, draw a card.) 1 1754863568 on 10 Aug 2025 by amuseum
23 Steelshell Snapper Blue Common 3{u}{u}{1} Artifact Creature Equipment Turtle 1 5 Vandalism 2 (Whenever this attacks, defending player mills cards until two land cards are milled this way.)//Equipee get +1/+3 and has vandalism 2. //Reconfigure {u}{1} (Sorcerous, Pay the reconfigure cost: Attach to target friendly creature; or unattach this. While attached, this isn't a creature.) 0
24 Uplift Blue Common 2{u}{1} Enchantment Aura k f Replicate {u}{1} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee has flying. 0
25 Wrath of the Sea God Blue Common 4{u}{u}{2} Enchantment Saga ;;I;;II;;III (As this enters and after your draw step, this gains a lore counter. Sacrifice after III.)//;;//Withdraw target nonland permanent.//;;//Draw two cards.//;;//Opposing creatures get -4/-0 until your next turn. 0
26 Biotech Researcher Black Common 2{b}{1} Artifact Enchantment Creature Cyborg Scientist – Cyborg Scientist 1 2 Whenever you cast a mystical spell, each opponent loses 1 life. (Artifacts, enchantments, instants, and sorceries are mystical.) 1 1754861908 on 10 Aug 2025 by amuseum
27 Blood Ransom Black Common 3{b}{b}{1} Enchantment Aura (Back face Bloodless Murder.)//Enchant creature or planeswalker//Enchantee has At your upkeep, sacrifice this unless you pay 1 life. 0
28 Bloodless Murder Black Common 3{b}{b}{1} Instant Force (Front face Blood Ransom.)//Destroy target creature or planeswalker. 0
29 Creeper in the Darkness Black Common 6{b}{5} Enchantment Creature Horror 4 4 {b}{3}: Master `flying`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it gets +1/+1. 0
30 Demonic Sacrifice Black Common 3{b}{b}{1} Enchantment Saga ;;I;;II;;III (As this enters and after your draw step, this gains a lore counter. Sacrifice after III.)//;;//Sacrifice a creature. If you do, draw a card.//;;//Each opponent sacrifices a creature.//;;//Syphon 4 life from target opponent. 0
31 Form of Night Black Common 3{b}{2} Enchantment Aura Replicate {b}{2} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee has elude and defenseless. (It can't block, and can't be blocked.) 0
32 Hypnotism Magic Black Common 2{b}{1} Sorcery Force Tiered (Choose an extra cost.)//<<|| Hypnotize — {0} — Target player discards a card.//| Mesmerize — {2} — Target player discards two cards.//|* Lobotomize — {b}{3} — Target player discards all cards. 0
33 Indomitable Haemimancer Black Common 4{b}{3} Creature Vampire Troll Warlock 3 3 Reduce the costs of equip, reconfigure, or friendly Auras targeting this by {1}.//{b}{1}: This gains indestructible until end of turn. 0
34 Knife on a Rope Black Common 3{b}{2} Artifact Equipment +1k l +0 Equipee gets +1/+0 and has lifelink.//Equip {4} 0
35 Missing Organ Black Common 3{b}{2} Enchantment Aura – Aura -2 -2 Replicate {b}{1} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee gets -2/-2. 0
36 North Court Assassin Black Common 2{b}{1} Creature Assassin 2 1 {b}{1}: Master `deathtouch`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it gets +1/+2. 0
37 Boiling Pot Red Common 3{r}{2} Enchantment Aura Curse (Back face Face Burn.)//Enchant player//At enchantee's upkeep, this deals 1 damage to em. 0
38 Bunker Down Red Common 2{r}{1} Enchantment Aura k s Replicate {r}{1} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee has subsurface. (It can only be blocked by creatures with subsurface or defender.) 0
39 Dworc Berserker Red Common 4{r}{3} Creature Dwarf Orc Berserker 3 3 Reduce the costs of equip, reconfigure, or friendly Auras targeting this by {1}.//Menace, berserk (Attacks if able.) 0
40 Face Burn Red Common 4{r}{3} Instant Force (Front face Boiling Pot.)//This spell deals 3 damage to target opponent or opposing planeswalker. 0
41 Flame Magic Red Common 1{r} Instant Force Tiered (Choose an extra cost.)//<<|| Scald — {0} — This spell deals 1 damage to target creature.//| Flame — {3} — This spell deals 3 damage to target creature.//|* Flare — {r}{4} — This spell deals 6 damage to target creature. 0
42 Gaslight Red Common 4{r}{3} Sorcery Domineer target opposing creature until end of turn. It gains escort until end of turn. (It must be blocked if able.) 0
43 Incite Rage Red Common 3{r}{2} Enchantment Aura +2 +0 Replicate {r}{1} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee gets +2/+0. 0
44 Prepare for War Red Common 3{r}{2} Enchantment Saga ;;I;;II;;III (As this enters and after your draw step, this gains a lore counter. Sacrifice after III.)//;;//Discard a card. Draw a card.//;;//Friendly creatures gain haste until end of turn.//;;//All creatures gain berserk and intercept until end of turn. 0
45 Shadowfist Striker Red Common 1{r} Creature Human Warrior 1 1 {r}{2}: Master `first strike`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it gets +1/+2. 0
46 Sleepless Devil Red Common 3{r}{2} Artifact Creature Equipment Devil 2 1 Haste//Equipee gets +2/+1 and has haste.//Reconfigure {r}{3} (Sorcerous, Pay the reconfigure cost: Attach to target friendly creature; or unattach this. While attached, this isn't a creature.) 0
47 Yellowplate Bulldozer Red Common 5{r}{r}{3} Artifact Vehicle 5 3 Living Metal (This is also a creature during your turn.)//Eludes defender//Mimicry — When this enters, it gains a random counter among +1/+1, menace, haste, first strike, and subsurface. 0
48 Exploration Magic Green Common 2{g}{1} Sorcery Force Tiered (Choose an extra cost.)//<<|| Scout — {0} — Seek one land card.//| Explore — {2} — Seek two land cards.//|* Planar Trek — {4} — Seek three land cards. 0
49 Fertility Harvest Green Common 3{g}{2} Enchantment Saga ;;I;;II;;III (As this enters and after your draw step, this gains a lore counter. Sacrifice after III.)//;;//Retrieve target card.//;;//Produce {g}{g}{g}.//;;//Target friendly creature hits target opposing creature or planeswalker. 0
50 Generous Herbalist Green Common 2{g}{1} Artifact Enchantment Creature Techie Doctor 2 2 Whenever you cast a mystical spell, gain 1 life. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
51 Gravity Magi Green Common 1{g} Artifact Clue {1}, Sacrifice this: Destroy target artifact, enchantment, or creature with flying.//{2}, Sacrifice this: Draw a card. 0
52 Green Bowman Green Common 3{g}{2} Creature Human Archer 3 2 {g}{2}: Master `reach`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it gets +1/+2. 0
53 Grow up Green Common 3{g}{2} Instant Force (Front face Thick Skin.)//Target creature gains two +1/+1 counters. 0
54 Hausin Harrower Green Common 2{g}{1} Creature Elf Ape Druid 2 2 Reduce the costs of equip, reconfigure, or friendly Auras targeting this by {1}.//{t}: Produce {b}, {r}, or {g}. 0
55 Supply Nutrients Green Common 3{g}{2} Enchantment Aura +2 +2 Replicate {g}{2} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee gets +2/+2. 0
56 Thick Skin Green Common 3{g}{2} Enchantment Aura +1k h (Back face Grow Up.)//Flash//Enchant creature//Enchantee gets +1/+1 and has hexproof. 0
57 Thin Skin Green Common 2{g}{1} Enchantment Aura Replicate {1} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee has vulnerable. (When it's dealt damage, destroy it.) 0
58 Tireless Stomper Green Common 6{g}{g}{4} Artifact Creature Equipment Rhino 4 4 Vigilance//Equipee gets +3/+3 and has vigilance.//Reconfigure {g}{4} (Sorcerous, Pay the reconfigure cost: Attach to target friendly creature; or unattach this. While attached, this isn't a creature.) 0
59 Guntop Fighter Multicolour Common 3{w}{u}{1} Artifact Vehicle 4 2 Flying//Crew 2 0
60 Mental Block Multicolour Common 3{w}{u}{1} Enchantment Creature Elemental – Elemental 0 6 Defender//{2}: Master `guardian`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0. It can block an extra creature.)//At end of combat, if this blocked a creature, this creature and creatures blocked by this creature submerge 3. (Each of their controller puts it under the top 3 cards of er library.) 1 1754863535 on 10 Aug 2025 by amuseum
61 Hopbop Faerie Multicolour Common 2{u}{b} Enchantment Creature Faerie 1 3 {2}: Master `elude`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0. It can't be blocked.)//When this deals combat damage to a player, tokenize a Clue. (It's an artifact with {2}, Sacrifice this: Draw a card.) 0
62 Menacing Titan Multicolour Common 6{b}{r}{4} Creature Giant Ogre 4 4 This has menace while modified.//Whenever this attacks, it deals 1 damage to each player. 0
63 Bigbite Wolf Multicolour Common 4{r}{g}{2} Creature Wolf 3 3 {4}: Master `animosity`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it gets +3/+0. (Can assign all combat damage to defending player if blocked.) 0
64 Wandering Hooves Multicolour Common 4{r}{g}{2} Creature Satyr Centaur 2 2 Reach//This has first strike while modified.//When this enters, it explores. (Dig and reveal 1 for a land card; draw it; this gains a +1/+1 counter, and undraw or mill the card.) 0
65 Reversible Racer Multicolour Common 4{g}{w}{2} Artifact Enchantment Creature Cyborg Scout 3 3 Whenever you cast a mystical spell, this gets +1/+1 and gains vigilance until end of turn. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
66 Bionic Biologist Multicolour Common 3{w}{b}{1} Artifact Enchantment Creature Cyborg Scientist 2 3 Whenever you cast a mystical spell, this gets +1/+1 and gains lifelink until end of turn. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
67 Evil Resident Multicolour Common 5{w}{b}{3} Enchantment Creature Spirit 3 5 {4}: Master `aethereal`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0. It can only be blocked by enchantment creatures or enchanted creatures.)//When this deals combat damage to a player, syphon 1 life from that player. 0
68 Sadgazer Multicolour Common 2{b}{g} Creature Naga Gorgon 1 3 Defender//This has deathtouch while modified.//Whenever this defeats a creature, that creature's controller loses 1 life. 0
69 Alktraz Alligator Multicolour Common 5{g}{u}{3} Creature Crocodile 5 3 {4}: Master `trample`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it gets +3/+0. 0
70 Cammie Painted Jeep Multicolour Common 3{r}{u}{1} Artifact Vehicle 3 3 Mimicry — When this enters, it gains a random counter among +1/+1, menace, retreat, subsurface, and impervious.//Crew 1 0
71 Transitive Wurm Multicolour Common 4{u}{r}{2} Creature Wurm 2 3 {4}: Master `subsurface`. (If this doesn't have a ``0 counter, it gains a ``0 counter, and has mastered ``0.)//While this has mastered ``0, it gets +3/+0. (It can only be blocked by creatures with subsurface or defender.) 0
72 Mobile Artillery Multicolour Common 3{r}{w}{1} Artifact Vehicle 4 2 First strike//Crew 2 0
73 Poisonous Powersuit Hybrid Common 3{b/g} Artifact Enchantment Creature Cyborg Assassin 1 2 Whenever you cast a mystical spell, this gets +1/+1 and gains deathtouch until end of turn. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
74 Defense Magi Artifact Common 2{2} Delayed Artifact Clue – Clue (Enters tapped.)//When this enters, choose a color other than white.//{t}: Produce {w} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card. 1 1754686009 on 08 Aug 2025 by amuseum
75 Fission Power Battery Artifact Rare 3{3} Delayed Artifact (Enters tapped.)//Replicate {2} (When you cast this spell, copy it for each time you paid its replicate cost.)//{t}: Produce {A/L/L}. 0
76 Mind Magi Artifact Common 2{2} Delayed Artifact Clue (Enters tapped.)//When this enters, choose a color other than blue.//{t}: Produce {u} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card. 0
77 Poison Magi Artifact Common 2{2} Delayed Artifact Clue (Enters tapped.)//When this enters, choose a color other than black.//{t}: Produce {b} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card. 0
78 Power Magi Artifact Common 2{2} Delayed Artifact Clue (Enters tapped.)//When this enters, choose a color other than green.//{t}: Produce {g} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card. 0
79 Speed Magi Artifact Common 2{2} Delayed Artifact Clue (Enters tapped.)//When this enters, choose a color other than red.//{t}: Produce {r} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card. 0
80 Surveillance Drone Artifact Common 2{2} Artifact Creature Clue Drone 0 3 Defender, flying//{2}, Sacrifice this: Draw a card. 0
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Mechanics