The Legend Begins: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Legendary Creature – Elf Shaman
You may pay {0} rather than pay the cost for kicker costs you pay.
"Mistress Freyalise wields the power of Llanowar as if it was her own. I will help her channel that power."
2/1
 
 M 
Legendary Creature – Elf Shaman
First strike
Tap an untapped creature you control: Add {w}, {r}, or {g} to your mana pool.
Whenever Freyalise, Fury of the Wilds deals combat damage to a player, put a 1/1 green Elf Druid creature token onto the battlefield.
3/3
 U 
Legendary Creature – Elf Shaman
You may pay {0} rather than pay the cost for kicker costs you pay.
"Mistress Freyalise wields the power of Llanowar as if it was her own. I will help her channel that power."
2/1
 
 
No more uncommons
 
 
No more uncommons
 C 
Instant
Untap target creature. That creature gets +1/+3 until end of turn. If that creature is white or black, it also gains flying until end of turn.
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is green or blue, it also gains lifelink until end of turn.
 C 
Creature – Human Wizard
{1}{u}{g}: Karkas Infiltrator gets +2/+2 and can't be blocked this turn. Activate this ability only once each turn.
2/2
 C 
Instant
Kicker {1}{g} (You may pay an additional {1}{g} as you cast this spell.)
Put two 1/1 white Soldier creature tokens onto the battlefield. Then, if Call Reinforcements was kicked, put a +1/+1 counter on each of those creatures.
 C 
Instant
Target creature gets +4/+4 until end of turn. If that creature is white or red, it also gains trample until end of turn.
 C 
Creature – Zombie
Kicker {b} (You may pay an additional /1 as you cast this spell.)
When Servant of the Lich Lord enters the battlefield, if it was kicked, target creature gets -1/-1 until end of turn.
1/3
 C 
Creature – Griffin
Whenever Charging Griffin* attacks, it gets +1/+1 until end of turn.
2/2
 C 
Creature – Human Soldier
Formation 1 (Whenever this creature attacks or blocks, you may pair it with another unpaired attacking or blocking creatures you control until end of turn. Creatures paired this way block and are blocked as a group. You may divide combat damage dealt to creatures paired this way as you choose.)
1/1
 C 
Creature – Human Soldier
First strike
"Harriers were an elite and invaluable division of the Crusade's army, attacking strategic positions such as grain stores, forges, and corpse warehouses."
-- Hosvir Gradant, Serra's Crusade
2/1
Swamp
 
 B 
Basic Land – Swamp

Lestelma, Ritual Chanter (uncommon, foil)
Freyalise, Fury of the Wilds (mythic)
Lestelma, Ritual Chanter (uncommon)
Ignite Potential (common)
Channel Radiance (common)
Karkas Infiltrator (common)
Call Reinforcements (common)
Primal Strength (common)
Servant of the Lich Lord (common)
Charging Griffin* (common)
Noble Squire (common)
Serra's Harrier (common)
Swamp (basic)