MTG: Emelion

MTG: Emelion by Crumble & Fudge

23 cards in Multiverse

7 commons, 6 uncommons,
5 rares, 2 mythics, 3 tokens

1 token hybrid bluered, 2 token red, 14 red, 5 green, 1 hybrid

0 comments total

A homebrewed D&D world imagined as an MTG set.

MTG: Emelion: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

Add a comment on this cardset

Recently active cards: (all recent activity)

 R 
Creature – Elf Druid
Develop (Gain the next level as a sorcery to add its ability.)
When Hag of the Flutewoods enters, gray out target nonland permanent you don't control twice.
{2}{g}: Level 2
{t}: Add {g} for each colorless permanent you don't control.
{g}{g}{g}{g}{g}: Level 3
Other Elves you control get +1/+1 for each colorless permanent you don't control.
1/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+X, where X is your devotion to green. (Each {g} in the mana costs of permanents you control counts toward your devotion to green.)
When this aura is put into a graveyard from the battlefield, draw a card.
 U 
Creature – Elf Druid
Veiled — As long as an Aura or Equipment that doesn’t share a color with Zerian Chancelor is attached to it, other Elves you control get +1/+1 and have trample.
2/3
 U 
Creature – Elf Warrior
Enchantments cost {1} less to cast.
Whenever an Enchantment enters, put a +1/+1 counter on Barkspear Trainee.
2/2
 U 
Creature – Elf Warrior
{t}: Add {g}.
Veiled — As long as an Aura or Equipment that doesn’t share a color with Amessian Lake Patrol is attached to it, it has "{t}: Add {g}{g}."
1/2

There are no comments on any cards in the cardset. Why not browse the cards and add your thoughts?
See other cardsets