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Deal 2 damage to target creature, when that creature dies this turn, put two 1/1 white spirit creature tokens onto the battlefield
0 comments
Whenever a creature enters the battlefield under your control or a creature shapes a card, you may gain 1 life
Illus. Stephan McGowan
1/1
Until end of turn, target creature gets +0/+2 and "at the beginning of your end step, if this creature took damage this turn, put a +1/+1 counter on it"
"come, feel Renzo's chest"
Spiritbound Bandit has First strike as long as it is enchanted
Illus. Jason Rainville
2/2
Draw a card, you may reveal that card, if you do, it costs less until end of turn
Counter target instant spell
Chains of Fate can't be countered
Chains of Fate can't be countered
Vitality – while you have in your mana pool, you may look at the top and bottom cards of players libraries
Illus. Cynthia Sheppard
2/2
Put target nonland permanent on the bottom of their owner's library
Exile Final Chapter
Exile Final Chapter
Creatures you control gain Prowess until end of turn
Scry 1
Scry 1
When Zalgus enters the battlefield, Scry 3
Instant or Sorcery Shaping
At the beginning of your upkeep Scry X, where X is the number of cards Shaped by Zalgus
Instant or Sorcery Shaping
At the beginning of your upkeep Scry X, where X is the number of cards Shaped by Zalgus
"Do i strike you as a ruffian?"
4/3
When you cast Northern Owl, Scry 1
Splice onto Sorcery
Splice onto Sorcery
Illus. 刘 烁
2/1
Destroy target Non-Spirit creature, when it dies this turn, it's controller puts a 1/1 black spirit creature token onto the battlefield
when Duskmantle Strike resolves, Destroy target tapped Creature
Splice onto Creature
Splice onto Creature
Deathtouch Lifelink
3/2
Prowess
Protection from White
When you cast Kindra, Destroy target nonblack tapped creature
Splice onto Instant
Protection from White
When you cast Kindra, Destroy target nonblack tapped creature
Splice onto Instant
2/1
Creature Shaping
: put a token that's a copy of one of the cards Fenmore has shaped onto the battlefield, that card is legendary in addition to it's other types
: put a token that's a copy of one of the cards Fenmore has shaped onto the battlefield, that card is legendary in addition to it's other types
2/3
Menace
Vitality – While you have in your mana pool, Nishi'an Assassin has deathtouch
Vitality – While you have in your mana pool, Nishi'an Assassin has deathtouch
Illus. Jason Nguyen
2/1
When Tomb Heist resolves, Return target creature card from your graveyard to it's owners hand
Splice onto Creature
Splice onto Creature
Illus. Peter Mohrbacher
as an additional cost to cast Unyielding March, you may pay up to 5 life
Creatures you control get +X/+0 and trample until end of turn, where X is the amount of life spent to cast Unyielding March
Creatures you control get +X/+0 and trample until end of turn, where X is the amount of life spent to cast Unyielding March
Creatures you control get +2/+0 until end of turn
Instant spells cost less until end of turn
Instant spells cost less until end of turn
Deal X damage to target creature
Draw X cards, then discard X cards
Draw X cards, then discard X cards
Target creature loses all abilities and can't block this turn
Splice onto Sorcery
Splice onto Sorcery
Until end of turn, target creature gets +2/+0 and "When this creature deals combat damage to a player, put a +1/+1 counter on it"
"you can look, but don't touch"
put three 1/1 red human creature tokens with haste onto the battlefield
at the beginning of your next end step, deal 1 damage to target creature or player for each of those humans that died this turn
at the beginning of your next end step, deal 1 damage to target creature or player for each of those humans that died this turn
Illus. Eric Deschamps
Bestow
Whenever Spirit of Tenacity or the creature it enchants deals combat damage to a player, put a +1/+1 counter on that creature
Whenever Spirit of Tenacity or the creature it enchants deals combat damage to a player, put a +1/+1 counter on that creature
Illus. Igor Burlakov
2/1
Haste Prowess
at the beginning of your first upkeep of the game, if Tess is in your hand you may reveal her, if you do, exile her, at the beginning of your fifth upkeep you may put her onto the battlefield
When Tess enters the battlefield, other creatures you control get +2/+0 until end of turn
at the beginning of your first upkeep of the game, if Tess is in your hand you may reveal her, if you do, exile her, at the beginning of your fifth upkeep you may put her onto the battlefield
When Tess enters the battlefield, other creatures you control get +2/+0 until end of turn
5/3
Prowess
Bestow
the creature Vivid Muse enchants has Prowess
Bestow
the creature Vivid Muse enchants has Prowess
1/1
When you cast Zeri, discard your hand, then draw five cards, you may then choose any additional cards to discard, Draw a card for each card discarded this way
Splice onto Sorcery
Splice onto Sorcery
4/2
Defender
Vitality – Defender of the Worldheart gets +1/+1 for each in your mana pool
Vitality – Defender of the Worldheart gets +1/+1 for each in your mana pool
Illus. Raymond Swanland
3/3
Put a 2/2 Green spirit creature token with Trample and "Vitality – this creature gets +1/+1 for each in your mana pool"
Enchant creature
whenever Enchanted creature attacks, it gets +1/+1 for each other enchantment you control until end of turn
whenever Enchanted creature attacks, it gets +1/+1 for each other enchantment you control until end of turn
Creature Shaping
Kensu is unblockable and can't block
Whenever Kensu deals combat damage to a player, put X 1/1 white and black spirit creature tokens onto the battlefield, where X is the of number cards shaped by Kensu
Kensu is unblockable and can't block
Whenever Kensu deals combat damage to a player, put X 1/1 white and black spirit creature tokens onto the battlefield, where X is the of number cards shaped by Kensu
2/2
Creature Shaping
: Sacrifice another creature you control, when it is put into a graveyard this turn, Desecrater Shapes it
: target creature gets -1/-1 until end of turn for each card Shaped by Desecrater, if that creature would be put into a graveyard this turn, Desecrater Shapes it
: Sacrifice another creature you control, when it is put into a graveyard this turn, Desecrater Shapes it
: target creature gets -1/-1 until end of turn for each card Shaped by Desecrater, if that creature would be put into a graveyard this turn, Desecrater Shapes it
3/5
Sorcery Shaping
Vitality – For each in your mana pool Creatures you control get +X/+0, where X is the number of cards shaped by Lillin
Vitality – For each in your mana pool Creatures you control get +X/+0, where X is the number of cards shaped by Lillin
2/4
Creatures you control have Prowess
Whenever you Scry, creatures you control get +1/+1 until end of turn
Whenever you Scry, creatures you control get +1/+1 until end of turn
Haste Prowess
you may discard the first card you draw each turn, if you do, draw a card
: Deal damage to target creature or player equal to Varion's power
you may discard the first card you draw each turn, if you do, draw a card
: Deal damage to target creature or player equal to Varion's power
Illus. Will Coyner
3/3
Put a X/X White and Red Construct creature token with defender onto the battlefield, where X is equal to the number of times you have cast or splice Magnificent Masterpiece this game
Splice onto Instant or Sorcery
Splice onto Instant or Sorcery
Prowess
When Nishi'an Guard resolves, give target creature +2/+1 until end of turn
Splice onto Instant
When Nishi'an Guard resolves, give target creature +2/+1 until end of turn
Splice onto Instant
Illus. Devon Cady-Lee
2/2
Land Shaping
, Choose one: put a X/X White construct creature token onto the battlefield, where X is the number of cards Shaped by Renzo, Or Add to your mana pool for each card Shaped by Renzo
, Choose one: put a X/X White construct creature token onto the battlefield, where X is the number of cards Shaped by Renzo, Or Add to your mana pool for each card Shaped by Renzo
4/3
Haste
At the beginning of your end step, return The King of Masks to it's owners hand
The King of Masks enters the battlefield as a copy of another target creature except he retains his abilities
At the beginning of your end step, return The King of Masks to it's owners hand
The King of Masks enters the battlefield as a copy of another target creature except he retains his abilities
1/1
Whenever Equipped creature attacks, put two 1/1 White Spirit creature tokens onto the battlefield
Equip
Equip
: target creature is Unblockable until end of turn
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Show rarities: C U R M
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The Gate Opens: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |