CardName: Dimir Stalker
Cost: {u}{b}
Type: Creature - Merfolk Rogue
Pow/Tgh: 2/1
Rules Text: This has +1/+2 as long as there are 8 or more cards in an
opponents graveyard.
Guild Loyalty (Whenever you play your third card of one of
this creatures colors each turn, put a +1/+1 counter on
Dimir Stalker.)
Flavour Text: If you feel something behind you but you see nothing, it
most likely is a Rogue of the Dimir Guild waiting to rob
you.
Set/Rarity: Ravnica Revisited Uncommon
Dimir Stalker
U
Creature – Merfolk Rogue
This has +1/+2 as long as there are 8 or more cards in an opponents graveyard.
Guild Loyalty (Whenever you play your third card of one of this creatures colors each turn, put a +1/+1 counter on Dimir Stalker.)
If you feel something behind you but you see nothing, it most likely is a Rogue of the Dimir Guild waiting to rob you.