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Mechanics | Skeleton |
EXPANSION: HIGHLANDS OF SWILFTEN
SETTING DESCRIPTION The northern region of Swilften has remained isolated and wild. The clans have kept to themselves and the Empire never bothered to subjugate them. They have kept contact with magic while the south of Swilften forgot about it. In the highlands cryptids still roam and the ancient clans keep magical secrets.
MECHANICAL DESCRIPTION
A small set with 140 cards. Clans are two colors.
WB McDùrnhart. Their leader is a vampire.
UG McDoneloch. They live near the lochs waiting for the monster.
BR McBrockhel. In league with the dwarves.
RG McFidach. shepherds and favoured by the giants.
WU McKirkrist. Faithful, traders.
MECHANICS
Grandeur: legendaries will be vanillaish and at uncommon with grandeur
Devotion
Slaves: the darkest secrets of the Highlands are tied to ancient rituals and human sacrifice, each clan carries a very different aspect (by order of importance to the identity) WB willing self-sacrifice, RG burning, GU abandoning children to monsters, BR servitude in the dwarven mines, WU capturing thralls)
Token lands: Castles with : Add
for each castle you control
Tapped lands: Cathedral WU and WB, Henge GU and RG, Cairn BR. Add to Devotion
Clan Mechanics
WB Self sacrifice. Spirits of ancestors. Crypts and castles
GU Nature's secrets. Seals.
BR Treasure or life for weapons. Keeps, cairns
RG Herds and food. Henges
WU Build fortresses and Cathedrals. Devotion. Sail
INSPIRATION AND AESTHETICS
Scottish (and a bit of Celtic and Irish) inspired set, with each color pair being depicted in the colors of the corresponding tartan. AI Art.
Set symbol: A Sporran, set code: HLS