Jyhelm Flourishing : Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Until the end of the turn you may prevent 1 damage to any source by placing a -1/-1 counter on target creature. You may do this as many times as you like.
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Destroy two artifacts or two enchantments that share a color.
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Horsemanship
If Hardy Herd is untapped during your upkeep target creature you control with a power of 1 or less becomes unblockable until end of turn. 2/2
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Wither
Nantuko Elder comes into play with 4 -1/-1 counters on it. : Remove a -1/-1 counter from Nantuko Elder. He has allowed the years to wear him down. Should the time arise, he will become a hero once more.
5/5
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Strife (If a creature has been put into a graveyard from the battlefield this turn, you may destroy target permanent with a converted mana cost equal to the converted mana cost of this spell.)
Whenever a permanent you don't control is destroyed you may gain 1 life. 2/3
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Shuffle X lands you control into their owner's libraries. For each land shuffled into your library this way reveal one card from the top of your library. If a permanent is revealed this way put it onto the battlefield, otherwise place it in your graveyard.
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: Untap 1 white creature you control for each untapped creature you opponent controls.
2/2
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Shambling Fodder can't attack unless you discard a card from your hand.
The Embark priests that failed in the forests before were resurrected to fight on the front lines of Onal, a second death as punishment for their failure.
3/3
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Deal 1 damage to target creature for every creature on the battlefield.
Jyhelm's landscape is as fickle as its inhabitants.
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If you control 2 untapped plains Loxodon Journeyman has vigilance.
If you control 2 untapped mountains Loxodon Journeyman has first strike. As long as you control two untapped Islands, equip abilities that target Loxodon Journeyman cost you up to less to activate. 2/3
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Target creature's power becomes 0. That creature's controller is dealt damage equal to that creature's original power.
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Whenever Sandstone Warmaster is the target of a spell all creatures that share a creature type with Sandstone Warmaster gain first strike, haste, and vigilance until the end of the turn.
4/4
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For every card drawn this turn you may untap one blue or red creature you control. All creatures untapped this way gain first strike.
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Wither, lifelink
The war has filled his heart with hatred. He now seeks to live in his opponent's blood.
3/3
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Flying
"We have grown strong in these years. All that separates us from dragons is our size." -Ornin, Scalemaster Bey.
3/3
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Immortal Wounds
(rare)
Soul Trials
(common)
Hardy Herd
(common)
Nantuko Elder
(common)
Meticulous Praetor
(uncommon)
Dust Bowl
(rare)
Wise Philosopher
(common)
Shambling Fodder
(common)
Triggered Eruption
(common)
Loxodon Journeyman
(uncommon)
Seething Regret
(rare)
Sandstone Warmaster
(rare)
Howl of the Waves
(common)
Deathmonger
(uncommon)
Seascratch
(common)