Okundwa: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Angel of Eternal Rest White Rare 7{5}{w}{w} Creature – Angel 4 7 Flying
Whenever a creature would be put into a graveyard exile it instead and gain 3 life.
1 1425551312 on 05 Mar 2015 by Alex
2 Battle Mishap White Uncommon 3{2}{w} Instant Put X -1/-1 counters on target attacking creature, where X is that creature's power. 0
3 Binding Tusker White Mythic 7{5}{w}{w} Creature – Elephant Nomad 5 5 Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Creatures your opponents control enter the battlefield tapped with a -1/-1 counter on them.
0
4 Bronze-Mane Guardian White Common 1{w} Creature – Cat Soldier 1 1 When Bronze-Mane Guardian enters the battlefield you may untap target white creature you control. 0
5 Curse of Cowardice White Uncommon 2{w}{w} Enchantment Creatures you don't control with -1/-1 counters can't attack unless their controller pays {2} for each creature with a -1/-1 counter that they controls. 0
6 Declawed Gunya White Common 3{2}{w} Creature – Cat Cleric 2 2 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Declawed Gunya has a -1/-1 counter on it you may gain 2 life whenever a card is exiled.
0
7 Giant-Biter Yerba White Uncommon 4{3}{w} Creature – Hyena Wizard 3 3 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Giant-Biter Yerba has a -1/-1 counter on it "{t}: tap target creature with a power of 3 or greater."
2 1428899697 on 13 Apr 2015 by Link
8 Healer's Summit White Common 2{1}{w} Instant Gain 1 life for each cleric you control.

Draw a card.
0
9 Light of Resolution White Common 2{1}{w} Instant Untap target creature you control. It gains +0/+3 until end of turn.
0
10 Mendru Antelope White Common 3{2}{w} Creature – Antelope 1 3 Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.) 0
11 Migrating Buffalo White Uncommon 4{3}{w} Creature – Ox 2 3 Vigilance, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Migrating Buffalo gets +0/+1 as long as you control an island.
0
12 Mirrored Curse White Rare 2{1}{w} Enchantment Whenever a creature you control is the target of a hex you may put a -1/-1 counter on target creature you don't control. 0
13 Mournful Witch Doctor White Uncommon 2{1}{w} Creature – Human Cleric 1 1 Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever Mournful Witch Doctor uses its hex prevent all damage that would be dealt to target opponent and creatures that opponent controls until end of turn.
8 1422527721 on 29 Jan 2015 by Alex
14 Pristine Aura White Rare 3{1}{w}{w} Enchantment – Aura Enchant creature

Enchanted creature gains indestructible, vigilance, and +2/+2 for each aura attached to it.
0
15 Sky High Falcon White Common 2{w}{w} Creature – Bird 2 2 Flying
All damage creatures without flying would deal to Sky High Falcon is reduced by 1.
0
16 Stand Pure White Common 1{w} Instant Until end of turn target creature gains protection from red and black. 0
17 Yerba Matron White Rare 2{w}{w} Creature – Hyena Warrior 2 2 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Yerba Matron has a -1/-1 counter on it Yerba Matron and other hyenas you control gain vigilance and protection from creatures.
0
18 Algae-Blinded Diviner Blue Rare 3{1}{u}{u} Creature – Merfolk Wizard 3 3 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Algae-Blinded Diviner is cursed whenever you would draw a card you may instead look at the top three cards, choose one to add to your hand, then put the rest into your graveyard.
0
19 Banish to Memory Blue Common 1{u} Sorcery Return target creature to its owner's hand. If that creature had a -1/-1 counter on it, draw a card. 0
20 Confounding Mists Blue Common 2{1}{u} Instant Target blocking creature gets -5/-0 until end of turn. If that creature has a -1/-1 counter on it you may draw a card, then discard a card. 0
21 Floodlord Leviathan Blue Rare 7{5}{u}{u} Creature – Leviathan 6 7 Trample
Whenever Floodlord Leviathan is unblocked put a flood counter on target land defending player controls. That land is becomes an island.

Floodlord Leviathan gets +1/+1 for each island you don't control.
0
22 Greatwater Newt Blue Common 4{3}{u} Creature – Salamander 2 4 Prevent all combat damage that would be dealt to and dealt by Greatwater Newt if there are five or more islands in play. 0
23 Monsoon Preparation Blue Rare 2{x}{u}{u} Instant Cast Monsoon Preparation only during the combat phase.
Return X target attacking creatures to their owners' hands and draw X cards.
0
24 Peacemaker Sphinx Blue Mythic 7{5}{u}{u} Creature – Sphinx 4 6 Flying
At the beginning of each opponent's combat step you may draw 3 cards unless that opponent skips his or her combat step.
0
25 Pirate of Bhozi Cove Blue Uncommon 3{2}{u} Creature – Merfolk Pirate 2 3 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Pirate of Bhozi Cove has a-1/-1 counter on it, Pirate of Bhozi Cove has "whenever Pirate of Bhozi Cove deals combat damage to an opponent you may draw a card."
1 1547088561 on 10 Jan 2019 by SecretInfiltrator
26 Pruning Plover Blue Common 5{4}{u} Creature – Bird 2 4 Flying, Wither 0
27 Rational Act Blue Common 1{u} Instant Counter target green or red non-creature spell. 0
28 Redgill Curator Blue Common 2{1}{u} Creature – Merfolk Artificer 1 2 As long as you control an artifact you may untap Redgill Curator during each other player's untap step. 0
29 Sight of Weeping Blue Rare 1{u} Sorcery Reveal the top card of your library. Each opponent puts the top X cards of his or her library into his or her graveyard, where X was the revealed card's converted mana cost. Then, add the revealed card to your hand. 2 1425583881 on 05 Mar 2015 by Sorrow
30 Slothgut Witch Doctor Blue Uncommon 5{4}{u} Creature – Human Wizard 2 4 Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever Slothgut Witch Doctor hexes a creature each other creature sharing a name with that creature gets -3/-0 until end of turn.
0
31 Souls' Hold Blue Uncommon 2{1}{u} Enchantment – Aura Enchant creature

Exile a creature from your graveyard: Tap enchanted creature.
0
32 Spyglass Pond Blue Uncommon 2{1}{u} Enchantment Whenever a creature you control is the target of a spell or ability you don't control you may pay {1}. If you do, draw a card. 0
33 Strained Vision Blue Common 2{u}{u} Sorcery As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control.

Draw two cards.
2 1422455333 on 28 Jan 2015 by Alex
34 Swept Aside Blue Uncommon 2{u}{u} Instant Counter target spell.
Cast Swept Aside only if you control a multicolored permanent.
0
35 Affliction Spirit Black Uncommon 1{b} Creature – Spirit 0 1 Flying

Whenever a creature you control gains a -1/-1 counter Affliction Spirit gains +1/+1 until end of turn.
0
36 Blood Eyes Black Common 5{3}{b}{b} Sorcery Draw 3 cards and lose 3 life. 5 1449852519 on 11 Dec 2015 by Link
37 Cerebral Slaughter Black Common 2{b}{b} Sorcery Target player reveals his or her hand. Select up to two green or white creature cards. That player discards those cards. 0
38 Creeping Shadowlord Black Rare 5{3}{b}{b} Creature – Demon 6 4 Whenever Creeping Shadowlord attacks put a -1/-1 counter on Creeping Shadowlord.
When Creeping Shadowlord dies creatures you don't control get -X/-X until end of turn, where X is the number of -1/-1 counters on Creeping Shadowlord.
2 1426242649 on 13 Mar 2015 by Alex
39 Curse-Eye Yerba Black Rare 5{3}{b}{b} Creature – Hyena Wizard 1 2 Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever a creature has a -1/-1 counter place on it as the result of a hex put an additional -1/-1 counter on it.
5 1422373991 on 27 Jan 2015 by Alex
40 Cursed Rattler Black Uncommon 4{3}{b} Creature – Skeleton 2 2 Wither
{1}{b}: Regenerate
1 1422313294 on 26 Jan 2015 by dude1818
41 Dig Up Black Uncommon 1{b} Sorcery Return target creature card from a graveyard to its owner's hand. Put a -1/-1 counter on each creature with the same name as that creature. 1 1426912151 on 21 Mar 2015 by Link
42 Enslave Soul Black Mythic 4{x}{2}{b}{b} Instant Destroy X target creatures, then put an X/X black spirit token onto the battlefield under your control. X can't be zero. 5 1425640817 on 06 Mar 2015 by Vitenka
43 Fatality Black Common 2{b}{b} Sorcery Destroy target creature with a counter on it. 1 1428899808 on 13 Apr 2015 by Link
44 Ivory Necromancer Black Rare 4{2}{b}{b} Creature – Human Wizard 3 2 Exile 3 non-creature, non-land cards from your hand: Return target creature with a power of 4 or greater from a graveyard to the battlefield. 2 1425379272 on 03 Mar 2015 by Alex
45 Khzgeru's Defection Black Common 1{b} Sorcery Target player discards a card. If a land card was discarded this way exile it instead. 0
46 Midnight Familiar Black Common 3{2}{b} Creature – Imp 2 1 Flying, Wither
Midnight Familiar can't block.
0
47 Occult Discipline Black Common 2{1}{b} Enchantment – Aura Enchant creature

Enchanted creature gets Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
3 1428939220 on 13 Apr 2015 by Link
48 Prayers of Blood Black Uncommon 3{2}{b} Instant Target player loses X life and you gain X life, where X is the number of clerics you control. 0
49 Shadowreach Witch Black Uncommon 2{1}{b} Creature – Human Cleric 1 2 Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )

Pay 2 life: Until end of turn creatures with hexproof can be targeted by any Hex ability.
3 1422821902 on 01 Feb 2015 by Sorrow
50 Shield-Breaker Heckler Black Common 1{b} Creature – Hyena Coward 0 1 Shield-Breaker Heckler gets +1/+1 for each other hyena you control. 1 1426650037 on 18 Mar 2015 by Sorrow
51 Wasting Mark Black Rare 2{1}{b} Enchantment – Aura Enchant creature

At the beginning of your upkeep put a -1/-1 counter on enchanted creature.

When a creature with Wasting Mark attached to it dies You may return Wasting Mark from your graveyard to the battlefield enchanting another creature with the same controller
1 1426242774 on 13 Mar 2015 by Alex
52 Ancestor's Boon Red Mythic 6{4}{r}{r} Enchantment At the beginning of each phase during your turn target opponent chooses one:
• Add {r}{r}{r}{r} to Ancestor's Boon controller's mana pool.
• Ancestor's Boon's controller exiles the top card of his or her library. Until end of turn Ancestor's Boon's controller may play that card.
6 1425377205 on 03 Mar 2015 by Alex
53 Brush Mercenary Red Common 1{r} Creature – Human Warrior 1 1 Haste
When Brush Mercenary enters the battlefield target creature can't block until end of turn.
1 1426242621 on 13 Mar 2015 by Alex
54 Burn-Mark Shaman Red Rare 3{2}{r} Creature – Human Shaman 3 2 Wither
Whenever a creature with a -1/-1 counter on it dies it deals damage equal to it's toughness to its controller.
2 1437246046 on 18 Jul 2015 by dude1818
55 Clay-Breaker Warthog Red Common 4{3}{r} Creature – Boar 3 2 Haste, wither 0
56 Deathfire Witch Doctor Red Uncommon 3{2}{r} Creature – Human Wizard 2 2 Whenever an instant or sorcery deals damage to a player Deathfire Witch Doctor gains Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. ) until end of turn. 0
57 Desert Sun Red Uncommon 3{1}{r}{r} Sorcery Add {r}{r}{w}{w} to your mana pool. 0
58 Erratic Outburst Red Common 1{r} Instant Deal 3 damage to target white or blue creature. Cast Erratic Outburst only during an opponent's turn. 0
59 Final Charge Red Uncommon 1{r} Enchantment – Aura Enchant creature

Whenever a -1/-1 counter is put on enchanted creature that creature gets +2/+2 until end of turn.
0
60 Flamewreath Shaman Red Common 3{2}{r} Creature – Human Shaman 3 2 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Flamewreath Shaman has a -1/-1 counter on it spells you cast targeting Flamewreath Shaman cost {2} less.
0
61 Foreboding Fortune Red Rare 7{5}{r}{r} Instant Each player discards his or her hand, then draws 7 cards. Each player may then reveal any number of instants drawn this way and cast them without paying their mana costs. 0
62 Gunya Prowler Red Rare 2{1}{r} Creature – Cat Warrior 2 1 Haste
Whenever Gunya Prowler attacks Gunya Prowler gets +X/+0 until end of turn, where X is the number of non-basic lands you don't control.
1 1426686398 on 18 Mar 2015 by Sorrow
63 Kemkatu Bandit Lair Red Rare 3{2}{r} Enchantment – Aura Enchant land

Enchanted land gains "{r},{t}: Kemkatu Bandit Lair deals 1 damage to target creature. Put a 1/1 red warrior token onto the battlefield."
1 1428899932 on 13 Apr 2015 by Link
64 Lava Summons Red Uncommon 4{3}{r} Sorcery Put two 3/1 red elemental tokens with haste, first strike, and "sacrifice this creature at the beginning of your endstep" onto the battlefield. 1 1433253445 on 02 Jun 2015 by Alex
65 Shatter the Amulet Red Common 1{r} Instant Destroy target artifact. If a creature was exiled with that artifact Shatter the Amulet deals 2 damage to its controller. 1 1422943946 on 03 Feb 2015 by Sorrow
66 Singeing Flames Red Common 2{1}{r} Instant Deal 1 damage to all creatures with counters on them. 0
67 Soulburn Gaze Red Common 2{1}{r} Sorcery Deal 4 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead. 0
68 Umkuku Thrashers Red Uncommon 5{4}{r} Creature – Lizard 4 3 Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Umkuku Thrashers enters the battlefield or dies you may destroy target artifact.
0
69 Ancestor's Kiss Green Uncommon 3{2}{g} Enchantment – Aura Enchant creature

Enchanted creature gets +1/+1 for each creature in your graveyard.
0
70 Baobab Titan Green Rare 5{4}{g} Enchantment – Aura Enchant creature

Enchanted creature becomes a 6/6 green treefolk with trample and reach.
0
71 Black-Ivory Gouger Green Uncommon 6{4}{g}{g} Creature – Elephant Warrior 5 5 Wither
{g}, {t}: Black-Ivory Gouger fights target creature with a -1/-1 counter on it.
1 1428899967 on 13 Apr 2015 by Link
72 Chant of Dissolve Green Common 2{g}{g} Instant Destroy target artifact or enchantment. If you control a multicolored permanent you may draw a card. 0
73 Chidsi Gardener Green Common 4{3}{g} Creature – Human Druid 3 2 When Chidsi Gardener dies you may put two 1/1 green saproling tokens onto the battlefield. 0
74 Druid's Wit Green Common 1{g} Instant Target creature gets +2/+2 until end of turn. If that creature is a multicolor creature it also gains haste. 0
75 Head of the Egwu Herd Green Rare 8{6}{g}{g} Creature – Elephant Druid 7 7 Whenever Head of the Egwu Herd attacks destroy target artifact or enchantment the defending player controls.
When Head of the Egwu Herd dies put X 1/1 green saproling tokens onto the battlefield where is the number of artifacts and enchantments in all graveyards.
0
76 Hunter's Stealth Green Common 3{2}{g} Sorcery Target creature you control gains islandwalk and swampwalk until end of turn. 0
77 Join the Herd Green Common 1{g} Enchantment – Aura Enchant creature

Enchanted creature gains Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
0
78 Maxemarc Ghoulbark Green Mythic 4{2}{g}{g} Planeswalker – Ghoulbark 4 +2: Upt to one target creature becomes a forest until end of turn.
-4: Untap all lands you control.
-8: You gain an emblem with "lands you control tap for two additional mana of the color they produce."
3 1423409015 on 08 Feb 2015 by Sorrow
79 Nest-Raider Python Green Common 3{2}{g} Creature – Snake 2 3 Reach, Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Whenever Nest-Raider Python blocks a creature, if Nest-Raider Python has a -1/-1 counter on it, Nest-Raider Python gains deathtouch.
2 1425402717 on 03 Mar 2015 by Sorrow
80 Nnikvi Bone-Reader Green Common 3{2}{g} Creature – Elf Shaman 1 3 {t}: Add {b} to your mana pool. If Nnikvi Bone-Reader is cursed add {b}{g} to your mana pool instead.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
0
81 Rutting Giraffe Green Uncommon 5{4}{g} Creature – Giraffe 3 3 Reach, wither, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.) 0
82 Scarfaced Witch Green Uncommon 2{1}{g} Creature – Elf Shaman 1 2 Hexproof
Sacrifice Scarfaced Witch: Until end of turn enchantments you control have hexproof.
3 1428900085 on 13 Apr 2015 by Link
83 Summoner's Enclave Green Rare 1{g} Enchantment Whenever you cast a creature spell you may pay {1}, if you do put a charge counter on Summoner's Enclave.

Sacrifice Summoner's Enclave: Add X mana of any color combination to your mana pool, where X is the number of charge counters on Summoner's Enclave.
2 1425377697 on 03 Mar 2015 by Alex
84 Witch Doctor's Hut Green Uncommon 3{1}{g}{g} Enchantment Shamans you control get +1/+1.

Whenever you play a shaman spell you may put a land from your hand onto the battlefield.
0
85 Worldtrembler Rhino Green Rare 7{4}{g}{g}{g} Creature – Rhino 6 7 Haste, trample, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Worldtrembler Rhino can only be blocked by two or more creatures.
0
86 Khzgeru, Bone Shaman Multicolour Mythic 5{3}{b}{r} Planeswalker – Khzgeru 4 +2: Target player discards a card. If a land was discarded this way Khzgeru, Bone Shaman deals 2 damage to that player.
-3: Destroy target creature or artifact.
-8: Return all creatures from all graveyards to the battlefield under your control. They gain haste. Sacrifice them at the beginning of the next endstep.
4 1426783182 on 19 Mar 2015 by Link
87 Apprentice Abolisher Tusk Multicolour Uncommon 5{3}{w}{b} Creature – Elephant Wizard 3 5 Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature hexed by Apprentice Abolisher Tusk would die exile that creature instead.
0
88 Bewitching Novice Multicolour Common 2{w}{b} Creature – Human Wizard 2 2 Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Sacrifice Bewitching Novice whenever Bewitching Novice becomes the target of a hex.
0
89 Blight Beetle Multicolour Common 4{2}{w}{b} Creature – Insect 3 3 Wither
Exile Blight Beetle from your graveyard: Target creature gains wither until end of turn.
0
90 Bone Fortress Multicolour Uncommon 4{2}{w}{b} Creature – Wall 1 5 Defender, Wither
At the beginning of each player's endstep if that player controls one or more tapped creatures that player loses 1 life.
0
91 Bones to Dust Multicolour Uncommon 3{1}{w}{b} Instant Exile target creature. Each player gains life equal to its toughness. 0
92 Brooding Haunt Multicolour Common 3{1}{w}{b} Creature – Spirit 3 3 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Brooding Haunt a -1/-1 counter on it, Brooding Haunt has flying and lifelink.
0
93 Cackle's Decision Multicolour Rare 3{1}{w}{b} Instant Choose one-

•until end of turn you have protection from opponents.

•until end of turn whenever a planeswalker you control activates a loyalty ability you may destroy target tapped creature.
6 1429482144 on 19 Apr 2015 by Sorrow
94 Call the Cackle Multicolour Rare 3{1}{w}{b} Enchantment Pay 2 life, exile a creature card from your graveyard: Put a 2/2 white-black hyena warrior token onto the battlefield. 0
95 Cleansing Ritual Multicolour Common 2{w}{b} Instant Regenerate target creature and remove any -1/-1 counters on it. 1 1509018926 on 26 Oct 2017 by SecretInfiltrator
96 Ferafu Ostrich Multicolour Common 3{w}{b}{b} Creature – Bird 1` 1 Sacrifice Ferafu Ostrich: Destroy target attacking or blocking creature. 4 1428900111 on 13 Apr 2015 by Link
97 Gold-Eye Giggler Multicolour Common 2{w}{b} Creature – Hyena Cleric 2 2 Whenever Gold-Eye Giggler attacks or blocks you may exile a creature card from your graveyard. If you do Gold-Eye Giggler gets +1/+1 until end of turn. 2 1439957871 on 19 Aug 2015 by Sorrow
98 Howling Ancestor Multicolour Uncommon 2{w}{b} Creature – Spirit 1 1 Flying
Exile Howling Ancestor from your graveyard: Target creature gets +1/+1 until end of turn. Activate this ability only during your turn.
0
99 Laughing Shield-Breaker Multicolour Common 2{w}{b} Creature – Hyena Warrior 2 2 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Laughing Shield-Breaker has a -1/-1 counter on it Laughing Shield-Breaker has protection from enchanted creatures.
3 1423410584 on 08 Feb 2015 by Link
100 Monk of the Bite Multicolour Uncommon 4{2}{w}{b} Creature – Hyena Monk 2 3 When Monk of the Bite enters the battlefield tap target creature. That creature's controller loses life equal to its toughness. 1 1430275909 on 29 Apr 2015 by Link
101 Purifying Priest Multicolour Uncommon 3{1}{w}{b} Creature – Human Cleric 1 2 Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature would become cursed fro Purifying Priest's hex its controller sacrifices it.
0
102 Salt-Mark Pariah Multicolour Uncommon 4{2}{w}{b} Creature – Human Cleric 2 3 Wither
When Salt-Mark Pariah blocks another creature with wither exile that creature.
0
103 Shrill Laughter Multicolour Mythic 7{5}{w}{b} Sorcery Target player exiles his or her hand.

For the rest of the game that player can't cast spells that share a name with a card exiled by Shrill Laughter.
0
104 Sickly Healer Multicolour Common 5{3}{w}{b} Creature – Human Cleric 3 5 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sickly Healer is cursed Sickly Healer has lifelink.
0
105 Skullfaced Gnu Multicolour Common 5{3}{w}{b} Creature – Antelope 2 3 Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Skullfaced Gnu enters the battlefield target player loses 2 if you control another creature with stampede.
1 1428900290 on 13 Apr 2015 by Link
106 Soul Harvest Multicolour Common 5{3}{w}{b} Sorcery Exile target player's graveyard. You gain 1 life for each creature exiled this way. 0
107 Soul-Eater Mystic Multicolour Uncommon 5{3}{w}{b} Creature – Hyena Wizard 2 3 When Soul-Eater Mystic enters the battlefield you may exile target enchanted creature and all enchantments attached to it. 5 1427552871 on 28 Mar 2015 by Alex
108 The Incident in Nkipi Multicolour Common 3{w}{w}{b} Instant Sacrifice a creature as an additional cost to cast The Incident in Nkipi. Until end of turn creatures you control gain vigilance and are indestructible. 0
109 Witchdoctor's Touch Multicolour Common 2{w}{b} Enchantment – Aura Enchant creature

Enchanted creature gains wither and can block an additional creature.
0
110 Withering Wounds Multicolour Common 4{2}{w}{b} Sorcery Until end of turn whenever a creature would be dealt damage that damage is dealt in the form of -1/-1 counters. 0
111 Yerba Marrow-Eater Multicolour Rare 4{2}{w}{b} Creature – Hyena Wizard 2 4 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
At the beginning of your upkeep, if Yerba Marrow-Eater has a -1/-1 counter on it, target opponent loses 2 life and you gain 2 life."
1 1428900525 on 13 Apr 2015 by Link
112 Yewande Midnight-Cackle Multicolour Rare 4{2}{w}{b} Legendary Creature – Hyena Cleric 2 2 At the beginning of your upkeep tap target creature and put a -1/-1 counter on it.

{w}{w}{b}{b}: Each player sacrifices each creature they control that has a -1/-1 counter on it.
0
113 Asogbo Tracker Multicolour Common 3{b}{g}{g} Creature – Elf Scout 3 3 When Asogbo Tracker enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Asogbo Tracker can't block.
1 1426631586 on 17 Mar 2015 by Sorrow
114 Avian Flu Multicolour Common 3{b}{b}{g} Instant Creatures with flying you don't control get -2/-2 until end of turn. 1 1426635742 on 17 Mar 2015 by Sorrow
115 Bloodwood Dryad Multicolour Rare 3{1}{b}{g} Creature – Dryad 3 3 Wither
Pay 3 life: Target non-basic land becomes a 2/2 creature until end of turn. It's still a land.
2 1426155413 on 12 Mar 2015 by Alex
116 Body Salvage Multicolour Rare 5{3}{b}{g} Sorcery Return target creature from a graveyard to the battlefield. That creature gains wither and fights target creature. 2 1422879359 on 02 Feb 2015 by Alex
117 Cemetery Tiller Multicolour Uncommon 6{4}{b}{g} Creature – Elf Shaman 2 4 Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever a creature with a -1/-1 counter on it dies you may put a 1/1 green saproling token onto the battlefield.
0
118 Charge and Sneak Multicolour Common 5{3}{b}{g} Sorcery Put a 3/3 green rhino token with trample and a 1/1 black snake token with deathtouch onto the battlefield. 0
119 Cicatrix Shaman Multicolour Uncommon 3{g}{b}{b} Creature – Elf Shaman 2 3 Whenever a creature enters the battlefield under your control with a -1/-1 counter on it you may put a -1/-1 counter on target creature. 0
120 Cruel Selection Multicolour Common 2{b}{g} Sorcery Reveal the top 5 cards of your library. Target opponent chooses a creature from them. Add that card to your hand and put the rest into your graveyard. 3 1428900605 on 13 Apr 2015 by Link
121 Deathhorn Rhino Multicolour Rare 5{2}{g}{b}{b} Creature – Rhino 6 5 Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Deathhorn Rhino is unblocked you may put a -1/-1 counter on target creature.
0
122 Deathjoy Feasting Multicolour Mythic 5{1}{b}{b}{g}{g} Enchantment At the beginning of each opponent's upkeep that player sacrifices a creature. You gain life and draw cards equal to its toughness. 0
123 Disfigured Elf Multicolour Common 4{2}{b}{g} Creature – Elf 4 3 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Disfigured Elf has a -1/-1 counter on it elves you control have intimidate.
0
124 Final Feasting Multicolour Uncommon 2{b}{g} Enchantment – Aura Enchant creature

When enchanted creature dies you may draw cards equal to its toughness.
0
125 Fungiskin Reaver Multicolour Common 6{3}{b}{g}} Creature – Ogre 4 4 Trample, Wither 1 1426452612 on 15 Mar 2015 by Alex
126 Grayvein Doctor Multicolour Uncommon 5{3}{b}{g} Creature – Human Shaman 3 2 Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever Grayvein Doctor hexes a creature you may gain 2 life.
0
127 Greenblood Tusk Multicolour Common 6{4}{b}{g} Creature – Elephant Shaman 4 4 Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn.
0
128 Grim Medicine Multicolour Uncommon 2{b}{g} Instant Target creature gains +X/+X until end of turn, where X is the number of -1/-1 counters on all creatures. 0
129 Kalejay's Reaping Multicolour Common 2{b}{g} Instant Gain 2 life for each creature with a -1/-1 counter on it. 0
130 Kalejaye, Soul Surgeon Multicolour Rare 4{2}{b}{g} Legendary Creature – Elf Shaman 3 3 When Kalejaye, Soul Surgeon enters the battlefield draw a card for each creature with a -1/-1 counter on it.

Whenever a creature gains a -1/-1 counter you may gain 3 life.
0
131 Mud Musk Druid Multicolour Common 5{3}{b}{g} Creature – Elephant Druid 3 3 Trample
Sacrifice Mud Musk Druid: Return a land card from your graveyard to your hand.
0
132 Nnikvi Stalker Multicolour Uncommon 2{b}{g} Creature – Elf Warrior 2 2 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Haste, Deathtouch
If Nnikvi Stalker is cursed Nnikvi Stalker must be blocked.
4 1422987738 on 03 Feb 2015 by Link
133 Noxious Peace Multicolour Uncommon 5{3}{g}{b} Instant Prevent all combat damage that would be dealt this turn, then put a -1/-1 counter on each creature that attacked this turn. 0
134 Poacher's Specter Multicolour Uncommon 4{2}{g}{b} Creature – Spirit 4 4 Sacrifice a creature with a -1/-1 counter on it: Poacher's Specter gains +1/+1 and lifelink until end of turn. 0
135 Pus Avenger Multicolour Common 2{b}{g} Creature – Human Warrior 1 2 Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. ) 0
136 Sandtoed Druid Multicolour Common 2{b}{g} Creature – Human Druid 2 2 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sandtoed Druid has a -1/-1 counter on it if a player does not play a land during their turn that player loses 1 life at the beginning of his or her end step.
2 1430280322 on 29 Apr 2015 by Sorrow
137 Spiderbite Witch Doctor Multicolour Common 3{1}{g}{b} Creature – Human Shaman 2 3 Wither, Reach
Exile Spiderbite Witch Doctor from your graveyard: Remove a -1/-1 counter from target creature.
0
138 The Surgeon's Nurse Multicolour Common 2{b}{g} Creature – Elf Zombie 2 1 Wither
Exile The Surgeon's Nurse from your graveyard: Add {g}{b} to your mana pool.
0
139 Attentive Bellow Multicolour Uncommon 3{1}{g}{u} Enchantment – Aura Enchant creature

Enchanted creature gains "{3}: Untap this creature and each other creature you control with the same name."
0
140 Beast-Seer Prophet Multicolour Common 2{g}{u} Creature – Human Shaman 2 2 When Beast-Seer Prophet enters the battlefield draw a card if you control 2 or more creatures. 0
141 Cloudwing Eagle Multicolour Rare 6{4}{g}{u} Creature – Bird 5 6 Flying
At the beginning of each upkeep if you control the most creatures you may draw a card.
0
142 Conjurmorph Multicolour Mythic 2{g}{u} Instant Exile target creature. If you controlled that creature search library for a creature of a different name with a converted mana cost equal to or less than that creature and puts it onto the battlefield. Otherwise, that creatures controller puts 2/2 blue-green lizard token onto the battlefield. 0
143 Disppu Gapejaw Multicolour Uncommon 3{1}{g}{u} Creature – Hippo 3 3 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Disppu Gapejaw has forestwalk as long as Disppu Gapejaw is cursed.
0
144 Essence Feast Multicolour Common 3{1}{g}{u} Instant Counter target creature spell. You gain life equal to its toughness. 0
145 Funanya, Savior to the Sick Multicolour Rare 2{g}{u} Legendary Creature – Human Wizard 2 2 {t}: Creatures you control with -1/-1 counters on them gain hexproof, flying, and deathtouch until end of turn. 2 1450029275 on 13 Dec 2015 by Link
146 Gift of the Asogbo Multicolour Common 3{g}{u}{u} Enchantment – Aura Enchant creature you control

Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
1 1426689406 on 18 Mar 2015 by Link
147 Hornflank Multicolour Uncommon 5{3}{g}{u} Creature – Beast 4 4 {1}{g}{u}: Hornflank gets trample and hexproof until end of turn. 0
148 Hosotho Mudwalker Multicolour Common 5{3}{g}{u} Creature – Hippo 3 3 Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)

As long as an opponent controls as non-basic land, creatures with flying can't block Hosotho Mudwalker.
0
149 Hunted Crocodile Multicolour Common 3{g}{g}{u} Creature – Crocodile 3 3 Hunted Crocodile can only be blocked by two or more creatures.
When Hunted Crocodile becomes the target of a spell or ability, sacrifice it.
1 1426773708 on 19 Mar 2015 by Link
150 Hypnohood Cobra Multicolour Rare 2{g}{u} Creature – Snake 1 1 Deathtouch
Whenever you cast your first creature spell each turn, until your next turn, non-creature spells your opponents cast cost {2} more to cast.
7 1509019528 on 26 Oct 2017 by SecretInfiltrator
151 Jumping Druid Multicolour Uncommon 3{1}{g}{u} Creature – Human Druid 1 3 Whenever Jumping Druid blocks you may pay {g}{u}. If you do put two 1/1 green-blue frog tokens onto the battlefield blocking the same creature. At the end of the turn exile all frog tokens you control. 0
152 Jungle Search Multicolour Uncommon 2{x}{g}{u} Sorcery Reveal the top X cards of your library. You may put a land revealed this way from among them onto the battlefield untapped and one land into your hand. Then, put the rest on the bottom of your library in any order. 3 1425754304 on 07 Mar 2015 by Link
153 Kolo Basin Spider Multicolour Common 5{3}{g}{u} Creature – Spider 2 4 Wither, reach
When Kolo Basin Spider enters the battlefield you may tap target creature.
0
154 Lounging Hippo Multicolour Uncommon 4{2}{g}{u} Creature – Hippo 2 2 Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever another creature with stampede enters the battlefield under your control you may draw a card.
0
155 Natural Cycle Multicolour Uncommon 2{g}{u} Enchantment Whenever a permanent would be put into your graveyard from the battlefield you may put it on the bottom your library instead. 0
156 Nomadic Scholar Multicolour Common 2{g}{u} Creature – Human Nomad 2 2 {t}: Untap target permanent. 2 1429842192 on 24 Apr 2015 by Link
157 Predatory Cunning Multicolour Common 2{g}{u} Instant Untap target creature you control. It fights target creature. 0
158 Rainfall Cloak Multicolour Rare 6{4}{g}{u} Enchantment Spells you own have flash.

Other permanents you control have hexproof.
0
159 Spiring Mushroom Multicolour Common 3{1}{u}{g} Creature – Fungus 0 4 Reach
Exile a creature from your graveyard: Spiring Mushroom gets +1/-1 until end of turn.
1 1509019618 on 26 Oct 2017 by SecretInfiltrator
160 Survivalist's Understanding Multicolour Uncommon 4{2}{g}{u} Sorcery Draw X cards, where is the greatest toughness among creatures you control. 0
161 Terror of Ojwao Multicolour Common 5{3}{g}{u} Creature – Crocodile 3 2 When Terror of Ojwao enters the battlefield draw a card for each multicolored creature you control. 1 1425377236 on 03 Mar 2015 by Alex
162 Webs and Wings Multicolour Common 2{u}{g} Instant Choose one

•Destroy target creature with flying
•Creatures you control with flying get +2/+2 until end of turn.
0
163 Wing Kisser Multicolour Common 4{2}{g}{u} Creature – Elf Shaman 2`\ 2 Flash
When Wing Kisser enters the battlefield target creature gets +1/+1 and flying until end of turn.
0
164 Wisdom of the Land Multicolour Common 2{g}{u} Sorcery Reveal the top card of your library. If a land is revealed this way put it onto the battlefield and draw a card. Otherwise, put that card on the bottom of your library. 0
165 Blind-Sided Multicolour Rare 6{4}{u}{r} Sorcery Until end of turn creatures target player controls can't block.
Until end of turn whenever a creature you control deals combat damage to a player you may draw a card.
0
166 Bloodhorn Arcanist Multicolour Uncommon 2{u}{r} Creature – Minotaur Wizard 3 3 At the beginning of your endstep put a -1/-1 counter on Bloodhorn Arcanist if you cast no non-creature spells that turn. 0
167 Bluestripe Skink Multicolour Common 5{3}{u}{r} Creature – Lizard 4 3 Sacrifice Bluestripe Skink: Draw a card. Use this ability only if you have no cards in your hand. 0
168 Dagger Dive Multicolour Common 2{u}{r} Instant Target creature gains flying and +2/+0 until end of turn. 0
169 Dorcia the Clown Multicolour Mythic 5{3}{u}{r} Planeswalker – Dorcia 4 +1: Deal 2 damage to target creature. Tap that creature.
-3:Exchange control of two target creatures.
-7: Look at the top 7 cards of target player's library. You may cast them without paying their mana costs. Put the rest on the bottom of the owner's library in any order.
3 1422534754 on 29 Jan 2015 by Alex
170 Err to Immolation Multicolour Uncommon 2{u}{r} Instant Counter target instant or sorcery spell. If that spell was targeting a creature Err to Immolation deals 3 damage to that creature. 1 1426155377 on 12 Mar 2015 by Alex
171 Fetish Snatcher Multicolour Rare 4{u}{u}{r}{r} Creature – Merfolk Artificer 4 4 Whenever Fetish Snatcher deals combat damage to a player you may return an artifact from that player's graveyard to the battlefield under your control. 0
172 Firesight Familiar Multicolour Common 2{u}{r} Creature – Salamander 0 3 Haste
{t}: Draw a card, then discard a card.
0
173 Flametalon Eagle Multicolour Uncommon 3{1}{u}{r} Creature – Bird 2 1 Flying
Whenever Flametalon Eagle attacks it deals 1 damage to the defending player.
0
174 Forceful Attitude Multicolour Common 3{u}{r}{r} Sorcery Creatures can't block this turn.

Cast Forceful Attitude only if you cast another spell this turn.
2 1547088852 on 10 Jan 2019 by SecretInfiltrator
175 Frail Body, Flourishing Mind Multicolour Rare 5{3}{u}{r} Enchantment If a player would gain life, you may draw a card instead. 2 1428440195 on 07 Apr 2015 by Link
176 Gowan's Council Multicolour Uncommon 2{u}{r} Creature – Human Advisor 1 2 Whenever you cast an instant or sorcery you may return Gowan's Council to your hand.

{t}: Target creature gains haste until end of turn.
5 1423586820 on 10 Feb 2015 by Link
177 Gowan, Mirage Master Multicolour Rare 4{2}{u}{r} Legendary Creature – Merfolk Wizard 3 3 {t}: Copy target instant or sorcery spell X times, where X is the number of creatures you control with -1/-1 counters on them. You may choose new targets for each copy. 0
178 Heisting Lavagripper Multicolour Uncommon 2{u}{r} Creature – Merfolk Rogue 2 2 When Heisting Lavagripper enters the battlefield each player draws a card and then discards a card at random. 0
179 Imagined Burns Multicolour Uncommon 2{u}{r} Enchantment Whenever an instant or sorcery deals damage to a creature that creature gets -3/-0 until end of turn. 1 1429261953 on 17 Apr 2015 by Alex
180 Impulsive Flare Multicolour Uncommon 5{3}{u}{r} Instant Draw two cards and deal 2 damage to target creature or player. 0
181 Lavascar Mechanic Multicolour Common 2{u}{r} Creature – Human Artificer 1 1 When Lavascar Mechanic dies you may untap target artifact. 0
182 Lavashield Witch Multicolour Common 3{1}{u}{r} Creature – Human Shaman 2 3 Lavashield Witch gets +1/+1 as long as you have three or more instants in your graveyard. 0
183 Mindfight Multicolour Uncommon 2{u}{r} Sorcery Target creature you control and target creature you don't control deal damage equal to each other equal to the number of cards in their controllers' hands. 3 1426631941 on 17 Mar 2015 by Sorrow
184 Nostalgic Wanderer Multicolour Common 3{1}{u}{r} Creature – Human Nomad 2 3 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step.
2 1547133773 on 10 Jan 2019 by dude1818
185 Scholar's Fists Multicolour Common 3{1}{u}{r} Enchantment – Aura Enchant creature

Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
1 1485162868 on 23 Jan 2017 by Vitenka
186 Steam Bruiser Multicolour Common 3{u}{u}{r} Creature – Elemental 3 3 Hexproof
When Steam Bruiser enters the battlefield Steam Bruiser deals 2 damage to you.
0
187 Tempest Mage Multicolour Common 4{2}{u}{r} Creature – Human Wizard 2 2 Whenever you cast a sorcery Tempest Mage gains first strike until end of turn.
Whenever you cast an instant Tempest Mage gains hexproof until end of turn.
2 1422138020 on 24 Jan 2015 by Sorrow
188 Wild World Multicolour Common 6{4}{u}{r} Sorcery Destroy target land, then untap two target lands. 0
189 Windcutter Warrior Multicolour Common 2{u}{r} Creature – Human Warrior 2 1 Haste, Flash 1 1430252434 on 28 Apr 2015 by Sorrow
190 Yanzu Sailfin Multicolour Common 3{1}{u}{r} Creature – Merfolk Artificer 2 2 When Yanzu Sailfin enters the battlefield if you control an artifact you may deal 1 damage to target player and draw a card. 0
191 Ahjrabi Caravan Multicolour Common 5{3}{r}{w} Creature – Minotaur Nomad 2 5 Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.) 0
192 Ahjrabi Outcast Multicolour Uncommon 4{2}{r}{w} Creature – Minotaur Nomad 3 4 Defender, First Strike, Wither 0
193 Bomb-Bodied Theurge Multicolour Uncommon 4{2}{r}{w} Creature – Minotaur Cleric 4 3 When Bomb-Bodied Theurge dies Bomb-Bodied Theurge deals 3 damage to each blocking creature. 0
194 Claws of Sand Multicolour Common 3{1}{r}{w} Instant Claws of Sand deals 1 damage to each attacking creature. 0
195 Coffi of the Whiplash Hex Multicolour Rare 5{3}{w}{r} Legendary Creature – Human Wizard 4 3 {2}{w}{r}{t}: Remove all -1/-1 counters from all creatures, then deal X damage to target creature or player, where X is the number of -1/-1 counters removed this way. 1 1424957010 on 26 Feb 2015 by Alex
196 Coffi's Diplomacy Multicolour Common 3{1}{r}{w} Sorcery Gain control of target creature until end of turn. Untap that creature and remove all counters from it. It gains haste until end of turn. 0
197 Desert Travelers Multicolour Uncommon 5{2}{w}{w}{r} Sorcery Put 2 2/2 red-white camel tokens with stampede onto the battlefield. Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.) 1 1425377249 on 03 Mar 2015 by Alex
198 Fasya Chasers Multicolour Common 5{3}{r}{w} Creature – Cat Warrior 4 3 Whenever Fasya Chasers attacks cats you control gain first strike until end of turn. 0
199 Fiery Herd Multicolour Uncommon 3{1}{r}{w} Enchantment Whenever a creature token enters the battlefield under your control Fiery Herd deals 1 damage to target creature or player. 0
200 Gloried Charge Multicolour Common 4{2}{r}{w} Instant Attacking creatures get +2/+2 until end of turn. 0
201 Goldenheart Binds Multicolour Common 2{r}{w} Enchantment – Aura Enchant creature

Enchanted creature gains first strike and lifelink while blocking.
0
202 Goldmane Ripper Multicolour Common 2{r}{w} Creature – Cat Warrior 2 1 Haste
When Goldmane Ripper enters the battlefield Goldmane Ripper gains protection from the color of you choice until end of turn.
0
203 Jagged-Peak Dragon Multicolour Rare 6{4}{r}{w} Creature – Dragon 5 4 Flying, First strike
At the beginning of your upkeep Jagged-Peak Dragon deals 3 damage to target tapped creature.
0
204 Lightning Dispel Multicolour Common 2{r}{w} Sorcery Destroy target enchantment. Lightning Dispel deals 3 damage to its controller. 0
205 Medur Claw-Master Multicolour Common 2{r}{w} Creature – Cat Warrior 2 2 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Medur Claw-Master is cursed Medur Claw-Master can't be blocked by creatures with enchantments or equipments attached to them.
0
206 Molten Gaze Multicolour Common 3{w}{r}{r} Enchantment Blocking creatures gain "{r}: this creature gets +1/+0 until end of turn." 3 1427430748 on 27 Mar 2015 by Link
207 Nomad's Outflank Multicolour Rare 7{5}{r}{w} Instant Deal 7 damage to target creature then tap all creatures that share a color with that creature. 1 1430253619 on 28 Apr 2015 by Sorrow
208 Pride Huntress Multicolour Uncommon 4{2}{r}{w} Creature – Cat Soldier 4 3 Whenever Pride Huntress attacks target creature you control gets +1/+1 until end of turn. 0
209 Salt-Mark Vengeful Multicolour Uncommon 2{r}{w} Creature – Human Wizard 2 2 As long your opponent controls a swamp Salt-Mark Vengeful has Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. ). 0
210 Sandstorm Elemental Multicolour Mythic 6{4}{r}{w} Creature – Elemental 5 5 Haste
Whenever Sandstorm Elemental or another creature enters the battlefield under your control gain 2 life and Sandstorm Elemental deals 2 damage to target creature or player.
0
211 Scouting Buzzard Multicolour Uncommon 2{r}{w} Creature – Bird 1 2 Flying, haste 1 1430252271 on 28 Apr 2015 by Link
212 Solarblast Multicolour Rare 5{2}{r}{r}{w} Sorcery Destroy all creatures. Solarblast Deals 1 damage to each player for each creature destroyed this way. 0
213 Sunblind Wanderer Multicolour Common 3{r}{w}{w} Creature – Minotaur Nomad 3 3 Lifelink
Sunblind Wanderer attacks each turn if able.
0
214 Thoughts of Devotion Multicolour Common 2{r}{w} Sorcery Discard a card at random. If you do, draw two cards. If a creature was discarded this way put a 1/1 white warrior token onto the battlefield. 2 1429970070 on 25 Apr 2015 by Sorrow
215 Vitality Multicolour Common 2{r}{w} Enchantment – Aura Enchant creature

Enchanted creature gains lifelink and haste.
0
216 Whiplash Evocation Multicolour Uncommon 2{r}{w} Instant Deal 3 damage to target attacking or blocking creature. When that creature dies this turn add {r}{w} to your mana pool. 1 1426809054 on 19 Mar 2015 by dude1818
217 Bone-Crunch Flanker Hybrid Common 1{w/b} Creature – Hyena Warrior 1 1 Whenever a creature you control hexes a creature you don't control Bone-Crunch Flanker gets +1/+1 until end of turn. 1 1423586234 on 10 Feb 2015 by Sorrow
218 Earthbound Departed Hybrid Uncommon 4{3}{w/b} Creature – Spirit 3 4 When Earthbound Departed enters the battlefield gain 1 life for each creature in your graveyard.
When Earthbound Departed dies gain 1 life for each exiled creature you own.
0
219 Warrior's Vengeant Hybrid Uncommon 2{w/b}{w/b} Creature – Spirit 2 2 {1}{w/b}{w/b},exile Warrior's Vengeant from your graveyard: Destroy target tapped creature. 0
220 Cobra Druid Hybrid Uncommon 3{2}{g/b} Creature – Elf Druid 2 2 Flash
When Cobra Druid enters the battlefield you may remove all counters from target creature you control. That creature gains deathtouch until end of turn.
0
221 Natural Knowledge Hybrid Uncommon 3{b/g}{b/g}{b/g} Instant As an additional cost to cast Natural Knowledge sacrifice a creature. Return X target creature cards from your graveyard to your hand, where X was the sacrificed creature's toughness. 0
222 Wretched Ancestor Hybrid Common 1{b/g} Creature – Spirit 1 1 Exile Wretched Ancestor from your graveyard: Target creature you control gains deathtouch until end of turn. 0
223 Haze Animator Hybrid Uncommon 4{2}{g/u}{g/u} Creature – Human Shaman 1 4 When Haze Animator enters the battlefield return target creature you control to its owner's hand.
Whenever a creature is sent from the battlefield to your hand creatures you control get +2/+2 until end of turn.
0
224 Mysterious Ancestor Hybrid Common 1{g/u} Creature – Spirit 1 1 Hexproof 0
225 Tributary Way-Cutter Hybrid Uncommon 4{2}{g/u}{g/u} Creature – Human Shaman 3 2 Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Tributary Way-Cutter has a -1/-1 counter on it whenever an opponent shuffles his or her library you may draw a card.
0
226 Cunning Ancestor Hybrid Uncommon 1{u/r} Creature – Spirit 1 1 {u}{r}: Exile Cunning Ancestor, then return Cunning Ancestor to the battlefield under you control. If you control an artifact Cunning Ancestor gains haste until end of turn. 0
227 Imitation Hybrid Uncommon 4{2}{u/r}{u/r} Instant Copy target activated ability. If that ability had a target you may choose a new target. 0
228 Spellblade's Shieldmate Hybrid Common 1{u/r} Creature – Merfolk Warrior 1 1 Whenever you draw a card target wizard gets +1/+1 until end of turn. 0
229 Ferafu War-Herd Hybrid Uncommon 4{3}{r/w} Creature – Minotaur Warrior 3 3 Whenever Ferafu War-Herd attacks target creature you control with a -1/-1 counter on it gains doublestrike until end of turn. 0
230 Sunantler Grazer Hybrid Uncommon 1{r/w} Creature – Antelope 1 1 Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
{r/w}: target creature with stampede gets +1/+1 until end of turn. Use this ability only once each turn.
0
231 Umkuku Outrunner Hybrid Common 1{r/w} Creature – Cat Warrior 1 1 First Strike 3 1423752368 on 12 Feb 2015 by dude1818
232 Belt of Heads Artifact Rare 5{5} Artifact Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Belt of Heads deals 2 damage to target creature. If Belt of Heads has a fetish Belt of Heads deals 2 damage to target creature and its controller instead.
0
233 Chattering Skullstaff Artifact Common 4{4} Artifact Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Chattering Skullstaff enters the battlefield with 3 charge counters on it.
Remove a charge counter from Chattering Skullstaff, {t}: Put a 1/1 colorless artifact skull token onto the battlefield.
If Chattering Skullstaff has a fetish Chattering Skullstaff gains "at the beginning of your upkeep put a charge counter on Chattering Skullstaff."
4 1486380129 on 06 Feb 2017 by kauefr
234 Cortex Fetish Artifact Uncommon 5{5} Artifact Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
{4},{t}: Draw a card. If Cortex Fetish has a fetish, instead this ability costs {2},{t}.
9 1424957065 on 26 Feb 2015 by Alex
235 Dangling Heart Artifact Uncommon 4{4} Artifact Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
{t}: Remove a counter from target creature. If Dangling Heart has a fetish, untap that creature.
0
236 Dustfield Scarecrow Artifact Uncommon 2{2} Artifact Creature – Scarecrow 0 2 Whenever an opponent casts a multicolor spell you may pay {1} and put a charge counter on Dustfield Scarecrow.
Remove X charge counters from Dustfield Scarecrow, {t}: Add {x} to your mana pool, where X is the number of charge counters removed this way.
0
237 Hexward Amulet Artifact Common 2{2} Artifact – Equipment Equipped creature has hexproof.

Equip {2}.
0
238 Lifebond Fetish Artifact Common 2{2} Artifact Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Target creature you control gets +0/+1 until end of turn. If Lifebond Fetish has a fetish target creature control get +0/+3 until end of turn instead.
0
239 Mask of Terror Artifact Uncommon 2{2} Artifact – Equipment Equipped creature gets +3/+0.
Whenever equipped creature dies put a -1/-1 counter on target creature.

Equip: Put a -1/-1 counter on target creature you control.
1 1422874538 on 02 Feb 2015 by Alex
240 Necklace of Feathers Artifact Common 3{3} Artifact Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Add {1} to your mana pool. If has a fetish add one mana of any color to your mana pool instead.
0
241 Oblivion Blade Artifact Mythic 1{1} Artifact Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Exile target creature with a converted mana cost of {0}. If Oblivion Blade has a fetish, instead {t}, sacrifice Exile all creatures with a converted mana cost of X, where X is the converted mana cost of the exiled creature.
1 1430252895 on 28 Apr 2015 by Sorrow
242 Plague Fetish Artifact Uncommon 3{3} Artifact Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Plague Fetish enters the battlefield with 2 charge counters on it.
Remove a charge counter, {t}: Put a -1/-1 counter on target creature.
If Plague Fetish has a fetish Plague Fetish gains "put a charge counter on Plague Fetish at the beginning of your upkeep."
8 1422136656 on 24 Jan 2015 by Sorrow
243 Soul Poppet Artifact Mythic 2{2} Artifact Creature – Construct 0 1 Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Soul Poppet is indestructible.
If Soul Poppet has a fetish, Soul Poppet gains all activated and triggered abilities of the exiled creature.
3 1449852254 on 11 Dec 2015 by Link
244 Spear-Scarred Fetish Artifact Common 3{3} Artifact Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Target creature you control gets +1/+0. If Spear-Scarred Fetish has a fetish, target creature you control get +2/+0" instead.
0
245 Staff of Souls Artifact Rare 6{6} Artifact Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

Whenever you cast a spell you may gain 1 life. If Staff of Souls has a fetish, instead gain 3 life.
4 1426863505 on 20 Mar 2015 by Link
246 Wandering Crematorium Artifact Common 4{4} Artifact Creature – Construct Nomad 2 2 Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn. 0
247 Abandoned Village Land Common 0 Land Abandoned Village enters the battlefield tapped.
When Abandoned Village enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {w} or {b} to your mana pool.
0
248 Ahjrabi Salt Spring Land Rare 0 Land When Ahjrabi Salt Spring enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {w} or {u} to your mana pool.
0
249 Chidsi Iron Forest Land Rare 0 Land When Chidsi Iron Forest enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {r} or {g} to your mana pool.
0
250 Crater Island Land Rare 0 Land When Crater Island enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {u} or {r} to your mana pool.
0
251 Crocodiles' River Land Rare 0 Land When Crocodiles' River enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {u} or {b} to your mana pool.
0
252 Disppu Mangroves Land Rare 0 Land When Disppu Mangroves enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {b} or {g} to your mana pool.
0
253 Ferafu Savannah Land Rare 0 Land When Ferafu Savannah enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {g} or {w} to your mana pool.
0
254 Fetish Market of Nkipi Land Rare 0 Land When Fetish Market of Nkipi enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {w} or {b} to your graveyard.
0
255 Glimmering Cataracts Land Common 0 Land Glimmering Cataracts enters the battlefield tapped.
When Glimmering Cataracts enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {r} to your mana pool.
0
256 Jungle Heart of Hosotho Land Rare 0 Land When Jungle Heart of Hosotho enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {u} or {g} to your mana pool.
0
257 Kelp Knots Land Common 0 Land Kelp Knots enters the battlefield tapped.
When Kelp Knots enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {g} or {u} to your mana pool.
0
258 Mountain Caves of Damur Land Rare 0 Land When Mountain Caves of Damur enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {r} or {w} to your mana pool.
0
259 Muddy River Land Common 0 Land Muddy River enters the battlefield tapped.
When Muddy River enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {b} to your mana pool.
0
260 Pastoral Prefecture Land Common 0 Land Pastoral Prefecture enters the battlefield tapped.
When Pastoral Prefecture enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {g} or {w} to your mana pool.
1 1423554229 on 10 Feb 2015 by Sorrow
261 Salt Sea Land Common 0 Land Salt Sea enters the battlefield tapped.
When Salt Sea enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {w} or {u} to your mana pool.
0
262 Sand Dunes Land Common 0 Land Sand Dunes enters the battlefield tapped.
When Sand Dunes enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {r} or {w} to your mana pool.
0
263 Scarred Coalbed Land Common 0 Land Scarred Coalbed enters the battlefield tapped.
When Scarred Coalbed enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {b} or {r} to your mana pool.
1 1424961778 on 26 Feb 2015 by Jack V
264 Timber Valley Land Common 0 Land Timber Valley enters the battlefield tapped.
When Timber Valley enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {r} or {g} to your mana pool.
0
265 Wastes of Umkuku Land Rare 0 Land When Wastes of Umkuku enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {r} or {b} to your mana pool.
0
266 Wilting Woodlands Land Common 0 Land Wilting Woodlands enters the battlefield tapped.
When Wilting Woodlands enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {b} or {g} to your mana pool.
0
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Mechanics | Skeleton