Enemy Wedge Set: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Hailing Cantor | White | None | Creature – Human Cleric | 1 | 3 | Whenever a creature you control is martyred, you gain 1 life. (A creature is martyred when it is sacrificed or dies while attacking or blocking.) | 4 | on 26 Oct 2014 by Link | |
2 | Mother of Energies | White | Common | Creature – Elemental Cleric | 3 | 5 |
Overcharge (When an activated ability of this creature resolves for the second time this turn, this creature becomes overcharged until end of turn.)
: You gain 1 life. If Mother of Energies is overcharged, put a 1/1 red Elemental creature token with haste onto the battlefield. |
1 | on 10 Nov 2014 by Link | |
3 | Orthix Devotee | White | Uncommon | Creature – Human Soldier | 2 | 2 | When Orthix Devotee is martyred, put a 4/4 white Angel creature token with flying onto the battlefield. (A creature is martyred when it is sacrificed or dies while attacking or blocking.) | 0 | ||
4 | Steelheight Engineer | White | Common | Creature – Giant Artificer | 2 | 5 | When Steelheight Engineer enters the battlefield, you may industrialize. (Put an industry counter on a land you control. That land loses all types and has ": Add to your mana pool.") | 0 | ||
5 | Sweat of the Brow | White | Mythic | Enchantment | Toil – Creatures you control get +1/+1 for each tapped creature you control. | 0 | ||||
6 | Hermeneutic Circle | Blue | Common | Sorcery |
Draw a card.
Mastery (Then you may exile this spell card mastered by a creature you control. That creature has ", : Copy the mastered card. You may cast the copy without paying its casting cost.") |
0 | ||||
7 | Intago's Locomotor | Blue | Common | Instant |
Tap or untap target creature.
Mastery (Then you may exile this spell card mastered by a creature you control. That creature has ", : Copy the mastered card. You may cast the copy without paying its casting cost.") |
1 | on 25 Oct 2014 by Link | |||
8 | Linrem Aerialist | Blue | Uncommon | Creature – Human Wizard | 1 | 2 | Whenever you cast an instant or sorcery spell, target creature gains flying until end of turn. | 0 | ||
9 | Tabby Familiar | Blue | Common | Creature – Cat | 1 | 1 |
Flash
When Tabby Familiar enters the battlefield, you may counter target spell. If the spell is countered this way, return it to its owner's hand instead of putting it into its owner's graveyard. |
0 | ||
10 | Venerable Arcanist | Blue | Uncommon | Creature – Human Wizard | 2 | 2 | Whenever Venerable Arcanist becomes tapped, you may draw a card. | 0 | ||
11 | Sequential Singe | Red | Common | Instant |
Sequential Singe deals 1 damage to target creature or player.
Mastery (Then you may exile this spell card mastered by a creature you control. That creature has ", : Copy the mastered card. You may cast the copy without paying its casting cost.") |
4 | on 28 Oct 2014 by Alex | |||
12 | Skadyr of Mists | Red | Common | Creature – Elemental Warrior | 4 | 2 |
Overcharge (When an activated ability of this creature resolves for the second time this turn, this creature becomes overcharged until end of turn.)
: Return target creature to its owner's hand. If Skadyr of Mists is overcharged, put that creature on top of its owner's library instead. |
0 | ||
13 | Steam Augmenter | Red | Common | Creature – Dwarf Soldier | 3 | 2 | : Target creature gets +3/+0 and gains trample until end of turn. | 0 | ||
14 | Stoke the Bellows | Red | None | Instant | Stoke the Bellows deals 2 damage to target creature or player. Industrialize. (Put an industry counter on a land you control. That land loses all types and has ": Add to your mana pool.) | 0 | ||||
15 | Dreamglade Mystic (Primordial Lycan) | Green | Common | Creature – Elf Werewolf Druid ‑‑‑‑ Creature – Werewolf |
1 ‑‑‑‑ 2 |
1 ‑‑‑‑ 2 |
: Add to your mana pool.
At the beginning of each upkeep, if no spells were cast last turn, transform Dreamglade Mystic. ‑‑‑‑ Vigilance : Add to your mana pool. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Primordial Lycan. |
0 | ||
16 | Engorgify | Green | Uncommon | Instant |
Target creature gets +5/+5 and loses all abilities until end of turn.
Mastery (Then you may exile this spell card mastered by a creature you control. That creature has ", : Copy the mastered card. You may cast the copy without paying its casting cost.") |
0 | ||||
17 | Mortipod | Green | Uncommon | Creature – Zombie Plant | 0 | 4 |
Defender
, Pay 2 life, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token with necrosis onto the battlefield. (Whenever a creature dealt combat damage by a creature with necrosis this turn dies, you may exile that creature. If you do, put a 2/2 black Zombie creature token with necrosis onto the battlefield.) |
0 | ||
18 | Rhadawood Hermit | Green | None | Creature – Human Wizard | 2 | 1 | : Add , , or to your mana pool. Spend this mana only to cast an instant or sorcery spell. | 0 | ||
19 | Worker's Union | Multicolour | Uncommon | Sorcery | Toil – For each tapped creature you control, draw a card and you gain 2 life. | 0 | ||||
20 | Raze to the Ground | Multicolour | Rare | Sorcery | Toil – For each tapped creature you control, destroy target artifact, enchantment or land. | 0 | ||||
21 | Angel of Retribution | Multicolour | Rare | Creature – Angel | 4 | 4 |
Flying, vigilance
Whenever a creature an opponent controls deals damage to you, destroy that creature. Angel of Retribution deals damage to that creatures controller equal to that creatures power. |
0 | ||
22 | Asha, Savior | Multicolour | Mythic | Legendary Creature – Avatar | 3 | 3 | When Asha, Savior is martyred, exile it with three time counters on it instead of putting it into your graveyard. At the beginning of your upkeep, remove a time counter from Asha, Savior. When the last is removed, return it to the battlefield. You win the game. (A creature is martyred when it is sacrificed or dies while attacking or blocking.) | 0 | ||
23 | Caliphate Recruiter | Multicolour | Rare | Creature – Human Soldier | 3 | 5 | , Sacrifice a creature: Put two 1/1 white Soldier creature tokens onto the battlefield. | 0 | ||
24 | Lineage Erasure | Multicolour | Rare | Sorcery |
As an additional cost to cast Lineage Erasure, sacrifice a creature.
Exile target nonland permanent. Search its controller's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. |
0 | ||||
25 | Relentless Zealot | Multicolour | Uncommon | Creature – Human Warrior | 2 | 2 | Vigilance, double strike | 0 | ||
26 | Arcane Transinetics | Multicolour | Rare | Instant |
Arcane Transinetics can't be countered.
Counter target spell. If the spell is countered that way, exile it instead of putting it into its owner's graveyard. You may cast that card from exile without paying its mana cost. |
0 | ||||
27 | Chromatic Drake | Multicolour | Common | Creature – Drake | 2 | 4 |
Flying, trample, haste
Cycling (, Discard this card: Draw a card.) When you cycle Chromatic Drake, target creature gains flying, trample and haste until end of turn. |
0 | ||
28 | Conviction of Nilrem | Multicolour | Rare | Enchantment |
: Untap target Wizard you control.
Instant and sorcery spells you cast cost , , or less to cast. |
0 | ||||
29 | Duplicitologist | Multicolour | Uncommon | Creature – Human Wizard | 2 | 2 | When Duplicitologist enters the battlefield, put a token that's a copy of target creature that isn't named Duplicitologist onto the battlefield. That token has haste. | 0 | ||
30 | Mystic Terraformation | Multicolour | Rare | Creature – Elemental | 4 | 4 |
Trample
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. |
0 | ||
31 | Nilrem Charm | Multicolour | Uncommon | Instant | Choose one – Counter target spell unless its controller pays ; or target land becomes a 4/4 Elemental creature with trample until end of turn; or distribute two +1/+1 counters among up to one or two target creatures. | 0 | ||||
32 | Prosper, Adept Thaugmatician | Multicolour | Mythic | Legendary Creature – Human Wizard | 2 | 3 |
: Instant and sorcery spells you cast this turn have "You may return target permanent to its owner's hand."
: Instant and sorcery spells you cast this turn have "This deals 2 damage to target creature or player." : Instant and sorcery spells you cast this turn have "Put a +1/+1 counter on target creature." |
0 | ||
33 | Rune Footed Indrik | Multicolour | Rare | Creature – Beast | 6 | 6 |
Trample
If Rune Footed Indrik would deal enough damage to its blockers to destroy them, you may draw cards equal to the rest of its damage. |
1 | on 25 Oct 2014 by Link | |
34 | Scavenge the Remains | Multicolour | Rare | Enchantment – Aura |
Enchant creature
When enchanted creature dies, you may distribute X +1/+1 counters among up to X target creature's, where X is that creatures toughness. Return Scavenge the Remains to its owner's hand. |
2 | on 26 Oct 2014 by crimsonreaper | |||
35 | The Nofurian Horde | Multicolour | Mythic | Legendary Creature – Zombie | * | * |
The Nofurian Horde's power and toughness are each equal to the number of Zombies you control.
Indestructible, deathtouch, vigilance, trample Necrosis (Whenever a creature dealt damage by this creature this turn dies, you may exile that creature. If you do, put a 2/2 black Zombie creature token with necrosis onto the battlefield.) |
0 | ||
36 | Rutanian Upgrader | Multicolour | Rare | Creature – Human Wizard | 2 | 4 | : Target creature gains your choice of flying, vigilance, haste, or first strike until end of turn. | 0 | ||
37 | Archnese's Pet (Dreamweaver) | Multicolour | Common | Creature – Spider ‑‑‑‑ Creature – Spider |
2 ‑‑‑‑ 4 |
1 ‑‑‑‑ 2 |
Nonbasic landwalk
Cycling (, Discard this card: Draw a card.) When you cycle Archnese's Pet put it onto the battlefield transformed instead of into your graveyard. ‑‑‑‑ Reach Whenever Dreamweaver blocks or becomes blocked by a creature, you may look at the top three cards of that player's library. Put any number of them on the bottom of that player's library and the rest on top in any order. |
0 | ||
38 | Dominating Cathedral | Land | Uncommon | Land |
Dominating Cathedral enters the battlefield tapped.
: Add , or to your mana pool. |
0 | ||||
39 | Haunted Woods | Land | Uncommon | Land |
Haunted Woods enters the battlefield tapped.
: Add , or to your mana pool. |
0 | ||||
40 | Sorcerer's Tower | Land | Uncommon | Land |
Sorcerer's Tower enters the battlefield tapped.
: Add , or to your mana pool. |
0 | ||||
41 | Unnamed Land | Land | Uncommon | Land |
Unnamed Land enters the battlefield tapped.
: Add , or to your mana pool. |
0 | ||||
42 | Verdent Fen | Land | Uncommon | Land |
Verdent Fen enters the battlefield tapped.
: Add , or to your mana pool. |
0 | ||||
43 | Zombie | token Black | Token | Creature – Zombie | 2 | 2 | Necrosis (Whenever a creature dealt damage by this creature this turn dies, you may exile that creature. If you do, put a 2/2 black Zombie creature token with necrosis onto the battlefield.) | 3 | on 26 Oct 2014 by Alex |
Enemy Wedge Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |